Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs. Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some. Those will be added later.
Reduced damage reduction in the low level areas on mobs, and reduced AC in some cases. Changed sounds in city again. Added ranged weapons to ranged vendor in sarum market.
Adjusted the CR of that were tougher than the supposed level to face them.
Changed dialog in some connected convos to align more closely
Some stores were adjusted up for buying price and cap
Changed death script for goblins to not blow up in chunks
Changed secret door vfx to blend in with the great oak better
added recall device for convenience and added it vendors