void main() { if(GetIsDay()) { ClearAllActions(TRUE); string sText; sText = "AHHHHHH...THE DAY HAS CAUGHT ME!!!"; ActionSpeakString(sText, TALKVOLUME_TALK); object oArea = GetArea (GetWaypointByTag("cg_vamp_spawnpnt")); vector vPosition = GetPosition (GetWaypointByTag("cg_vamp_spawnpnt")); float fOrientation = GetFacing (GetWaypointByTag("cg_vamp_spawnpnt")); location lSpawn = Location (oArea, vPosition, fOrientation); CreateObject(OBJECT_TYPE_PLACEABLE, "vamp_spawn2", lSpawn, TRUE); SetIsDestroyable(TRUE); DestroyObject(OBJECT_SELF, 2.0); } else { // Do Nothing } }