forked from Jaysyn/PRC8
Updated PRC8 Manual
Removed much outdated material.
This commit is contained in:
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Achilles Heel</title>
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<div><h1> :: Epic Spell: Achilles Heel :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div>School: Abjuration
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<br />Components: V, S
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<br />Range: Touch
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<br />Target: Caster
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<br />Duration: 20 rounds
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<br />Saving Throw: Will Negates (Harmless)
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<br />Spell Resistance: Yes (Harmless)
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<br />
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<br />The bane of all casters and their ilk is held within this single spell. It makes you virtually impenetrable by all spells, thus giving you immunity to magic, for a short period of time. It does not stop the flow of magic, but grants upon you ability to manipulate it to stop all harmful effects directed toward you. This does come at a cost however. You forfeit almost all of your endurance in the form of constitution in exchange for spell immunity while the spell is in effect. IE: Your constitution is dropped to 3.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: All Hope Lost</title>
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<div><h1> :: Epic Spell: All Hope Lost :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div>School: Enchantment [Mind-Affecting]
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<br />Components: V, S
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<br />Range: Personal
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<br />Target: Self
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<br />Area: 40' Radius
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<br />Duration: 20 rounds
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<br />Saving Throw: Will negates
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<br />Spell Resistance: Yes
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<br />
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<br />With the casting of this spell, you force overwhelming feelings of despair on all affected creatures within your immediate area. On a failed saving throw, the emotion persists for the duration.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Allied Martyr</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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<div><h1> :: Epic Spell: Allied Martyr :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div>School: Divination [Foresight]
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<br />Components: V, S
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<br />Range: Touch
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<br />Target: One allied creature
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<br />Duration: 20 hours, or until death due to martyrdom
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<br />Saving Throw: No
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<br />Spell Resistance: No
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<br />
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<br />When you cast this on an ally, you are essentially assigning that creature to be your source of health and vitality. With the ally's permission*, any subsequent damage received by you will be instantaneously transferred to the ally, for the duration.
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<br />*NPC allies automatically accept; only other players must accept the consequences freely.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Anarchy's Call</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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<div><h1> :: Epic Spell: Anarchy's Call :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>School: Evocation [Chaos]
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<br />Components: V, S
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<br />Range: Personal
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<br />Target: Self
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<br />Area: 40' Radius
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<br />Duration: Instantaneous
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<br />Saving Throw: Will negates(special, see below)
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<br />Spell Resistance: Yes
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<br />
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<br />The call of chaos affects the morals and sense of justice and order in all lawful creatures in the area, causing them to lose their vigilance for a brief time. Each affected creature will act erratic for a time, and will either drop their hand-held equipment and run away, or simply wander about in a state of confusion, suddenly unsure of their own standards of behavior.
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<br />A word of caution to the caster of a lawful influence: You may begin to notice a lessening of your so-called diligent tendencies with each casting of this spell.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Animus Blast</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<div><h1> :: Epic Spell: Animus Blast :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>School: Evocation [Cold]
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<br />Components: V, S
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<br />Range: Long
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<br />Area: 20-ft.-radius burst
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<br />Duration: Instantaneous
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<br />Saving Throw: Reflex half
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<br />Spell Resistance: Yes
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<br />
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<br />When this spell is cast, you engulf your enemies in a coldball that deals 10d6 points of cold damage. However, up to 10 of the enemies that perish as a result of this blast are then instantly animated as skeleton minions. These skeletons serve you indefinitely.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Animus Blizzard</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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<div><h1> :: Epic Spell: Animus Blizzard :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>School: Evocation [Cold]
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<br />Components: V, S
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<br />Range: Long
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<br />Area: 20-ft.-radius burst
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<br />Duration: Instantaneous
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<br />Saving Throw: Reflex half
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<br />Spell Resistance: Yes
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<br />
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<br />When this spell is cast, you engulf your enemies in an unusually powerful burst of cold that deals 20d6 points of cold damage. However, up to 5 of the enemies that perish as a result of this blast are then instantly animated as wights. These wights serve you indefinitely.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Army Unfallen</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<div><h1> :: Epic Spell: Army Unfallen :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div>School: Conjuration [Healing[
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<br />Components: V, S
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<br />Range: Personal
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<br />Duration: Instantaneous
