generated from Jaysyn/ModuleTemplate
2025/09/14 Update
Updated readme Updated PRC8 includes
This commit is contained in:
@@ -1,19 +1,16 @@
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# Default Module Template
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# Siege of Shadowdale EE [PRC8]
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Repository for the development of the PRC8 version of .....
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Repository for the development of the PRC8 version of Siege of Shadowdale EE.
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[Discussion Thread on Discord](https://discord.gg/ca2ru3KxYd)
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## Requirements
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1.) [Nasher](https://github.com/squattingmonk/nasher), installed in your system path.
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2.) [Original module resources]()
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2.) [Original module resources](https://neverwintervault.org/project/nwnee/module/siege-shadowdale-enhanced-edition)
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3.) [PRC8](https://gitea.raptio.us/Jaysyn/PRC8/releases)
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3.) [CEP3](https://neverwintervault.org/project/nwnee/hakpak/combined/cep-3-community-expansion-pack)
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4.) [CEP2](https://neverwintervault.org/cep)
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## Instructions
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@@ -20,6 +20,8 @@ Add class to GetCasterLvl() in prc_inc_spells
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Add Practiced Spellcaster feat to feat.2da and to PracticedSpellcasting() in prc_inc_castlvl
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Run the assemble_spellbooks.bat file
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Make the prc_* scripts in newspellbook. The filenames can be found under the spell entries for the class in spells.2da.
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Update the fileends for all relevant files in inc_switch_setup
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Delete prc_data in the \database\ folder before testing new spells.
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Spont:
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Make cls_spgn_*.2da
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@@ -41,6 +43,8 @@ Add class to prc_amagsys_gain if(CheckMissingSpells(oPC, CLASS_TYPE_SORCERER, Mi
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Add class to ExecuteScript("prc_amagsys_gain", oPC) list in EvalPRCFeats in prc_inc_function
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Run the assemble_spellbooks.bat file
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Make the prc_* scripts in newspellbook
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Update the fileends for all relevant files in inc_switch_setup
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Delete prc_data in the \database\ folder before testing new spells.
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prc_classes.2da entry:
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Label - name for the class
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@@ -221,9 +221,9 @@ void SetDefaultFileEnds()
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SetPRCSwitch("PRC_FILE_END_cls_spcr_bard", 144);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_beguil", 142);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_blkgrd", 47);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_dnecro", 137);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_dnecro", 138);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_duskbl", 69);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_favsol", 290);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_favsol", 300);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_harper", 35);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_healer", 77);
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SetPRCSwitch("PRC_FILE_END_cls_spcr_hexbl", 73);
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@@ -251,9 +251,9 @@ void SetDefaultFileEnds()
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SetPRCSwitch("PRC_FILE_END_cls_spell_bard", 169);
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SetPRCSwitch("PRC_FILE_END_cls_spell_beguil", 119);
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SetPRCSwitch("PRC_FILE_END_cls_spell_blkgrd", 163);
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SetPRCSwitch("PRC_FILE_END_cls_spell_dnecro", 134);
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SetPRCSwitch("PRC_FILE_END_cls_spell_dnecro", 135);
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SetPRCSwitch("PRC_FILE_END_cls_spell_duskbl", 84);
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SetPRCSwitch("PRC_FILE_END_cls_spell_favsol", 363);
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SetPRCSwitch("PRC_FILE_END_cls_spell_favsol", 373);
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SetPRCSwitch("PRC_FILE_END_cls_spell_harper", 21);
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SetPRCSwitch("PRC_FILE_END_cls_spell_healer", 271);
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SetPRCSwitch("PRC_FILE_END_cls_spell_hexbl", 79);
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@@ -267,7 +267,7 @@ void SetDefaultFileEnds()
