62 lines
2.0 KiB
Plaintext
62 lines
2.0 KiB
Plaintext
void main()
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{
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object oPC = GetPCSpeaker();
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int Class = GetClassByPosition(1, GetPCSpeaker());
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if(Class == CLASS_TYPE_BARBARIAN)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_BARB"))));
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}
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else if(Class == CLASS_TYPE_BARD)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_BARD"))));
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}
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else if(Class == CLASS_TYPE_CLERIC)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_CLER"))));
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}
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else if(Class == CLASS_TYPE_DRUID)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_DRUID"))));
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}
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else if(Class == CLASS_TYPE_FIGHTER)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_FIGHT"))));
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}
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else if(Class == CLASS_TYPE_MONK)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_MONK"))));
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}
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else if(Class == CLASS_TYPE_PALADIN)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_PAL"))));
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}
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else if(Class == CLASS_TYPE_RANGER)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_DRUID"))));
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}
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else if(Class == CLASS_TYPE_ROGUE)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_THIEF"))));
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}
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else if(Class == CLASS_TYPE_SORCERER)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_WIZ"))));
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}
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else if(Class == CLASS_TYPE_WIZARD)
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{
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DelayCommand(2.0, AssignCommand(oPC, JumpToObject(GetWaypointByTag("SHIP_WIZ"))));
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}
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object oTarget = GetObjectByTag("WP_sha_Gateway");
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//Visual effects can't be applied to waypoints, so if it is a WP
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//apply to the WP's location instead
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int nInt;
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nInt = GetObjectType(oTarget);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), oTarget, 2.0);
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_PWKILL), GetLocation(oTarget));
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_HARM), GetLocation(oTarget));
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}
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