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<br />Saving Throw: None (harmless)
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<br />Spell Resistance: Yes (harmless)
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<br />
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<br />In the heat of battle, there are times when odds begin to stack against you. These odds climb exponentially higher if allies begin to fall. With a casting of this powerful spell, you will restore all deceased allies to full life and vigor. In addition, any allies (including yourself), that may have sustained injuries are healed to complete health. You do not have to be in the vicinity of your allies for them to receive the benefits of this spell. However, while all allies are either healed or resurrected, this spell does not save them from whatever situation might have caused their demise; Fallen allies are raised where they fell, the injured are healed where they stand.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Audience of Stone</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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<div><h1> :: Epic Spell: Audience of Stone :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div>School: Transmutation
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<br />Components: V,S
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<br />Range: Medium
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<br />Area: 20-ft.-radius burst
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<br />Duration: Instantaneous
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<br />Saving Throw: Fortitude negates
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<br />Spell Resistance: Yes
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<br />
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<br />With the casting of this spell, all creatures caught within the targeted area must make a Fortitude save or turn to stone. </div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Celestial Council</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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<div><h1> :: Epic Spell: Celestial Council :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div>School: Divination
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<br />Components: V,S
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<br />Range: Personal
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<br />Duration: Instantaneous
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<br />Saving Throw: None
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<br />Spell Resistance: None
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<br />
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<br />The planes hold secrets untold and unfound. Like any knowledge, the key to the acquisition of it is to first gain access to it. With a casting of this spell, the caster may select a being of the celestial plane with which to converse. Anything may come of such a council: Information, Power, Favors the possibilities are endless.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Champion's Valor</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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<div class="div_paddedcontent">
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<div><h1> :: Epic Spell: Champion's Valor :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>School: Transmutation
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<br />Components: V,S
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<br />Range: Touch
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<br />Target: One creature
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<br />Duration: ((Caster Level/2) - 10) turns; with a minimum of 5 turns, and with a maximum of 10 turns.
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<br />Saving Throw: None (harmless)
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<br />Spell Resistance: None (harmless)
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<br />
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<br />Champions come in many forms, but what are qualities of champions' Vigilance and clarity, certainly. Unwavering commitment to the task, as well. With a casting of this spell, the target gains these qualities, with the granted immunities towards Knockdown, Mind-Affecting spells, Critical Hits, and Sneak-Attacks.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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</div>
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Contingent Resurrection</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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||||
<div class="div_paddedcontent">
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<div><h1> :: Epic Spell: Contingent Resurrection :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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||||
<div class="div_paddedicon"></div>
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<div>School: Conjuration (Healing)
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<br />Components: V,S
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<br />Range: Touch
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<br />Target: You or creature touched
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<br />Duration: Contingent until expended, then instantaneous
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<br />Saving Throw: None (harmless)
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<br />Spell Resistance: No (harmless)
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<br />
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<br />Contingent Resurrection returns the subject to life if he or she is slain. Once cast, the spell remains quiescent and does not activate until the trigger condition is met, which in this case is the subjects death. Each day it remains untriggered, it reserves an epic spell slot, even if you cast it on another creature. If the subject is killed (the trigger), he or she is instantaneously restored to full life and health, and restores the use of the epic spell slot once more. As well, you may at any time (before the contingency is triggered) willfully dispel the contingency to regain the epic spell slot, thereby canceling the spell on the subject.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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||||
<div></div>
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||||
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|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Contingent Reunion</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Contingent Reunion :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation [Teleportation]
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Target: One object or location or creature
|
||||
<br />Duration: Contingent until expended, then instantaneous
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />Contingent Reunion teleports you to any target when certain conditions arise. Once cast, the spell remains quiescent until triggered, at which point you will instantaneously teleport directly to the location of your target, wherever it may be. You may decide on a variety of trigger conditions, varying from you or your targets death, poisoning, incapacitation, wounded level, etc. Your choices of targets include nearly anything: A spot on the ground, a fellow adventurer, a door, a rock, a tree, etc. While the spell remains quiescent, you lose access to one epic spell slot per day. Once the spell triggers, you regain the reserved spell slot. In addition, you may willfully dispel the contingency to regain the spell slot, at any time before the contingency triggers.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Deadeye Sense</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Deadeye Sense :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: You or creature touched
|
||||
<br />Duration: ((Caster Level/2) - 10) turns; with a minimum of 5 turns, and with a maximum of 10 turns.