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SetPRCSwitch("PRC_FILE_END_cls_spell_sod", 110);
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SetPRCSwitch("PRC_FILE_END_cls_spell_sohei", 131);
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SetPRCSwitch("PRC_FILE_END_cls_spell_sol", 114);
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SetPRCSwitch("PRC_FILE_END_cls_spell_sorc", 541);
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SetPRCSwitch("PRC_FILE_END_cls_spell_sorc", 550);
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SetPRCSwitch("PRC_FILE_END_cls_spell_suel", 160);
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SetPRCSwitch("PRC_FILE_END_cls_spell_templ", 95);
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SetPRCSwitch("PRC_FILE_END_cls_spell_tfshad", 70);
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@@ -355,7 +355,7 @@ void SetDefaultFileEnds()
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SetPRCSwitch("PRC_FILE_END_des_crft_poison", 100);
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SetPRCSwitch("PRC_FILE_END_des_crft_props", 27);
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SetPRCSwitch("PRC_FILE_END_des_crft_scroll", 3999);
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SetPRCSwitch("PRC_FILE_END_des_crft_spells", 19348);
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SetPRCSwitch("PRC_FILE_END_des_crft_spells", 20000);
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SetPRCSwitch("PRC_FILE_END_des_crft_weapon", 29);
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SetPRCSwitch("PRC_FILE_END_des_cutconvdur", 26);
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SetPRCSwitch("PRC_FILE_END_des_feat2item", 1000);
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@@ -423,7 +423,7 @@ void SetDefaultFileEnds()
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SetPRCSwitch("PRC_FILE_END_iprp_damvulcost", 7);
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SetPRCSwitch("PRC_FILE_END_iprp_decvalue1", 9);
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SetPRCSwitch("PRC_FILE_END_iprp_decvalue2", 9);
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SetPRCSwitch("PRC_FILE_END_iprp_feats", 24819);
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SetPRCSwitch("PRC_FILE_END_iprp_feats", 26999);
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SetPRCSwitch("PRC_FILE_END_iprp_immuncost", 7);
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SetPRCSwitch("PRC_FILE_END_iprp_immunity", 9);
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SetPRCSwitch("PRC_FILE_END_iprp_incvalue1", 9);
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@@ -458,11 +458,11 @@ void SetDefaultFileEnds()
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SetPRCSwitch("PRC_FILE_END_iprp_soakcost", 50);
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SetPRCSwitch("PRC_FILE_END_iprp_speed_dec", 9);
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SetPRCSwitch("PRC_FILE_END_iprp_speed_enh", 9);
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SetPRCSwitch("PRC_FILE_END_iprp_spellcost", 243);
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SetPRCSwitch("PRC_FILE_END_iprp_spellcost", 298);
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SetPRCSwitch("PRC_FILE_END_iprp_spellcstr", 42);
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SetPRCSwitch("PRC_FILE_END_iprp_spelllvcost", 9);
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SetPRCSwitch("PRC_FILE_END_iprp_spelllvlimm", 9);
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SetPRCSwitch("PRC_FILE_END_iprp_spells", 1456);
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SetPRCSwitch("PRC_FILE_END_iprp_spells", 1552);
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SetPRCSwitch("PRC_FILE_END_iprp_spellshl", 7);
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SetPRCSwitch("PRC_FILE_END_iprp_srcost", 99);
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SetPRCSwitch("PRC_FILE_END_iprp_staminacost", -1);
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@@ -492,9 +492,9 @@ void SetDefaultFileEnds()
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SetPRCSwitch("PRC_FILE_END_itmwizwands", 38);
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SetPRCSwitch("PRC_FILE_END_keymap", 70);
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SetPRCSwitch("PRC_FILE_END_lightcolor", 32);
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SetPRCSwitch("PRC_FILE_END_loadhints", 88);
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SetPRCSwitch("PRC_FILE_END_loadhints", 101);
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SetPRCSwitch("PRC_FILE_END_loadscreens", 259);
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SetPRCSwitch("PRC_FILE_END_masterfeats", 113);
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SetPRCSwitch("PRC_FILE_END_masterfeats", 125);
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SetPRCSwitch("PRC_FILE_END_materialcomp", 200);
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SetPRCSwitch("PRC_FILE_END_metamagic", 6);
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SetPRCSwitch("PRC_FILE_END_namefilter", 3);
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@@ -78,7 +78,7 @@ void PRCRemoveSpellEffects(int nSpell_ID, object oCaster, object oTarget);
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/**
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* Target is immune to gaze attacks
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*
