package jnwntreasure.abstraction.enum;

/**
 * @author Jason Mazzotta
 */

/** 
 * TBD
 */
public class TableCommand
{
/** 
 * TBD
 */
    public static String tableCommand[] =
	{"None", "Pick One", "Pick Multiple", "Racial Type",
	 "Level Range", "Random Class Type", "Specific",
   	 "Weapon Focus", "Armor Proficiency", "Class Type",
	 "Error"};
/** 
 * TBD
 */
    public static final int None = 0;
/** 
 * TBD
 */
    public static final int pickOne = 1;
/** 
 * TBD
 */
    public static final int pickMultiple = 2;
/** 
 * TBD
 */
    public static final int racialType = 3;
/** 
 * TBD
 */
    public static final int levelRange = 4;
/** 
 * TBD
 */
    public static final int randomClassType = 5;
/** 
 * TBD
 */
    public static final int specific = 6;
/** 
 * TBD
 */
    public static final int weaponFocus = 7;
/** 
 * TBD
 */
    public static final int armorProficiency = 8;
/** 
 * TBD
 */
    public static final int classType = 9;
/** 
 * TBD
 */
    public static final int error = 10;
}
