Remade some areas, and added a new route

to Southampton Port.  Added new creature for scenery in new area. changed the properties of some items to not cause alignment issues.
This commit is contained in:
EpicValor
2023-10-03 21:11:33 -05:00
parent 087a510154
commit 75b5f91c8e
53 changed files with 22263 additions and 1573 deletions

View File

@@ -449,6 +449,13 @@
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
}
]
}