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* @return the Dazzle effect
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* @return the Gaze Immunity effect
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*/
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effect EffectGazeImmune();
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@@ -400,5 +400,4 @@ int GetBestAvailableSpell(object oTarget)
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if(nBestSpell == 99999) nBestSpell = GetBestL1Spell(oTarget, nBestSpell);
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if(nBestSpell == 99999) nBestSpell = GetBestL0Spell(oTarget, nBestSpell);
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return nBestSpell;
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}
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}
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@@ -3859,7 +3859,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_ARCHIVIST, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_ARCHIVIST, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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if(GetHasFeat(FEAT_BFZ_SPELLCASTING_ARCHIVIST, oCaster))
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nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2;
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@@ -4193,7 +4196,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_CLERIC, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_CLERIC, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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if(GetHasFeat(FEAT_BFZ_SPELLCASTING_CLERIC, oCaster))
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nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2;
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@@ -4309,9 +4315,12 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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/* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_DRUID, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); */
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_DRUID, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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if(GetHasFeat(FEAT_BFZ_SPELLCASTING_DRUID, oCaster))
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/* if(GetHasFeat(FEAT_BFZ_SPELLCASTING_DRUID, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_BFZ, oCaster + 1) / 2 */
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// if(GetHasFeat(FEAT_BRIMSTONE_SPEAKER_SPELLCASTING_DRUID, oCaster))
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@@ -4421,7 +4430,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_FAVOURED_SOUL, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_FAVOURED_SOUL, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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if(GetHasFeat(FEAT_BFZ_SPELLCASTING_FAVOURED_SOUL, oCaster))
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nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2;
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@@ -4534,7 +4546,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); */
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/* if(GetHasFeat(FEAT_BFZ_SPELLCASTING_HEALER, oCaster))
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nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; */
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nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2; */
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_HEALER, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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if(GetHasFeat(FEAT_BRIMSTONE_SPEAKER_SPELLCASTING_HEALER, oCaster))
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nDivine += (GetLevelByClass(CLASS_TYPE_BRIMSTONE_SPEAKER, oCaster) + 1) / 2;
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@@ -4641,7 +4656,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_JUSTICEWW, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_JOWAW, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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if(GetHasFeat(FEAT_BFZ_SPELLCASTING_JUSTICEWW, oCaster))
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nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2;
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@@ -4742,6 +4760,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_KNIGHT_CHALICE, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_KOTC, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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/* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_KNIGHT_CHALICE, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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@@ -4849,6 +4870,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_KNIGHT_MIDDLECIRCLE, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_KOTMC, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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/* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_KNIGHT_MIDDLECIRCLE, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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@@ -4962,6 +4986,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_NENTYAR_HUNTER, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_NENTYAR_HUNTER, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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/* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_NENTYAR_HUNTER, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster); */
