//:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: //:::::::::::::::::::::::: Shayan's Subrace Engine ::::::::::::::::::::::::::::: //:::::::::::::::::::::: File Name: sha_leto_sraces3 ::::::::::::::::::::::::::: //:::::::::::::::::::::::::: OnModuleLoad script ::::::::::::::::::::::::::::::: // Written By: Shayan // // Description: This script holds the pre-made Gnome and Halfling subraces listed // here: Gnome-Rock, Gnome-Svirfneblin, Gnome-Tinker, Halfling-Deep, // Halfling-Ghostwise, Halfling-Imp, Halfling-Lightfoot, Halfling-Tallfellow, // Halfling-Goblin, Halfling-Kobold // // If you do not want to use these, simply comment the lines: // DelayCommand(3.0, ExecuteScript("sha_leto_sraces3", GetModule())); // in the script: sha_on_modload. // //////////////////////////////////////////////////////////////////////////////// #include "sha_subr_methds" void main() { //::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Gnome - Rock ECL 0 :: //::::::::::::::::::::::::::::::::::: CreateSubrace(RACIAL_TYPE_GNOME, "Gnome-Rock", "", "sha_subrace_gnrk", TRUE, 0, FALSE, 0); SetupSubraceAlias("Gnome-Rock", "Rock Gnome"); SetupSubraceAlias("Gnome-Rock", "gnome rock"); //LETO - Bonus Feats: Darkvision, Dodge ModifySubraceFeat("Gnome-Rock", FEAT_DARKVISION, 1); ModifySubraceFeat("Gnome-Rock", FEAT_DODGE, 1); //LETO - Bonus Skills: Animal Empathy +2 ModifySubraceSkill("Gnome-Rock", SKILL_ANIMAL_EMPATHY, 2, 1, FALSE); // Hair, Skin: stone = 60 ModifySubraceAppearanceColors("Gnome-Rock",60,60,60,60); //::::::::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Gnome - Svirfneblin ECL +2 :: //::::::::::::::::::::::::::::::::::::::::::: //Properties from the Skin: Universal Saves +2 //Abilities from the unique item: Cast Spell Blindness/Deafness (3) 1/Day //Light Sensitive CreateSubrace(RACIAL_TYPE_GNOME, "Svirfneblin", "sha_pcl_svirfneb", "sha_subrace_svir", TRUE, 0, FALSE, 2); // Hair, Skin: stone = 60 ModifySubraceAppearanceColors("Svirfneblin",60,60,60,60); //LETO - Change ability scores: //Ability Bonus: Dexterity +2 //Ability Bonus: Wisdom +2 //Decreased Ability Score: Charisma -4 struct SubraceBaseStatsModifier SvirnStats = CustomBaseStatsModifiers(0, 2, 0, 0, 2, -4, MOVEMENT_SPEED_CURRENT); CreateBaseStatModifier("Svirfneblin", SvirnStats, 1); //LETO - Feats: //Darkvision //Bonus Feat: Dodge ModifySubraceFeat("Svirfneblin", FEAT_DARKVISION, 1); ModifySubraceFeat("Svirfneblin", FEAT_DODGE, 1); //Neutral Only CreateSubraceAlignmentRestriction("Svirfneblin", FALSE, TRUE, FALSE, FALSE, TRUE, FALSE); //LETO - Skills: //Skill Bonus: Search +2 ModifySubraceSkill("Svirfneblin", SKILL_SEARCH, 2, 1, FALSE); // Favored Class Wizard AddSubraceFavoredClass("Svirfneblin", CLASS_TYPE_WIZARD, CLASS_TYPE_WIZARD); //Spell Resistance: 10 + 1 Per Level. CreateSubraceSpellResistance("Svirfneblin", 10, 50); //::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Gnome - Tinker ECL 0 :: //::::::::::::::::::::::::::::::::::::: //Subrace Name: Tinker //Must be: Gnome. CreateSubrace(RACIAL_TYPE_GNOME, "Tinker"); //LETO - Change ability scores: (Str, Dex, Con, Int +2, Wis -2, Cha) struct SubraceBaseStatsModifier TinkerStats = CustomBaseStatsModifiers(0, 0, 0, 2, -2, 0, MOVEMENT_SPEED_CURRENT); CreateBaseStatModifier("Tinker", TinkerStats, 1); //LETO - Bonus Skills: Appraise +2, Craft Armor +4, Craft Trap +4, Craft Weapon +4 //Disable Trap +2, Open Lock +2, Set Trap +2, Use Magic Device +4 ModifySubraceSkill("Tinker", SKILL_APPRAISE, 2, 1, FALSE); ModifySubraceSkill("Tinker", SKILL_CRAFT_ARMOR, 4, 1, FALSE); ModifySubraceSkill("Tinker", SKILL_CRAFT_TRAP, 4, 1, FALSE); ModifySubraceSkill("Tinker", SKILL_DISABLE_TRAP, 2, 1, FALSE); ModifySubraceSkill("Tinker", SKILL_OPEN_LOCK, 2, 1, FALSE); ModifySubraceSkill("Tinker", SKILL_SET_TRAP, 2, 1, FALSE); ModifySubraceSkill("Tinker", SKILL_USE_MAGIC_DEVICE, 4, 1, FALSE); // Favored Class Wizard AddSubraceFavoredClass("Tinker", CLASS_TYPE_WIZARD, CLASS_TYPE_WIZARD); //::::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Halfling - Deep ECL 0 ::: //::::::::::::::::::::::::::::::::::::::: CreateSubrace(RACIAL_TYPE_HALFLING, "Halfling-Deep"); SetupSubraceAlias("Halfling-Deep", "Deep-Halfling"); //LETO - Bonus Feats: Darkvision ModifySubraceFeat("Halfling-Deep", FEAT_DARKVISION, 1); //LETO - Bonus Skills: Search +2 ModifySubraceSkill("Halfling-Deep", SKILL_SEARCH, 2, 1, FALSE); ModifySubraceSkill("Halfling-Deep", SKILL_APPRAISE, 2, 1, FALSE); //::::::::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Halfling - Ghostwise ECL 0 :: //::::::::::::::::::::::::::::::::::::::::::: CreateSubrace(RACIAL_TYPE_HALFLING, "Ghostwise"); //LETO - Bonus Skills: Search +2 ModifySubraceSkill("Ghostwise", SKILL_SEARCH, 2, 1, FALSE); ModifySubraceSkill("Ghostwise", SKILL_SPOT, 2, 1, FALSE); ModifySubraceSkill("Ghostwise", SKILL_LISTEN, 2, 1, FALSE); ModifySubraceSkill("Ghostwise", SKILL_HIDE, 2, 1, FALSE); ModifySubraceSkill("Ghostwise", SKILL_MOVE_SILENTLY, 2, 1, FALSE); //Favored Class: Barbarian. AddSubraceFavoredClass("Ghostwise", CLASS_TYPE_BARBARIAN, CLASS_TYPE_BARBARIAN); //::::::::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Halfling - Lightfoot ECL 0 :: //::::::::::::::::::::::::::::::::::::::::::: CreateSubrace(RACIAL_TYPE_HALFLING, "Halfling-Lightfoot"); SetupSubraceAlias("Halfling-Lightfoot", "Lightfoot"); SetupSubraceAlias("Halfling-Lightfoot", "Lightfoot Halfling"); //LETO - Change ability scores: (Str -2, Dex +2, Con, Int, Wis, Cha) struct SubraceBaseStatsModifier LightfootStats = CustomBaseStatsModifiers(-2, 2, 0, 2, 0, 0, MOVEMENT_SPEED_CURRENT); CreateBaseStatModifier("Halfling-Lightfoot", LightfootStats, 1); //LETO - Bonus Skills: Listen +2 ModifySubraceSkill("Halfling-Lightfoot", SKILL_LISTEN, 2, 1, FALSE); // Favored Class: Rogue