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />Battles require prowess and accuracy of motion, in addition to the strategy and numbers and morale. With the +20 to attack bonus granted by this spell, the subjects swing of the sword will be more precise, and the aim with their bow will be more true.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Dire Winter</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Dire Winter :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation [Cold]
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Target: Self
|
||||
<br />Area: An entire area
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />You summon winter. The entire area of where you cast Dire Winter emanates bitter cold for 20 hours. The emanated cold deals 2d6 cold damage per round against all unprotected creatures. The intense cold causes constant snowfall and wind for the duration. When the spell ends, all weather returns to normal for the area.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Dragon Knight</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Dragon Knight :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Conjuration (Summoning) [Fire]
|
||||
<br />Components: V,S
|
||||
<br />Range: Small
|
||||
<br />Effect: One summoned adult red dragon
|
||||
<br />Duration: 20 rounds
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />This spell summons an adult red dragon. It appears where you designate and acts immediately. It attacks your opponents to the best of its abilities. You can direct the dragon to some degree, and it will follow you as any other summoned creature would.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Dreamscape</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Dreamscape :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation [Teleportation]
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Target: You and all party members
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None (Harmless)
|
||||
<br />Spell Resistance: No (Harmless)
|
||||
<br />
|
||||
<br />You and all party members are drawn along a crystal arc of reverie to the edge of conscious thought and into the region of dreams. You physically enter the land of dreams, leaving nothing behind.
|
||||
<br />In the region of dreams, you move through a menagerie of thoughts, desires, and phantoms created by the minds of dreamers everywhere.
|
||||
<br />You do not know precisely where you will enter the dream world, nor where you will come back out in the waking world, nor the conditions of either world when you arrive at them.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Dullblades</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Dullblades :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: Caster Level + 10 rounds.
|
||||
<br />Saving Throw: None (Harmless)
|
||||
<br />Spell Resistance: No (Harmless)
|
||||
<br />
|
||||
<br />The subject of a casting of Dullblades becomes impervious to half of all slashing damage, effectively negating any physical attacks from swords, axes, and the like. (50% immunity is granted)</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Dweomer Thief</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Dweomer Thief :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Medium
|
||||
<br />Target: One spellcasting creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Dweomer Thief steals the best available spell of an enemy spellcaster and converts it into a scroll to be used later by you. The slot used by the spell stolen from the subject is no longer available for the remainder of that day. The stolen dweomer can be used immediately by you, or saved for use at a later time.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Enslave</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Enslave :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Enchantment (Compulsion) [Mind-Affecting]
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Target: One creature
|
||||
<br />Duration: Permanent
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />You make a permanent thrall of any living creature. You establish a telepathic link with the subjects mind. If the creature has a language, you can generally force the subject to perform as you desire, within the limits of its abilities.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Epic Mage Armor</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Epic Mage Armor :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Conjuration (Creation) [Force]
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: 1 Hour/ Caster level
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />An invisible but tangible field of force surrounds the subject, providing a +20 bonus to Armor Class.
