#include "nw_i0_tool"
int StartingConditional()
{
    string House;
    if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_1"))
    {
      House = "House Alushri";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_2"))
    {
      House = "House Somarish";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_3"))
    {
      House = "House Luentrazen";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_4"))
    {
      House = "House Szithdra";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_5"))
    {
      House = "House Og'elend";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_6"))
    {
      House = "House Mamaluen";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_7"))
    {
      House = "House Kothyrlie";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_8"))
    {
      House = "House Illindith";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_L1"))
    {
      House = "House Magluse";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_L2"))
    {
      House = "House Quarth'lie";
    }
    else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_L3"))
    {
      House = "House Girmaduer";
    }
    SetCustomToken(1758, House);
    return TRUE;
}