40 Commits

Author SHA1 Message Date
Jaysyn904
6616b634fd Fixed invalid weapon appearances in Buram's store
Fixed invalid weapon appearances in Buram's store.  Full compile.  Updated release archive.
2024-11-29 18:56:34 -05:00
EpicValor
d49d0d353e All I did was replace and npc that went missing
and added a setlocalint in a trigger script.

I have no idea why it says 4492 changed files.
2024-04-06 01:56:31 -05:00
Jaysyn904
a52f7196a1 Updated to PRC8
Updated to PRC8.  Moved monster abilities to top hak.  Removed badly outdated ruleset.2da.  Added release archive.
2024-02-14 21:41:42 -05:00
EpicValor
d79d5b5ed3 Added NPC to re-level or delete character
Modified npc pickup script to ignore quest item spawns.
2023-12-14 23:02:17 -06:00
EpicValor
b59db83a72 Palace guard update
script changes to hopefully cut out TMI errors.  Various mob appearance changes.
2023-12-05 00:55:15 -06:00
EpicValor
44323d16c6 Added full CEP3 & Complete Rural/City tileset
Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs.  Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some.  Those will be added later.
2023-11-17 01:59:49 -06:00
EpicValor
7c2e8422a9 Updated areas, convos, and mobs
for some of the updated areas.
2023-10-15 22:51:53 -05:00
EpicValor
9c4d6c7eb2 quest, convo, mob, and spawn fixes 2023-10-14 19:57:58 -05:00
EpicValor
25b518454d Mob, area, quest, and script adjustments 2023-10-13 21:50:23 -05:00
EpicValor
c3e1040894 Quest and script fixes for quest 2023-10-12 22:59:45 -05:00
EpicValor
043b9846f9 Mainly area cleanup
where npcs won't wander behind terrain and get stuck, and matching area transitions terrain from one to another.
2023-10-11 19:22:23 -05:00
EpicValor
950b16a720 Adjusted more areas and mobs
in nasgarth desert and connected areas.
2023-10-09 18:16:56 -05:00
EpicValor
6ee16d51cd Tweaked items, creatures, and areas
Added 2 new quests to Displaced Valley connected areas.
2023-10-08 23:57:44 -05:00
EpicValor
2dbcfb160b Custom creatures modded to suit their level
All constructs through dragons, and their associated items.
2023-10-07 21:36:40 -05:00
EpicValor
d79c0759a9 Added watering spots to desert areas
Adjusted some mob attributes/gear/creature items to suit their level.
2023-10-06 01:29:27 -05:00
EpicValor
f6270c3cb8 Tweaked several areas, mobs, and added
the codi ai to some mobs.
2023-09-28 23:01:25 -05:00
EpicValor
7770601b3e Modified some areas, items, creatures
Added a forge to make a weapon into another weapon of a different base type.
2023-09-25 18:15:41 -05:00
EpicValor
5b34d6ca3c Beautified the dark fens, and
straightened out more convos up to convo_harris.
2023-09-22 18:03:17 -05:00
EpicValor
3811a4f205 Updates areas, spawns, items, mobs
and fixed typos in convos up to convo_cashan
2023-09-21 19:10:12 -05:00
EpicValor
e5f3606cac party loot with henchmen 100% working
some other changes I made last night before bed.
2023-09-19 22:54:03 -05:00
EpicValor
05986aecf7 Various fixes to areas, mobs, CRs, items, and scripts 2023-09-18 17:58:18 -05:00
EpicValor
70db8c9b3f Updated areas and mobs that go in them
and also their drops
2023-09-16 17:45:31 -05:00
EpicValor
d8cc875ac4 Added a convo node to get the gold your henchman picks up
ran the external compiler just in case, and it made new .ncs
2023-09-15 19:40:28 -05:00
EpicValor
bc51f4235d Just a dancing script fix 2023-09-13 19:21:27 -05:00
EpicValor
c369af5071 I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
80bc1e0c92 hopefully fixed the no death panel problem
The rest were creature and area changes I got around to doing
2023-09-06 17:57:36 -05:00
EpicValor
49aab355dd Cleaned up and enhanced badlands area
jaysyn got the rumormill convo working
updated all the npcs that use it
2023-09-05 21:26:15 -05:00
EpicValor
b3a5e77663 script and npc changes 2023-09-02 22:56:38 -05:00
EpicValor
bd99c2aee1 Script, drop, and aesthetic changes 2023-09-01 20:34:06 -05:00
EpicValor
ac21a61c37 Added a faction, and minor stuff
Adding  faction goes through every area. I had no idea.
2023-08-28 22:46:32 -05:00
EpicValor
07f4ebed49 Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00
EpicValor
2b9994aa41 added prc death
added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
2023-08-15 18:54:31 -05:00
EpicValor
129ffdcf22 Area ambience, dialog, sound changes
Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
2023-08-13 18:26:11 -05:00
EpicValor
f14fe514bb Dialog changes + CR adjust
Adjusted the CR of that were tougher than the supposed level to face them.

Changed dialog in some connected convos to align more closely

Some stores were adjusted up for buying price and cap
2023-08-11 19:23:28 -05:00
EpicValor
53c7bdc99a Script, cosmetic, and vendor changes
Changed death script for goblins to not blow up in chunks
Changed secret door vfx to blend in with the great oak better
added recall device for convenience and added it vendors
2023-08-10 22:22:44 -05:00
EpicValor
25491e9620 typo fixes 2023-08-09 20:02:00 -05:00
EpicValor
284b0f39a7 Convo, script and vendor changes 2023-08-09 19:41:38 -05:00
EpicValor
49b931d5e5 Changes
Fixed some convos around starting city
Added NPC guard for Anna quest
Added prc switch constants
2023-08-09 16:11:10 -05:00
Jaysyn904
15c0c0da79 Installed NESS 4.1.9
Installed NESS 4.1.9.  Tweaked main city.  Full compile.
2023-08-09 07:17:50 -04:00
Jaysyn904
22947ad4b6 Initial Upload
Initial Upload
2023-08-08 16:22:17 -04:00