|
||||
<br />(UPDATE: This spell was previously +5/+5/+5/+5; it is now +20 armor)</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Epic Repulsion</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Epic Repulsion :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature or object touched
|
||||
<br />Duration: 24 hours
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: Yes, see text
|
||||
<br />
|
||||
<br />You can create a ward against a specific type of creature for the duration. Any creature of the specific type cannot come within the aura of the warded creature or object. Spell resistance can allow a creature to overcome this protection and enter the aura of the warded subject.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Epic Spell Reflection</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Epic Spell Reflection :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: 1 Round / Caster level
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />You can create a ward against all hostile spells of 1st through 9th level that target the subject. Like all other epic spells, Epic Spell Reflection is still subject to dispel attempts.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Epic Warding</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Epic Warding :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Target: Self
|
||||
<br />Duration: 1 Round / Caster level
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />You grant yourself damage reduction 50/+20, to a limit of 50 points of damage per caster level. The spell ends either after the duration or when the damage limit is reached.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Eternal Freedom</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Eternal Freedom :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: Permanent
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />The subject boldly goes where others fear to tread, becoming permanently immune to the following specific spells, effects, and spell-like abilities: paralysis, entangle, hold person, hold monster, hold animal, slow, stun, and web. </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,29 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Fiendish Words</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Fiendish Words :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Divination
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: None
|
||||
<br />
|
||||
<br />The abyss holds secrets foul and devious. Like any knowledge, the key to the acquisition of it is to first gain access to it. With a casting of this spell, the caster may select a being of the abyssal planes with which to converse. Anything may come of such a council: Information, Power, Favors the possibilities are endless.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Fleetness of Foot</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Fleetness of Foot :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />The subject literally gains fleetness of foot, allowing them to move at double the speed as normal for the duration. </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Gem Cage</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Gem Cage :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Target: One creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />You trap the targeted creature in a gem in your possession. The possession of a valuable enough gem determines whether the attempt of entrapment is valid or not. If you possess a gem of required value, then the target creature must make a Will save. If it fails, then the target vanishes and is trapped inside your gem, which you may use at a later time to release the creature once more. If the creature is later released, it will hold the same feelings as before (i.e. The creature will still be hostile if it was at the time of entrapment).</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Godsmite</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Godsmite :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation (Good/Evil/Lawful/Chaotic) [Divine]
|
||||
<br />Components: V,S
|
||||
<br />Range: Medium
|
||||
<br />Target: One creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Fortitude for half damage
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />You invoke the wrath of the gods on your target. The power of the wrath exacted is dependent on both your own alignment, as well as the alignment of your target. The greater the distance between the two alignments, the greater the damage will be. For example, if a Lawful Evil caster were to cast it on a Chaotic Good target, the damage would be greater than if the target were Lawful Good or Chaotic Evil, and even more so than if the target were Lawful Neutral or Neutral Evil. </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Greater Ruin</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Greater Ruin :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Long
|
||||
<br />Target: One creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Fortitude half
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />You deal 35d6 points of damage to a single target within range and line of sight.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Greater Spell Resistance</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Greater Spell Resistance :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />You grant the subject touched spell resistance 35 until the duration expires. The spell resistance granted does not stack, but overlaps with, any previous spell resistance.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Greater Timestop</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Greater Timestop :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation (Time)
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Target: Self
|
||||
<br />Duration: 2d4 rounds
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />You stop the flow of time for everything in the world except for yourself. While everything around you becomes suspended in time, you may act freely, casting spells, moving, etc. When the duration expires, regular time flow resumes.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Hellball</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Hellball :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation [Acid, Fire, Electricity, Sonic]
|
||||
<br />Components: V,S
|
||||
<br />Range: Medium
|
||||
<br />Area: 40-ft.-radius spread
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Reflex half
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />A hellball is a massive blast of energy that detonates with a thunderous roar. It deals 10d6 points of acid damage, 10d6 points of fire damage, 10d6 points of electricity damage, and 10d6 points of sonic damage to all creatures within the area. Unattended objects also take this damage.
|
||||
<br />A sun-bright, fist-sized globe of strobing energy streaks forth and blossoms into an effect described by the rare survivor as hell on earth.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Herculean Alliance</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Herculean Alliance :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V, S
|
||||
<br />Range: Touch
|
||||
<br />Target: AoE: 20' radius, centered on caster
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: Will Negates (Harmless)
|
||||
<br />Spell Resistance: Will Negates (Harmless)
|
||||
<br />
|
||||
<br />This spell is a bolstered version of singular form of Herculean Empowerment. You must have already researched the singular form of this spell in order to even understand its workings. You empower your who party with Hercules' three main attributes. Pure strength, quickness and agility, and his sheer endurance for pain, all in the forms of STR, DEX, and CON are all supplemented by 1d4+5.
