Jaysyn904
6616b634fd
Fixed invalid weapon appearances in Buram's store
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Fixed invalid weapon appearances in Buram's store. Full compile. Updated release archive.
2024-11-29 18:56:34 -05:00
EpicValor
d49d0d353e
All I did was replace and npc that went missing
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and added a setlocalint in a trigger script.
I have no idea why it says 4492 changed files.
2024-04-06 01:56:31 -05:00
Jaysyn904
a52f7196a1
Updated to PRC8
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Updated to PRC8. Moved monster abilities to top hak. Removed badly outdated ruleset.2da. Added release archive.
2024-02-14 21:41:42 -05:00
EpicValor
d79d5b5ed3
Added NPC to re-level or delete character
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Modified npc pickup script to ignore quest item spawns.
2023-12-14 23:02:17 -06:00
EpicValor
b59db83a72
Palace guard update
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script changes to hopefully cut out TMI errors. Various mob appearance changes.
2023-12-05 00:55:15 -06:00
EpicValor
44323d16c6
Added full CEP3 & Complete Rural/City tileset
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Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs. Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some. Those will be added later.
2023-11-17 01:59:49 -06:00
EpicValor
7c2e8422a9
Updated areas, convos, and mobs
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for some of the updated areas.
2023-10-15 22:51:53 -05:00
EpicValor
9c4d6c7eb2
quest, convo, mob, and spawn fixes
2023-10-14 19:57:58 -05:00
EpicValor
25b518454d
Mob, area, quest, and script adjustments
2023-10-13 21:50:23 -05:00
EpicValor
c3e1040894
Quest and script fixes for quest
2023-10-12 22:59:45 -05:00
EpicValor
043b9846f9
Mainly area cleanup
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where npcs won't wander behind terrain and get stuck, and matching area transitions terrain from one to another.
2023-10-11 19:22:23 -05:00
EpicValor
950b16a720
Adjusted more areas and mobs
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in nasgarth desert and connected areas.
2023-10-09 18:16:56 -05:00
EpicValor
6ee16d51cd
Tweaked items, creatures, and areas
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Added 2 new quests to Displaced Valley connected areas.
2023-10-08 23:57:44 -05:00
EpicValor
2dbcfb160b
Custom creatures modded to suit their level
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All constructs through dragons, and their associated items.
2023-10-07 21:36:40 -05:00
EpicValor
d79c0759a9
Added watering spots to desert areas
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Adjusted some mob attributes/gear/creature items to suit their level.
2023-10-06 01:29:27 -05:00
EpicValor
f6270c3cb8
Tweaked several areas, mobs, and added
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the codi ai to some mobs.
2023-09-28 23:01:25 -05:00
EpicValor
7770601b3e
Modified some areas, items, creatures
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Added a forge to make a weapon into another weapon of a different base type.
2023-09-25 18:15:41 -05:00
EpicValor
5b34d6ca3c
Beautified the dark fens, and
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straightened out more convos up to convo_harris.
2023-09-22 18:03:17 -05:00
EpicValor
3811a4f205
Updates areas, spawns, items, mobs
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and fixed typos in convos up to convo_cashan
2023-09-21 19:10:12 -05:00
EpicValor
e5f3606cac
party loot with henchmen 100% working
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some other changes I made last night before bed.
2023-09-19 22:54:03 -05:00
EpicValor
05986aecf7
Various fixes to areas, mobs, CRs, items, and scripts
2023-09-18 17:58:18 -05:00
EpicValor
70db8c9b3f
Updated areas and mobs that go in them
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and also their drops
2023-09-16 17:45:31 -05:00
EpicValor
d8cc875ac4
Added a convo node to get the gold your henchman picks up
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ran the external compiler just in case, and it made new .ncs
2023-09-15 19:40:28 -05:00
EpicValor
bc51f4235d
Just a dancing script fix
2023-09-13 19:21:27 -05:00
EpicValor
c369af5071
I figured out why commoner types weren't using civilized animations
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Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
80bc1e0c92
hopefully fixed the no death panel problem
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The rest were creature and area changes I got around to doing
2023-09-06 17:57:36 -05:00
EpicValor
49aab355dd
Cleaned up and enhanced badlands area
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jaysyn got the rumormill convo working
updated all the npcs that use it
2023-09-05 21:26:15 -05:00
EpicValor
b3a5e77663
script and npc changes
2023-09-02 22:56:38 -05:00
EpicValor
bd99c2aee1
Script, drop, and aesthetic changes
2023-09-01 20:34:06 -05:00
EpicValor
ac21a61c37
Added a faction, and minor stuff
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Adding faction goes through every area. I had no idea.
2023-08-28 22:46:32 -05:00
EpicValor
07f4ebed49
Added henchman rental
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Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00
EpicValor
2b9994aa41
added prc death
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added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
2023-08-15 18:54:31 -05:00
EpicValor
129ffdcf22
Area ambience, dialog, sound changes
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Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
2023-08-13 18:26:11 -05:00
EpicValor
f14fe514bb
Dialog changes + CR adjust
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Adjusted the CR of that were tougher than the supposed level to face them.
Changed dialog in some connected convos to align more closely
Some stores were adjusted up for buying price and cap
2023-08-11 19:23:28 -05:00
EpicValor
53c7bdc99a
Script, cosmetic, and vendor changes
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Changed death script for goblins to not blow up in chunks
Changed secret door vfx to blend in with the great oak better
added recall device for convenience and added it vendors
2023-08-10 22:22:44 -05:00
EpicValor
25491e9620
typo fixes
2023-08-09 20:02:00 -05:00
EpicValor
284b0f39a7
Convo, script and vendor changes
2023-08-09 19:41:38 -05:00
EpicValor
49b931d5e5
Changes
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Fixed some convos around starting city
Added NPC guard for Anna quest
Added prc switch constants
2023-08-09 16:11:10 -05:00
Jaysyn904
15c0c0da79
Installed NESS 4.1.9
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Installed NESS 4.1.9. Tweaked main city. Full compile.
2023-08-09 07:17:50 -04:00
Jaysyn904
22947ad4b6
Initial Upload
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Initial Upload
2023-08-08 16:22:17 -04:00