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@@ -5164,6 +5191,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_PALADIN, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_PALADIN, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
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|
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/* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_PALADIN, oCaster))
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nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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||||
@@ -5272,7 +5302,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
|
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|
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if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_RANGER, oCaster))
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||||
nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
|
||||
|
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_RANGER, oCaster))
|
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
|
||||
|
||||
if(GetHasFeat(FEAT_BFZ_SPELLCASTING_RANGER, oCaster))
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||||
nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2;
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||||
@@ -5385,7 +5418,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
|
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nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
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if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_OASHAMAN, oCaster))
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||||
nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
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||||
|
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if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_OASHAMAN, oCaster))
|
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nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
|
||||
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||||
if(GetHasFeat(FEAT_BFZ_SPELLCASTING_OASHAMAN, oCaster))
|
||||
nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2;
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||||
@@ -5599,7 +5635,10 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
|
||||
|
||||
if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_SOHEI, oCaster))
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
|
||||
|
||||
if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_SOHEI, oCaster))
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
|
||||
|
||||
if(GetHasFeat(FEAT_BFZ_SPELLCASTING_SOHEI, oCaster))
|
||||
nDivine += (GetLevelByClass(CLASS_TYPE_BFZ, oCaster) + 1) / 2;
|
||||
@@ -5704,6 +5743,9 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID)
|
||||
|
||||
if(GetHasFeat(FEAT_SWIFT_WING_SPELLCASTING_SOL, oCaster))
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_SWIFT_WING, oCaster);
|
||||
|
||||
if(GetHasFeat(FEAT_VERDANT_LORD_SPELLCASTING_SOL, oCaster))
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_VERDANT_LORD, oCaster);
|
||||
|
||||
/* if(GetHasFeat(FEAT_TENEBROUS_APOSTATE_SPELLCASTING_SOL, oCaster))
|
||||
nDivine += GetLevelByClass(CLASS_TYPE_TENEBROUS_APOSTATE, oCaster);
|
||||
|
@@ -410,6 +410,8 @@ int PRCGetSpellLevelForClass(int nSpell, int nClass)
|
||||
sSpellLevel = Get2DACache("spells", "Cleric", nSpell);
|
||||
else if (nClass == CLASS_TYPE_BARD)
|
||||
sSpellLevel = Get2DACache("spells", "Bard", nSpell);
|
||||
else if (nClass == CLASS_TYPE_ASSASSIN)
|
||||
sSpellLevel = Get2DACache("spells", "Assassin", nSpell);
|
||||
else if (nClass == CLASS_TYPE_CULTIST_SHATTERED_PEAK)
|
||||
sSpellLevel = Get2DACache("spells", "Cultist", nSpell);
|
||||
else if (nClass == CLASS_TYPE_NENTYAR_HUNTER)
|
||||
|
@@ -109,7 +109,7 @@ void SetupCharacterData(object oPC)
|
||||
case CLASS_TYPE_ARCANE_DUELIST: sScript = "prc_arcduel"; break;
|
||||
case CLASS_TYPE_ARCHIVIST: sScript = "prc_archivist"; iData |= 0x01; break;
|
||||
case CLASS_TYPE_ASSASSIN: break;
|
||||
//case CLASS_TYPE_BAELNORN: sScript = "prc_baelnorn"; break;
|
||||
//case CLASS_TYPE_BAELNORN: sScript = "prc_baelnorn"; break;
|
||||
case CLASS_TYPE_BARD: iData |= 0x07; break;
|
||||
case CLASS_TYPE_BATTLESMITH: sScript = "prc_battlesmith"; break;
|
||||
case CLASS_TYPE_BEGUILER: iData |= 0x03; break;
|
||||
|
@@ -97,10 +97,38 @@ struct SizeModifiers
|
||||
int dexSkillMod;
|
||||
};
|
||||
|
||||
//:: Returns ability mod for score
|
||||
int GetAbilityModFromValue(int nAbilityValue)
|
||||
{
|
||||
int nMod = (nAbilityValue - 10) / 2;
|
||||
|
||||
// Adjust if below 10 and odd
|
||||
if (nAbilityValue < 10 && (nAbilityValue % 2) != 0)
|
||||
{
|
||||
nMod = nMod - 1;
|
||||
}
|
||||
return nMod;
|
||||
}
|
||||
|
||||
|
||||
//::---------------------------------------------|
|
||||
//:: JSON functions |
|
||||
//::---------------------------------------------|
|
||||
|
||||
//:: Returns the Constitution value from a GFF creature UTC
|
||||
int json_GetCONValue(json jCreature)
|
||||
{
|
||||
int nCon = 0; // default if missing
|
||||
|
||||
// Check if the Con field exists
|
||||
if (GffGetFieldExists(jCreature, "Con"))
|
||||
{
|
||||
nCon = JsonGetInt(GffGetByte(jCreature, "Con"));
|
||||
}
|
||||
|
||||
return nCon;
|
||||
}
|
||||
|
||||
