30 lines
778 B
Plaintext
30 lines
778 B
Plaintext
#include "in_g_cutscene"
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void main()
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{
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object oPC = GetLastSpeaker();
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int iScore = GetLocalInt(oPC, "a_score");
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int iFs;
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float fPerc;
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int iPerc;
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int iDied = GetLocalInt (oPC,"iDied");
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int iKilled = GetLocalInt (oPC,"iKilled");
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int iDam = GetLocalInt(oPC, "player_dd");
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int iHit = GetLocalInt(oPC, "pc_hit");
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int iSwing = GetLocalInt(oPC, "pc_swing");
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string sRank = GetLocalString(oPC, "rank");
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int iRankNo = GetLocalInt(oPC, "status");
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if (iSwing!=0){fPerc = (IntToFloat(iHit) / IntToFloat(iSwing))*100;}
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else {fPerc = 0.0;}
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iPerc = FloatToInt(fPerc);
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GestaltSpeak(0.0, OBJECT_SELF,
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"You unleashed "+IntToString(iSwing)+" attacks and succeeded with "+IntToString(iPerc)+
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"% of them"
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,ANIMATION_FIREFORGET_VICTORY3);
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}
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