|
||||
<br />EE</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Herculean Empowerment</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Herculean Empowerment :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V, S
|
||||
<br />Range: Touch
|
||||
<br />Target: 1 Creature
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: Will Negates (Harmless)
|
||||
<br />Spell Resistance: Will Negates (Harmless)
|
||||
<br />
|
||||
<br />After much research and toil, the labor of your endeavors has paid off in revealing the secrets of Hercules himself. His three main attributes have been granted unto you: His pure might as strength, his quickness and agility in dexterity, and his sheer endurance for pain in the form of constitution. They are all supplemented by 1d4+5.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Impenetrability</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Impenetrability :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: Caster Level + 10 rounds
|
||||
<br />Saving Throw: None (Harmless)
|
||||
<br />Spell Resistance: No (Harmless)
|
||||
<br />
|
||||
<br />The subject of a casting of Impenetrability becomes impervious to half of all piercing damage, effectively negating any physical attacks from spears, arrows, bolts, and the like. (50% Immunity is granted)</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Leech Field</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Leech Field :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Necromancy (Healing) [Negative]
|
||||
<br />Components: V,S
|
||||
<br />Range: Long
|
||||
<br />Area: 40-ft.-radius spread
|
||||
<br />Duration: 1 Round / Caster level
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Leech Field saturates all creatures in the area with 4d6 points of negative energy damage per round, and transfers any lost hit points over to you, effectively granting you a temporary hit point increase. Undead are affected in the reverse, as the negative energy heals them each round.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Magma Burst</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Magma Burst :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation [Fire, Petrification]
|
||||
<br />Components: V,S
|
||||
<br />Range: Long
|
||||
<br />Area: 40-ft.-radius
|
||||
<br />Duration: 1 Round / 5 Caster levels
|
||||
<br />Saving Throw: Reflex and Fortitude, see text
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />With the casting of Magma Burst, you call forth a small volcanic eruption at the location of the target. This eruption lasts for the duration, and initially deals 20d8 points of fire damage in the eruption (Reflex for half), and subsequently deals 10d8 points of fire damage per round within the flow of magma (Fortitude for half). If a creature within the area remains for a cumulative 5 rounds, then it must make a Fortitude save or turn to stone as the magma cools around the creatures body.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Mass Penguin</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Mass Penguin :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Long
|
||||
<br />Area: 40-ft.-radius hemisphere
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: Fortitude negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Culled from the repertoire of a legendary wizard, this epic spell turns all Medium-size or smaller creatures in the area into penguins. The transformed creatures retain their mental faculties, including personality, Intelligence, Wisdom, and Charisma scores, level and class, hit points, alignment, base attack bonus, base save bonuses, extraordinary abilities, and spell-like abilities. They assume the physical characteristics of penguins.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Momento Mori</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Momento Mori :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Necromancy [Death]
|
||||
<br />Components: None
|
||||
<br />Range: Medium
|
||||
<br />Target: One living creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Fortitude partial (see text)
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Your passing thought connotes death for the target. You will the target dead without a word or gesture. Your bloodthirsty wish snuffs out the life force of a creature of less than 50 hit dice, killing it instantly. The subject is entitled to a Fortitude saving throw (DC 30 + relevant ability modifier) to have a chance of surviving the attack. If the save is successful, the target instead takes 3d6+20 points of damage.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Mummy Dust</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Mummy Dust :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Necromancy [Evil]
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Effect: A summoned mummy warrior
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />With the casting of Mummy Dust, a large mummy warrior springs up from the dust adjacent to you. The mummy follows your commands according to its abilities, until it is either destroyed or unsummoned.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Nailed to the Sky</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Nailed to the Sky :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation [Teleportation]
|
||||
<br />Components: V,S
|
||||
<br />Range: Medium
|
||||
<br />Target: One humanoid creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Your spell fixes the target to the sky indefinitely, where the target remains suspended, receiving 2d6 damage each round until either dead or a successful Will save is made.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Order Restored</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Order Restored :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation [Law]
|
||||
<br />Components: V, S
|
||||
<br />Range: Personal
|
||||
<br />Target: Self
|
||||
<br />Area: 40' Radius
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Will negates(special, see below)
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Laws are in place for a reason. Society, and life in general, would quickly crumble into anarchy were it not for the laws and the ones who uphold them and see to their maintain. Chaos breeds quickly on the battlefield, where normally honorable soldiers sometimes begin losing their minds in the lust of the fight. This spell diffuses the spark, by forcing all chaotic creatures in the area to stand stunned for a time, while the lawful restore what should be.