AddSubraceFavoredClass("Halfling-Lightfoot", CLASS_TYPE_ROGUE, CLASS_TYPE_ROGUE); //::::::::::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Halfling - Tallfellow ECL 0 ::: //::::::::::::::::::::::::::::::::::::::::::::: //Subrace Name: Halfling-Tallfellow //Must be: Halfling. CreateSubrace(RACIAL_TYPE_HALFLING, "Halfling-Tallfellow"); SetupSubraceAlias("Halfling-Tallfellow", "Tallfellow"); SetupSubraceAlias("Halfling-Tallfellow", "Tallfellow Halfling"); //LETO - Skills: Listen +2, Spot +2 //Skill Decrease: Move Silent -2 ModifySubraceSkill("Halfling-Tallfellow", SKILL_SPOT, 2, 1, FALSE); ModifySubraceSkill("Halfling-Tallfellow", SKILL_LISTEN, 2, 1, FALSE); ModifySubraceSkill("Halfling-Tallfellow", SKILL_MOVE_SILENTLY, -2, 1, FALSE); //:::::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Halfling - Goblin ECL 0 :: //:::::::::::::::::::::::::::::::::::::::: CreateSubrace(RACIAL_TYPE_HALFLING, "Goblin"); //LETO - Change ability scores: (Str, Dex +2, Con, Int, Wis, Cha -2) struct SubraceBaseStatsModifier GoblinStats = CustomBaseStatsModifiers(0, 2, 0, 0, 0, -2, MOVEMENT_SPEED_CURRENT); CreateBaseStatModifier("Goblin", GoblinStats, 1); // set Goblin subrace to be friendly with Goblins (not all goblins) ModifySubraceFaction("Goblin", "FACTION_GOBLIN", SUBRACE_FACTION_REPUTATION_FRIENDLY); //LETO - Bonus Feats: Darkvision ModifySubraceFeat("Goblin", FEAT_DARKVISION, 1); //Alignment Restrictions: Evil Only CreateSubraceAlignmentRestriction("Goblin", FALSE, FALSE, TRUE, TRUE, TRUE, TRUE); //LETO - Bonus Skills: Move Silently +4 ModifySubraceSkill("Goblin", SKILL_MOVE_SILENTLY, 4, 1, FALSE); //Favored Class: Sorcerer AddSubraceFavoredClass("Goblin", CLASS_TYPE_ROGUE, CLASS_TYPE_ROGUE); //Apearance: Goblin - Permanent CreateSubraceAppearance("Goblin", TIME_BOTH, 1159, 1159); //:::::::::::::::::::::::::::::::::::::::: //:::: SUBRACE: Halfling - Kobold ECL 0 :: //:::::::::::::::::::::::::::::::::::::::: //Properties from the Skin: AC +1 CreateSubrace(RACIAL_TYPE_HALFLING, "Kobold", "sha_pcl_kobold", ""); //LETO - Change ability scores: (Str -2, Dex +2, Con -2, Int, Wis, Cha) struct SubraceBaseStatsModifier KoboldStats = CustomBaseStatsModifiers(-2, 2, -2, 0, 0, 0, MOVEMENT_SPEED_CURRENT); CreateBaseStatModifier("Kobold", KoboldStats, 1); //LETO - Bonus Feats: Darkvision ModifySubraceFeat("Kobold", FEAT_DARKVISION, 1); //LETO - Bonus Skills: Craft Trap +2, Search +2, Hide +4 ModifySubraceSkill("Kobold", SKILL_CRAFT_TRAP, 2, 1, FALSE); ModifySubraceSkill("Kobold", SKILL_SEARCH, 2, 1, FALSE); ModifySubraceSkill("Kobold", SKILL_HIDE, 4, 1, FALSE); //Apearance: Kobold - Permanent CreateSubraceAppearance("Kobold", TIME_BOTH, APPEARANCE_TYPE_KOBOLD_A, APPEARANCE_TYPE_KOBOLD_A); //Favored Class: Sorcerer AddSubraceFavoredClass("Kobold", CLASS_TYPE_SORCERER, CLASS_TYPE_SORCERER); //Alignment Restriction: Evil Only CreateSubraceAlignmentRestriction("Kobold", FALSE, FALSE, TRUE, TRUE, TRUE, TRUE); }