//:: Returns the integer value of a VarTable entry named sVarName, or 0 if not found.
|
||||
int json_GetLocalIntFromVarTable(json jCreature, string sVarName)
|
||||
{
|
||||
@@ -141,12 +169,12 @@ int json_GetLocalIntFromVarTable(json jCreature, string sVarName)
|
||||
return 0;
|
||||
}
|
||||
|
||||
//:: Returns the total Hit Dice from a JSON creature GFF.
|
||||
int json_GetCreatureHD(json jGff)
|
||||
//:: Returns the total Hit Dice from a JSON'd creature GFF.
|
||||
int json_GetCreatureHD(json jCreature)
|
||||
{
|
||||
int nHD = 0;
|
||||
|
||||
json jClasses = GffGetList(jGff, "ClassList");
|
||||
json jClasses = GffGetList(jCreature, "ClassList");
|
||||
if (jClasses == JsonNull())
|
||||
return 0;
|
||||
|
||||
@@ -170,6 +198,30 @@ int json_GetCreatureHD(json jGff)
|
||||
return nHD;
|
||||
}
|
||||
|
||||
|
||||
json json_RecalcMaxHP(json jCreature, int iHitDieValue)
|
||||
{
|
||||
int iHD = json_GetCreatureHD(jCreature);
|
||||
int iCON = json_GetCONValue(jCreature);
|
||||
int iMod = GetAbilityModFromValue(iCON);
|
||||
|
||||
int nConBonusHP = iMod * iHD;
|
||||
int iNewMaxHP = (iHitDieValue * iHD); /* nConBonusHP */
|
||||
|
||||
//jCreature = GffReplaceShort(jCreature, "MaxHitPoints", iNewMaxHP);
|
||||
jCreature = GffReplaceShort(jCreature, "CurrentHitPoints", iNewMaxHP);
|
||||
jCreature = GffReplaceShort(jCreature, "HitPoints", iNewMaxHP);
|
||||
|
||||
/* SendMessageToPC(GetFirstPC(), "HD = " + IntToString(iHD));
|
||||
SendMessageToPC(GetFirstPC(), "HitDieValue = " + IntToString(iHitDieValue));
|
||||
SendMessageToPC(GetFirstPC(), "CON = " + IntToString(iCON));
|
||||
SendMessageToPC(GetFirstPC(), "Mod = " + IntToString(iMod));
|
||||
SendMessageToPC(GetFirstPC(), "New HP = " + IntToString(iNewMaxHP)); */
|
||||
|
||||
return jCreature;
|
||||
}
|
||||
|
||||
|
||||
//:: Reads ABILITY_TO_INCREASE from creature's VarTable and applies stat boosts based on increased HD
|
||||
json json_ApplyAbilityBoostFromHD(json jCreature, int nOriginalHD, int nModifierCap)
|
||||
{
|
||||
@@ -180,7 +232,7 @@ json json_ApplyAbilityBoostFromHD(json jCreature, int nOriginalHD, int nModifier
|
||||
int nAbilityToIncrease = json_GetLocalIntFromVarTable(jCreature, "ABILITY_TO_INCREASE");
|
||||
if (nAbilityToIncrease < 0 || nAbilityToIncrease > 5)
|
||||
{
|
||||
if(DEBUG) DoDebug("json_ApplyAbilityBoostFromHD: Invalid ABILITY_TO_INCREASE value: " + IntToString(nAbilityToIncrease));
|
||||
DoDebug("json_ApplyAbilityBoostFromHD: Invalid ABILITY_TO_INCREASE value: " + IntToString(nAbilityToIncrease));
|
||||
return jCreature; // Invalid ability index
|
||||
}
|
||||
|
||||
@@ -188,7 +240,7 @@ json json_ApplyAbilityBoostFromHD(json jCreature, int nOriginalHD, int nModifier
|
||||
json jClassList = GffGetList(jCreature, "ClassList");
|
||||
if (jClassList == JsonNull())
|
||||
{
|
||||
if(DEBUG) DoDebug("json_ApplyAbilityBoostFromHD: Failed to get ClassList");
|
||||
DoDebug("json_ApplyAbilityBoostFromHD: Failed to get ClassList");
|
||||
return jCreature;
|
||||
}
|
||||
|
||||
@@ -211,7 +263,7 @@ json json_ApplyAbilityBoostFromHD(json jCreature, int nOriginalHD, int nModifier
|
||||
|
||||
if (nCurrentTotalHD <= 0)
|
||||
{
|
||||
if(DEBUG) DoDebug("json_ApplyAbilityBoostFromHD: No valid Hit Dice found");
|
||||
DoDebug("json_ApplyAbilityBoostFromHD: No valid Hit Dice found");
|
||||
return jCreature;
|
||||
}
|
||||
|
||||
@@ -273,7 +325,7 @@ json json_ApplyAbilityBoostFromHD(json jCreature, int nOriginalHD, int nModifier
|
||||
return jCreature;
|
||||
}
|
||||
|
||||
//:: Adjust a skill by its ID (more efficient than name lookup)
|
||||
//:: Adjust a skill by its ID
|
||||
json json_AdjustCreatureSkillByID(json jCreature, int nSkillID, int nMod)
|
||||
{
|
||||
// Get the SkillList
|
||||
@@ -470,7 +522,7 @@ int json_GetArraySize(json jArray)
|
||||
return iSize;
|
||||
}
|
||||
|
||||
//:: Directly modifies oCreature's Base Natural AC if iNewAC is higher.
|
||||
//:: Directly updates oCreature's Base Natural AC if iNewAC is higher.
|
||||
//::
|
||||
json json_UpdateBaseAC(json jCreature, int iNewAC)
|
||||
{
|
||||
@@ -493,6 +545,26 @@ json json_UpdateBaseAC(json jCreature, int iNewAC)
|
||||
}
|
||||
}
|
||||
|
||||
//:: Increases jCreature's Natural AC by iAddAC.
|
||||
//::
|
||||
json json_IncreaseBaseAC(json jCreature, int iAddAC)
|
||||
{
|
||||
json jBaseAC = GffGetByte(jCreature, "NaturalAC");
|
||||
|
||||
if (jBaseAC == JsonNull())
|
||||
{
|
||||
return JsonNull();
|
||||
}
|
||||
else
|
||||
{
|
||||
int nBaseAC = JsonGetInt(jBaseAC); // convert JSON number -> int
|
||||
int nNewAC = nBaseAC + iAddAC;
|
||||
|
||||
jCreature = GffReplaceByte(jCreature, "NaturalAC", nNewAC);
|
||||
return jCreature;
|
||||
}
|
||||
}
|
||||
|
||||
//:: Directly modifies jCreature's Challenge Rating.
|
||||
//:: This is useful for most XP calculations.
|
||||
json json_UpdateCR(json jCreature, int nBaseCR, int nCRMod)
|
||||
@@ -510,8 +582,7 @@ json json_UpdateCR(json jCreature, int nBaseCR, int nCRMod)
|
||||
|
||||
//:: Directly modifies ability scores in a creature's JSON GFF.
|
||||
//::
|
||||
json json_UpdateTemplateStats(json jCreature, int iModStr = 0, int iModDex = 0, int iModCon = 0,
|
||||
int iModInt = 0, int iModWis = 0, int iModCha = 0)
|
||||
json json_UpdateTemplateStats(json jCreature, int iModStr = 0, int iModDex = 0, int iModCon = 0, int iModInt = 0, int iModWis = 0, int iModCha = 0)
|
||||
{
|
||||
int iCurrent;
|
||||
|
||||
@@ -745,6 +816,37 @@ json json_AdjustCreatureSize(json jCreature, int nSizeDelta)
|
||||
return jCreature;
|
||||
}
|
||||
|
||||
//:: Changes jCreature's creature type.
