void main() { {int nRandom = d12(1); if (nRandom == 1){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_01")), TRUE);} else if (nRandom == 2){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_02")), TRUE);} else if (nRandom == 3){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_03")), TRUE);} else if (nRandom == 4){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_04")), TRUE);} else if (nRandom == 5){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_05")), TRUE);} else if (nRandom == 6){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_06")), TRUE);} else if (nRandom == 7){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_07")), TRUE);} else if (nRandom == 8){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_08")), TRUE);} else if (nRandom == 9){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_09")), TRUE);} else if (nRandom == 10){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_10")), TRUE);} else if (nRandom == 11){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_11")), TRUE);} else if (nRandom == 12){ CreateObject(OBJECT_TYPE_PLACEABLE, "woodgrate", GetLocation(GetWaypointByTag("TRAP_PT_12")), TRUE);} } SetIsDestroyable(TRUE); DelayCommand(1.0, DestroyObject(OBJECT_SELF)); }