void main() { int iFlag = GetLocalInt(GetArea(OBJECT_SELF), "SPAWN_CLEAR_OFF"); if(iFlag) { SetLocalInt(GetArea(GetPCSpeaker()), "SPAWN_CLEAR_OFF", FALSE); SendMessageToPC(GetPCSpeaker(), "Spawn clear script turned off"); } else { SetLocalInt(GetArea(GetPCSpeaker()), "SPAWN_CLEAR_OFF", TRUE); SendMessageToPC(GetPCSpeaker(), "Spawn clear script turned on"); } }