AOC_PRC8/_module/nss/holy_war2.nss
Jaysyn904 5e558169a0 Initial Commit
Initial Commit
2025-04-03 11:24:16 -04:00

112 lines
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Plaintext

#include "nw_i0_generic"
void main()
{
object oPC = GetPCSpeaker();
object oMod = GetModule();
object oTarget;
object oSpawn;
location lTarget;
oTarget = GetWaypointByTag("safe_wp");
lTarget = GetLocation(oTarget);
AssignCommand(oPC, ClearAllActions());
AssignCommand(oPC, ActionJumpToLocation(lTarget));
object oTarget2 = GetWaypointByTag("big_wp");
lTarget = GetLocation(oTarget);
location bTarget = GetLocation(oTarget2);
oTarget = GetWaypointByTag("monster_wp");
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "dragon1", bTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "zep_halfdrafn001", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "zep_marilithb001", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "palewarrior", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "zep_pitfiend001", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "zep_balrog001", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "dopple", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "boss1", bTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "lord", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "lucifer", lTarget);
oTarget = oSpawn;
oTarget2 = GetWaypointByTag("big_wp2");
lTarget = GetLocation(oTarget);
bTarget = GetLocation(oTarget2);
oTarget = GetWaypointByTag("monster_wp2");
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "dragon2", bTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "balrog2", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "dopple001", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "pfiend2", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "hdrag2", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "pwar2", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "beli2", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "boss002", bTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "thor", lTarget);
oTarget = oSpawn;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "angel", lTarget);
oTarget = oSpawn;
int nInt;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_PWKILL), oTarget));
else DelayCommand(0.5, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_PWKILL), GetLocation(oTarget)));
oTarget = GetObjectByTag("arena_gate");
SetLocked(oTarget, TRUE);
SetLocalInt(oMod, "sw_hw", 1);
SetLocalInt(oMod, "sw_dr", 1);
SetLocalInt(oMod, "sw_bl", 1);
SetLocalInt(oMod, "sw_pf", 1);
SetLocalInt(oMod, "sw_df", 1);
SetLocalInt(oMod, "sw_pm", 1);
SetLocalInt(oMod, "sw_bm", 1);
SetLocalInt(oMod, "sw_lm", 1);
SetLocalInt(oMod, "sw_ll", 1);
SetLocalInt(oMod, "sw_xx", 1);
}