|
||||
<br />A word of caution to the caster of a chaotic influence: You may begin to notice a lessening of your anarchist tendencies with each casting of this spell.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Paths Become Known</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Paths Become Known :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Divination
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Area: Entire area
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />With a casting of this spell, your surroundings all become clear to you, and secrets are revealed. Not only is all revealed on your map of the immediate area, but your Spot and Search skills are improved by 50 for thirty seconds.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Peerless Penitence</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Peerless Penitence :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation [Good, Evil, Law, Chaos]
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Area: 40-ft.-radius
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Fortitude half
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Gods listen. Thus the penitent are rewarded, and the heretics are punished. With a casting of this spell, which is actually a magically aided prayer, you call upon your god to interfere in the course of an ongoing battle or conflict. The more dire the circumstances for you, the greater the aid given to you; the more opposing the beliefs are of the creatures around you, the greater the wrath exacted upon them.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Pestilence</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Pestilence :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Necromancy
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Area: 40-ft.-radius
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Fortitude negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />When Pestilence is successfully cast, a wave of illness radiates outward from you, instantly infecting every living creature in the area with the debilitating disease known as slimy doom.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Pious Parley</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Pious Parley :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Divination
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Target: Self
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />Conversing with ones patron deity is never an insignificant task, particularly when the attention of said god is demanded, rather than requested. Pious Parley guarantees council with your patron deity, if you have one, and the deity is available for conversation. The mood of your patron deity, however, is not guaranteed, as your casting essentially interrupts the deity from whatever it was doing, and imparts you with the deities undivided attention. Use this attention wisely.E</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Planar Cell</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Planar Cell :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation [Teleportation]
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Target: One creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />You imprison a creature to an extra-planar prison, which you control and have access to. You must have previously made preparations for a prison beforehand (target the ground with a casting to designate the cell's location), or else the spell will fail. Once you have your planar prison prepared, you can begin sending prisoners to it. What you do with the prisoners thereafter is up to you; interrogation, slavery, food, etc. Subjects of this spell must make a Will saving throw to avoid imprisonment. If they fail, they instantly teleport to your planar prison. To discard the cell's location, target yourself with a casting of the spell. This will allow you to designate a new cell at a later time.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Psionic Salvo</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Psionic Salvo :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Enchantment [Mind-Affecting]
|
||||
<br />Components: V,S
|
||||
<br />Range: Medium
|
||||
<br />Target: One sentient creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Psionic Salvo destroys the mental capacities of a creature. If the subject fails it Will save, it falls into an ever-worsening state of feeblemindedness. Each round the subject attempts a Will saving throw, and if failed loses another point of Intelligence and Wisdom, until the creature bottoms out at 3 for both ability scores. </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Rain of Fire</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Rain of Fire :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation [Fire]
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Area: 75-ft.-radius
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: Reflex negates (see text)
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />This spell summons a thunderstorm that rains fire rather than raindrops down on you and everything within the affected area. Everything unprotected from the flaming deluge takes 1d6 points of fire damage each round. A successful Reflex save results in no damage, but the saving throw must be repeated each round. The fiery storm is stationary and persists even if the caster leaves. </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Risen Reunited</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Risen Reunited :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Conjuration (Healing)
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Target: Any known deceased creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />You concentrate on any deceased creature*, regardless of proximity, and resurrect them. Following the instant they regain life, the spell teleports the subject to your location.
