void main(){ object oPC = GetPCChatSpeaker(); object oArea = GetArea(oPC); int bNoShout = GetLocalInt(oArea, "iNOCHAT"); if(bNoShout){ int nChatVolume = GetPCChatVolume(); if(nChatVolume == TALKVOLUME_SHOUT){ SetPCChatMessage(); FloatingTextStringOnCreature("You cannot shout in this area.", oPC, FALSE); } } }