WoR_PRC8/_removed/nw_s0_curcrwn.nss
Jaysyn904 b5e28e52f4 Initial commit
Initial commit [1.18]
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//::///////////////////////////////////////////////
//:: Cure Critical Wounds
//:: NW_S0_CurCrWn
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
// As cure light wounds, except cure critical wounds
// cures 4d8 points of damage plus 1 point per
// caster level (up to +20).
*/
//:://////////////////////////////////////////////
//:: Created By: Noel Borstad
//:: Created On: Oct 18, 2000
//:: Modified by: Shayan 27/03/2005 (For Subrace Engine) -Just recompiled with modified nw_i0_spells.nss
//:://////////////////////////////////////////////
//:: VFX Pass By: Preston W, On: June 20, 2001
//:: Update Pass By: Preston W, On: July 26, 2001
#include "NW_I0_SPELLS"
#include "x2_inc_spellhook"
void main()
{
/*
Spellcast Hook Code
Added 2003-06-20 by Georg
If you want to make changes to all spells,
check x2_inc_spellhook.nss to find out more
*/
if (!X2PreSpellCastCode())
{
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
spellsCure(d8(4), 20, 32, VFX_IMP_SUNSTRIKE, VFX_IMP_HEALING_G, GetSpellId());
}