string sSayThis;
int iTalkVolume = TALKVOLUME_TALK;
int iTalkFlag = 0;
void main()
{
if (GetGold(GetPCSpeaker()) >= 2){
   object oPC = GetPCSpeaker();
   object oFollow1 = GetAssociate(ASSOCIATE_TYPE_FAMILIAR, oPC);
   object oFollow2 = GetAssociate(ASSOCIATE_TYPE_ANIMALCOMPANION, oPC);
   object oFollow3 = GetAssociate(ASSOCIATE_TYPE_DOMINATED, oPC);
   object oFollow4 = GetAssociate(ASSOCIATE_TYPE_HENCHMAN, oPC);
   object oFollow5 = GetAssociate(ASSOCIATE_TYPE_SUMMONED, oPC);
   location lLoc = GetLocation(GetWaypointByTag("ETUM_MP_CEMET"));
   TakeGoldFromCreature(2, oPC, TRUE);
   AssignCommand(oPC,JumpToLocation(lLoc));
   AssignCommand(oFollow1,JumpToLocation(lLoc));
   AssignCommand(oFollow2,JumpToLocation(lLoc));
   AssignCommand(oFollow3,JumpToLocation(lLoc));
   AssignCommand(oFollow4,JumpToLocation(lLoc));
   AssignCommand(oFollow5,JumpToLocation(lLoc));}
else {
   sSayThis = "You no have 2 gold.";
   AssignCommand(OBJECT_SELF, ClearAllActions(TRUE));
   AssignCommand(OBJECT_SELF, ActionSpeakString(sSayThis, iTalkVolume));}
}