|
||||
json JsonModifyRacialType(json jCreature, int nNewRacialType)
|
||||
{
|
||||
if(DEBUG)DoDebug("prc_inc_function >> JsonModifyRacialType: Entering function");
|
||||
|
||||
// Retrieve the RacialType field
|
||||
json jRacialTypeField = JsonObjectGet(jCreature, "Race");
|
||||
|
||||
if (JsonGetType(jRacialTypeField) == JSON_TYPE_NULL)
|
||||
{
|
||||
DoDebug("prc_inc_function >> JsonModifyRacialType: JsonGetType error 1: " + JsonGetError(jRacialTypeField));
|
||||
//SpeakString("JsonGetType error 1: " + JsonGetError(jRacialTypeField));
|
||||
return JsonNull();
|
||||
}
|
||||
|
||||
// Retrieve the value to modify
|
||||
json jRacialTypeValue = JsonObjectGet(jRacialTypeField, "value");
|
||||
|
||||
if (JsonGetType(jRacialTypeValue) != JSON_TYPE_INTEGER)
|
||||
{
|
||||
DoDebug("prc_inc_function >> JsonModifyRacialType: JsonGetType error 2: " + JsonGetError(jRacialTypeValue));
|
||||
//SpeakString("JsonGetType error 2: " + JsonGetError(jRacialTypeValue));
|
||||
return JsonNull();
|
||||
}
|
||||
|
||||
jCreature = GffReplaceByte(jCreature, "Race", nNewRacialType);
|
||||
|
||||
// Return the new creature object
|
||||
return jCreature;
|
||||
}
|
||||
|
||||
|
||||
//:: Test void
|
||||
//:: void main (){}
|
@@ -430,8 +430,8 @@ string GetMaterialName( int iMaterialType, int bLowerCase = FALSE)
|
||||
case IP_MATERIAL_ROPE_GIANT_HAIR: sName = IP_MATERIAL_NAME_ROPE_GIANT_HAIR; break;
|
||||
case IP_MATERIAL_OBSIDIAN: sName = IP_MATERIAL_NAME_OBSIDIAN; break;
|
||||
case IP_MATERIAL_BAMBOO: sName = IP_MATERIAL_NAME_BAMBOO; break;
|
||||
case IP_MATERIAL_POTTERY: sName = IP_MATERIAL_NAME_POTTERY; break;
|
||||
case IP_MATERIAL_GLASSTEEL: sName = IP_MATERIAL_NAME_GLASSTEEL; break;
|
||||
case IP_MATERIAL_POTTERY: sName = IP_MATERIAL_NAME_POTTERY; break;
|
||||
case IP_MATERIAL_GLASSTEEL: sName = IP_MATERIAL_NAME_GLASSTEEL; break;
|
||||
case IP_MATERIAL_HERB: sName = IP_MATERIAL_NAME_HERB; break;
|
||||
|
||||
default: return "";
|
||||
|
@@ -1539,8 +1539,8 @@ int GetRemainingSpellChoices(int nClass, int circleLevel, object oPC=OBJECT_SELF
|
||||
// default logic for spont casters
|
||||
totalSpellsKnown = GetSpellKnownMaxCount(casterLevel, circleLevel, nClass, oPC);
|
||||
// Favoured Soul has more 0 choices than there are spells for some reason
|
||||
if (nClass == CLASS_TYPE_FAVOURED_SOUL && circleLevel == 0 && totalSpellsKnown > 6)
|
||||
totalSpellsKnown = 6;
|
||||
if (nClass == CLASS_TYPE_FAVOURED_SOUL && circleLevel == 0 && totalSpellsKnown > 7)
|
||||
totalSpellsKnown = 7;
|
||||
|
||||
// logic for spont casters
|
||||
json selectedCircle = JsonObjectGet(chosenSpells, IntToString(circleLevel));
|
||||
|
@@ -180,6 +180,24 @@ void RunImpactScript(object oPC, int nSpellID, int nEventType)
|
||||
DeleteLocalInt(oPC, PRC_SPELLID_OVERRIDE);
|
||||
}
|
||||
|
||||
//Returns true if the spell is one of the repair spells
|
||||
int IsRepair(int nSpellID)
|
||||
{
|
||||
return ((nSpellID >= SPELL_REPAIR_MINOR_DAMAGE) && (nSpellID <= SPELL_REPAIR_CRITICAL_DAMAGE));
|
||||
}
|
||||
|
||||
//Returns true if the spell is one of the mass repair spells
|
||||
int IsMassRepair(int nSpellID)
|
||||
{
|
||||
return ((nSpellID >= SPELL_MASS_REPAIR_LIGHT_DAMAGE) && (nSpellID <= SPELL_MASS_REPAIR_CRITICAL_DAMAGE));
|
||||
}
|
||||
|
||||
//Returns true if the spell is one of the mass inflict damage spells
|
||||
int IsMassInflictDamage(int nSpellID)
