Convo, script and vendor changes

This commit is contained in:
EpicValor 2023-08-09 19:41:38 -05:00
parent 49b931d5e5
commit 284b0f39a7
20 changed files with 5391 additions and 901 deletions

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"0": "Gawd, help us, i picked a wrong un to ask for help, damn you!"
"0": "Gawd, help us, I picked a wrong un to ask for help, damn you!"
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"0": "Sorry guv i will be on me ways then..."
"0": "Sorry guv I will be on me ways then..."
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"0": "Bah, i didnt get his name!"
"0": "Bah, I didnt get his name!"
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"0": "Good glad i could help...might i suggest a visit to the public baths though..."
"0": "Good glad I could help...might I suggest a visit to the public baths though..."
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"0": "The council, well if you dont know about that, im not going to be the one to tell you! yes ,She was going to sell the statues to an old wizard, but she was being hunted by the Imperial guard."
"0": "The council, well if you dont know about that, I'm not going to be the one to tell you! Yes, she was going to sell the statues to an old wizard, but she was being hunted by the Imperial guard."
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"0": "Let me finish ok!. BUT she buried the statues in 4 different areas untill things settled down. alas the guard caught up with her before she could return home......."
"0": "Let me finish ok!. BUT she buried the statues in 4 different areas untill things settled down. Alas the guard caught up with her before she could return home......."
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"0": "Cos i was her partner but i didnt know what she was up to untill she talked to me yesterday. Ill give you a finders fee of 500,000gp if you find and give them to me......"
"0": "Cos I was her partner but I didnt know what she was up to untill she talked to me yesterday. Ill give you a finders fee of 500,000 gold if you find and give them to me......"
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"0": "If i knew that, i'd get them myself........But i know she knew the Residential areas quite well and she said that one of the statues was in its element (whatever that means). She was fond of her drink too, thats all i know."
"0": "If I knew that, I'd get them myself........But I know she knew the Residential areas quite well and she said that one of the statues was in its element (whatever that means). She was fond of her drink too, thats all I know."
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"0": "Shes dead then? hang on, how do you know all this?"
"0": "Shes dead then? Hang on, how do you know all this?"
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"0": "You seem a capable adventurer, errr..... can you dispatch the bandit Lord for me?"
"0": "You seem a capable adventurer, the Queen needs your help in dealing with a ring of banits and their lord."
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"0": "Ah, well, errr, yes, but i,m really, really busy, so can you?"
"0": "Ah, well, errr, yes!"
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"0": "ok, well hes in an area, east of the North Slums, come back here with his head! and lets keep this between us, ok.........................."
"0": "Thank you very much! You can find these bandits north of the keep in the worst part of the slums, the eastern side."
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"0": "Thank you, you've done me a great service!"
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"0": "Hello?"
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"0": "To the point aren't ya, let me guess, its your job to do it!!???"
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View File

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},
"Mod_Entry_Z": {
"type": "float",
"value": 0.0
"value": -5.7220458984375e-006
},
"Mod_Expan_List": {
"type": "list",

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@ -13,4 +13,5 @@ CreateItemOnObject("playershandbook", oPC);
if (GetItemPossessedBy(oPC, "emotewand")!= OBJECT_INVALID)
return;
CreateItemOnObject("emotewand", oPC);
GiveGoldToCreature(oPC, 230);
}

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@ -3,7 +3,7 @@ int StartingConditional()
{
object oPC = GetPCSpeaker();
if (!(GetHitDice(oPC) <= 4)) return TRUE;
if (!(GetHitDice(oPC) <= 6)) return TRUE;
return FALSE;
}

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@ -3,7 +3,7 @@ int StartingConditional()
{
object oPC = GetPCSpeaker();
if (!(GetHitDice(oPC) <= 1)) return TRUE;
if (!(GetHitDice(oPC) <= 6)) return TRUE;
return FALSE;
}