|
||||
<br />
|
||||
<br />*Upon casting this spell, a conversation will appear listing all available players who are dead. Choose the player from this list to resurrect and teleport to you.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Ruin</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Ruin :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Long
|
||||
<br />Target: One creature
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Fortitude half
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />You deal 20d6 points of damage to a single target within range and line of sight.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Singular Sunder</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Singular Sunder :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Target: One creatures equipment
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: Will avoids
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />You target a creatures equipment, and attempt to destroy a single item. The spell runs through a hierarchy of different pieces of equipment, targeting the highest priority item first, and moving to the next if none exists at that level of the hierarchy. The spells initial target is always (in order) the creatures main weapon, its armor, its off-hand (shield, etc), its arms, its neck, its cloak, its boots, its belt, its helmet, its right-hand ring, its left-hand ring, its arrows, its bolts, and it bullets. If the creature has no equipped items, the spell does nothing. Once the spell has acquired a target item, the owner of the item must make a Will saving throw to avoid having that item irrevocably destroyed.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Spell Worm</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Spell Worm :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Enchantment (Compulsion) [Mind-Affecting]
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Target: One spellcasting creature
|
||||
<br />Duration: 20 hours or until completed
|
||||
<br />Saving Throw: Will negates
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />You infect the subject with a compulsive urge that uses up his/her spells for the day. On a failed Will save, the subject then abandons his/her highest-available-level spell. Each round, the subject abandons another spell or spell slot, moving to lower-level spells once the higher-level spells are gone. The subject doesn't realize the spells are gone until he/she attempts to cast them and finds them unavailable. EE</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Storm Mantle</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Storm Mantle :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V, S
|
||||
<br />Range: Touch
|
||||
<br />Target: AoE: 20 radius
|
||||
<br />Duration: 1 rounds/ lvl
|
||||
<br />Saving Throw: Will Negates (Harmless)
|
||||
<br />Spell Resistance: Will Negates (Harmless)
|
||||
<br />
|
||||
<br />You cast forth a field of minor storms that create barriers around the caster and all allies within a 20 radius that absorbs all incoming spells. The barriers can absorb 1d12+10 spell levels each before collapsing.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Summon Aberration</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Summon Aberration :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Conjuration (Summoning)
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Effect: One summoned aberration
|
||||
<br />Duration: 20 hours
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />You summon one of a variety of aberrations. It is never clear which type of aberration will appear, but it will always be one of these: a Drider Chief, a Beholder, a Mind Flayer Darkener, an Umber Hulk, or a Battle Devourer. The summoned aberration will do your bidding to the best of its abilities, for the duration. </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Superb Dispelling</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Superb Dispelling :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Medium
|
||||
<br />Target: One creature or object
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />As greater dispel magic, except that the maximum bonus on the dispel check is +40, and the character takes 10d6 points of backlash damage.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,31 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: The Withering</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: The Withering :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Necromancy
|
||||
<br />Components: V,S
|
||||
<br />Range: Medium
|
||||
<br />Target: One creature
|
||||
<br />Duration: 20 rounds
|
||||
<br />Saving Throw: Fortitude negates (see text)
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />The subject withers away, losing physical abilities to the point of utter and complete weakness and frailty. 3 times per round, the subject must make a Fortitude saving throw, or else lose one point in either Constitution, Strength, or Dexterity. A successful save does not end the spells effects, it merely prevents the loss of the ability point for that third of the round. Ability scores will never drop below 3, though reaching that number in all three abilities is quite possible, as the entirety of the spell calls for 60 Fortitude saves, meaning a possible 60 total ability points lost.
|
||||
<br />E</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Tolodine's Killing Wind</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Tolodine's Killing Wind :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Necromancy (Death)
|
||||
<br />Components: V, S
|
||||
<br />Range: Long
|
||||
<br />Target: AOE: Colossal - 40' radius
|
||||
<br />Duration: 10 rounds
|
||||
<br />Saving Throw: Fortitude at -4.