|
||||
{
|
||||
return ((nSpellID >= SPELL_MASS_INFLICT_LIGHT_DAMAGE) && (nSpellID <= SPELL_MASS_INFLICT_CRITICAL_DAMAGE));
|
||||
}
|
||||
|
||||
//Returns true if the spell is one of the cure spells
|
||||
int IsCure(int nSpellID)
|
||||
{
|
||||
|
@@ -1359,8 +1359,27 @@ const int SPELL_SUMMON_NATURES_ALLY_9_ARANEA = 17085;
|
||||
const int SPELL_CHASING_PERFECTION = 2479;
|
||||
|
||||
//:: Spell Compendium Spells
|
||||
const int SPELL_SPIRIT_WORM = 17248;
|
||||
const int SPELL_FORCE_MISSILES = 2480;
|
||||
const int SPELL_FORCE_MISSILES = 2480;
|
||||
const int SPELL_REPAIR_MINOR_DAMAGE = 17094;
|
||||
const int SPELL_REPAIR_LIGHT_DAMAGE = 17095;
|
||||
const int SPELL_REPAIR_MODERATE_DAMAGE = 17096;
|
||||
const int SPELL_REPAIR_SERIOUS_DAMAGE = 17097;
|
||||
const int SPELL_REPAIR_CRITICAL_DAMAGE = 17098;
|
||||
const int SPELL_INFLICT_LIGHT_DAMAGE = 17100;
|
||||
const int SPELL_INFLICT_MODERATE_DAMAGE = 17101;
|
||||
const int SPELL_INFLICT_SERIOUS_DAMAGE = 17102;
|
||||
const int SPELL_INFLICT_CRITICAL_DAMAGE = 17103;
|
||||
const int SPELL_SPIRIT_WORM = 17248;
|
||||
|
||||
//:: Races of Eberron
|
||||
const int SPELL_MASS_REPAIR_LIGHT_DAMAGE = 17105;
|
||||
const int SPELL_MASS_REPAIR_MODERATE_DAMAGE = 17106;
|
||||
const int SPELL_MASS_REPAIR_SERIOUS_DAMAGE = 17107;
|
||||
const int SPELL_MASS_REPAIR_CRITICAL_DAMAGE = 17108;
|
||||
const int SPELL_MASS_INFLICT_LIGHT_DAMAGE = 17110;
|
||||
const int SPELL_MASS_INFLICT_MODERATE_DAMAGE = 17111;
|
||||
const int SPELL_MASS_INFLICT_SERIOUS_DAMAGE = 17112;
|
||||
const int SPELL_MASS_INFLICT_CRITICAL_DAMAGE = 17113;
|
||||
|
||||
//:: Masters of the Wild Spells
|
||||
const int SPELL_FORESTFOLD = 17090;
|
||||
|
@@ -529,6 +529,7 @@ object CICraftScribeScroll(object oCreator, int nSpellID)
|
||||
case CLASS_TYPE_WIZARD:
|
||||
case CLASS_TYPE_SORCERER: sClass = "Wiz_Sorc"; break;
|
||||
case CLASS_TYPE_CLERIC:
|
||||
case CLASS_TYPE_OCULAR:
|
||||
case CLASS_TYPE_UR_PRIEST: sClass = "Cleric"; break;
|
||||
case CLASS_TYPE_PALADIN: sClass = "Paladin"; break;
|
||||
case CLASS_TYPE_DRUID:
|
||||
@@ -1476,6 +1477,10 @@ int InscribeRune(object oTarget = OBJECT_INVALID, object oCaster = OBJECT_INVALI
|
||||
|
||||
if(!GetIsObjectValid(oTarget)) oTarget = PRCGetSpellTargetObject();
|
||||
int nCaster = GetAlternativeCasterLevel(oCaster, PRCGetCasterLevel(oCaster));
|
||||
|
||||
//:: [TO DO] make Inscribe Epic Rune.
|
||||
if(nCaster > 20) nCaster = 20;
|
||||
|
||||
int nDC = PRCGetSaveDC(oTarget, oCaster);
|
||||
if(!nSpell) nSpell = PRCGetSpellId();
|
||||
int nSpellLevel = 0;
|
||||
@@ -1498,6 +1503,7 @@ int InscribeRune(object oTarget = OBJECT_INVALID, object oCaster = OBJECT_INVALI
|
||||
// Minimum level.
|
||||
if (nSpellLevel == 0) nSpellLevel = 1;
|
||||
|
||||
|
||||
// This will be modified with Runecaster code later.
|
||||
int nCharges = 1;
|
||||
if (GetLocalInt(oCaster, "RuneCharges")) nCharges = nCount;
|
||||
|
@@ -24,6 +24,7 @@
|
||||
#include "x0_i0_position"
|
||||
#include "X0_INC_HENAI"
|
||||
#include "x3_inc_skin"
|
||||
#include "prc_racial_const"
|
||||
|
||||
/*
|
||||
|
||||
@@ -638,7 +639,7 @@ int HorseGetMountTail(object oHorse);
|
||||
// FILE: x3_inc_horse FUNCTION: HorseGetMountFailureMessage()
|
||||
// This is a companion function to HorseGetCanBeMounted. If you need a text
|
||||
// message that explains why the horse cannot be mounted.
