#include "nw_i0_tool" int StartingConditional() { string House; if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_1")) { House = "House Alushri"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_2")) { House = "House Somarish"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_3")) { House = "House Luentrazen"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_4")) { House = "House Szithdra"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_5")) { House = "House Og'elend"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_6")) { House = "House Mamaluen"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_7")) { House = "House Kothyrlie"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_8")) { House = "House Illindith"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_L1")) { House = "House Magluse"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_L2")) { House = "House Quarth'lie"; } else if(HasItem(GetPCSpeaker(), "SHA_HOUSE_INSIGNIA_L3")) { House = "House Girmaduer"; } SetCustomToken(1758, House); return TRUE; }