|
||||
<br />Spell Resistance: Yes
|
||||
<br />
|
||||
<br />Tolodine's killing wind was designed to kill large numbers of creatures, and it worked well; wiping out whole tribes in a single cast. The original spell by Tolodine himself, covered many miles and lasted many hours. The rumor that Tolodine was headed toward your city put a sheer chill up your spine. It was said he walked solo to the battle field, and left solo. Fortunately, the epic vastness of its reaches was lost many ages ago, but the form we have now is still a vast power to be reckoned. Creatures caught within the cloud were entitled a saving throw vs. fortitude at a penalty of -4 or be killed by the spell. Those who remain within the cloud will need to make another save each successive round until they exit the cloud. The casting of this spell automatically temporarily drains the caster of two levels (bestowing negative levels upon him), and two constitution points until the spell evaporates.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Transcendent Vitality</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Transcendent Vitality :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Transmutation
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: One creature touched
|
||||
<br />Duration: Permanent
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />Physical frailty is but a memory for the subject of this spell. The targeted creature is granted permanent immunity to poison and disease, regeneration +1, and a Constitution bonus of +5.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Twinfiend</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Twinfiend :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Conjuration (Summoning)
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Effect: Two summoned pit fiends
|
||||
<br />Duration: 20 rounds
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />You summon two pit fiends from the abyss to do your bidding. These devils follow your orders to the best of their abilities, for the duration.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Unholy Disciple</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Unholy Disciple :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Necromancy
|
||||
<br />Components: V,S
|
||||
<br />Range: Short
|
||||
<br />Effect: One summoned undead disciple
|
||||
<br />Duration: Instantaneous
|
||||
<br />Saving Throw: None
|
||||
<br />Spell Resistance: No
|
||||
<br />
|
||||
<br />You create an unholy disciple who will loyally follow your orders, until destroyed </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Unimpinged</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Unimpinged :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Abjuration
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: Creature touched
|
||||
<br />Duration: Caster Level + 10 rounds.
|
||||
<br />Saving Throw: None (Harmless)
|
||||
<br />Spell Resistance: No (Harmless)
|
||||
<br />
|
||||
<br />The subject of a casting of Unimpinged becomes impervious to half of all bludgeoning damage, effectively negating any physical attacks from clubs, maces, flails, and the like. (50% Immunity is given)</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Unseen Wanderer</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Unseen Wanderer :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Illusion
|
||||
<br />Components: V,S
|
||||
<br />Range: Touch
|
||||
<br />Target: One creature touched
|
||||
<br />Duration: Permanent
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />To wander unseen, unnoticed that is the desire of all who dislike unwanted attention. With a casting of this spell, the subject gains the permanent ability to willfully turn either invisible or visible on a whim*. This ability can be used as often as wanted, and never requires anything more than a thought to activate the invisibility (or deactivate it).
|
||||
<br />
|
||||
<br />*When a subject has Unseen Wanderer cast on him/her, they can access their new ability from their radial menu. The ability is called Wander Unseen.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: Epic Spell: Whip of Shar</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: Epic Spell: Whip of Shar :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>School: Evocation (Shadow)
|
||||
<br />Components: V,S
|
||||
<br />Range: Personal
|
||||
<br />Target: Self
|
||||
<br />Duration: 1 Turn / Caster level
|
||||
<br />Saving Throw: None (harmless)
|
||||
<br />Spell Resistance: No (harmless)
|
||||
<br />
|
||||
<br />The goddess Shar is called the Mistress of the Night, the Lady of Loss, and the Dark Goddess. She is shadow; dark and secret. It is with little surprise that a gift from her to the caster of this spell would encompass such things. Upon completion of this spell, you receive an immensely powerful whip, created by the hands of Shar herself. It holds powerful enchantments, and also blinds its targets. In addition, shadow settles upon the battlefield wherever this whip is used. When the duration ends, the whip is left as a reminder to you, though all of its enchantments are stripped from it. </div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
||||
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
||||
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
||||
<head>
|
||||
<title>Player Resource Consortium :: Manual :: Content :: The Unseen Wanderer</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="div_paddedcontent">
|
||||
<div><h1> :: The Unseen Wanderer :: </h1></div><br />
|
||||
<!-- The icon, if building with icons. icon.html -->
|
||||
<div class="div_paddedicon"></div>
|
||||
<div>Gained through a casting of the epic spell 'Unseen Wanderer', this ability allows you to become invisible (or visible) at will.</div>
|
||||
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user