|
||||
string HorseGetMountFailureMessage(object oTarget,object oRider=OBJECT_INVALID);
|
||||
string HorseGetMountFailureMessage(object oHorse,object oRider=OBJECT_INVALID);
|
||||
|
||||
|
||||
// FILE: x3_inc_horse FUNCTION: HorseAddHorseMenu()
|
||||
@@ -1050,6 +1051,8 @@ void HORSE_SupportOriginalSpeed(object oRider)
|
||||
} // check to see if matches conditions
|
||||
eSearch=GetNextEffect(oRider);
|
||||
} // cycle through effects
|
||||
|
||||
|
||||
} // HORSE_SupportOriginalSpeed()
|
||||
|
||||
|
||||
@@ -2733,47 +2736,6 @@ object HorseSummonPaladinMount(int bPHBDuration=FALSE)
|
||||
return oMount;
|
||||
} // HorseSummonPaladinMount()
|
||||
|
||||
object HorseSummonPhantomSteed(int nCasterLvl, int nDuration)
|
||||
{ // PURPOSE: Summon Phantom Steed
|
||||
object oSummoner=OBJECT_SELF;
|
||||
object oMount;
|
||||
location lLoc;
|
||||
int nDespawnTime;
|
||||
int nCurrentTime;
|
||||
int nMountNum=1;
|
||||
string sResRef=HORSE_PALADIN_PREFIX;
|
||||
effect eVFX;
|
||||
oMount=HorseGetPaladinMount(oSummoner);
|
||||
if (!GetIsObjectValid(oMount) && GetObjectType(oSummoner) == OBJECT_TYPE_CREATURE)
|
||||
{ // okay to summon - only one mount at a time
|
||||
if ((GetIsPC(oSummoner) || GetIsDM(oSummoner))&&!GetHasFeat(FEAT_HORSE_MENU,oSummoner)) HorseAddHorseMenu(oSummoner);
|
||||
if (nCasterLvl < 11) nMountNum = 2;
|
||||
else if (nCasterLvl > 10 && nCasterLvl < 15) nMountNum = 3;
|
||||
else if (nCasterLvl > 14 && nCasterLvl < 25) nMountNum = 4;
|
||||
else if (nCasterLvl > 24 && nCasterLvl < 30) nMountNum = 5;
|
||||
else if (nCasterLvl > 29 && nCasterLvl < 35) nMountNum = 6;
|
||||
else if (nCasterLvl > 34 && nCasterLvl < 40) nMountNum = 7;
|
||||
else if (nCasterLvl > 39) nMountNum = 8;
|
||||
lLoc=HORSE_SupportGetMountLocation(oSummoner,oSummoner);
|
||||
oMount=HorseCreateHorse(sResRef+IntToString(nMountNum),lLoc,oSummoner);
|
||||
if (!GetIsObjectValid(oMount)) oMount=HorseCreateHorse(sResRef+IntToString(nMountNum),GetLocation(oSummoner),oSummoner);
|
||||
if (GetIsObjectValid(oMount))
|
||||
{ // oMount created
|
||||
eVFX=EffectVisualEffect(VFX_DUR_CUTSCENE_INVISIBILITY);
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY,eVFX,oMount,3.0);
|
||||
eVFX=EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_2);
|
||||
if (nMountNum>3) eVFX=EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3);
|
||||
ApplyEffectAtLocation(DURATION_TYPE_INSTANT,eVFX,GetLocation(oMount));
|
||||
nCurrentTime=HORSE_SupportAbsoluteMinute();
|
||||
nDespawnTime=(nDuration*60)+nCurrentTime;
|
||||
SetLocalInt(oSummoner,"nX3_PALADIN_UNSUMMON",nDespawnTime);
|
||||
if (GetLocalInt(GetModule(),"X3_ENABLE_MOUNT_DB")&&GetIsPC(oSummoner)) SetLocalInt(oSummoner,"bX3_STORE_MOUNT_INFO",TRUE);
|
||||
SetLocalObject(oSummoner,"oX3PaladinMount",oMount);
|
||||
} // oMount created
|
||||
} // okay to summon - only one paladin mount at a time
|
||||
else { oMount=OBJECT_INVALID; }
|
||||
return oMount;
|
||||
} // HorseSummonPaladinMount()
|
||||
|
||||
void HorseUnsummonPaladinMount()
|
||||
{ // PURPOSE: Unsummon Paladin Mount
|
||||
|
Reference in New Issue
Block a user