//::///////////////////////////////////////////////
//:: FileName quest_rang_a
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 2003-10-01 5:59:38 PM
//:://////////////////////////////////////////////
#include "nw_i0_tool"

int StartingConditional()
{

    // Restrict based on the player's class
    int iPassed = 0;
    if(GetLevelByClass(CLASS_TYPE_PALADIN, GetPCSpeaker()) >= 1)
        iPassed = 1;
    if(iPassed == 0)
        return FALSE;

    // Make sure the PC speaker has these items in their inventory
    if((!HasItem(GetPCSpeaker(), "RHUN_RECALL_5")) == FALSE)
        return FALSE;

    return TRUE;
}