38 Commits

Author SHA1 Message Date
Jaysyn904
cd5105cb70 Update for PRC8 function updates
Update for PRC8 function updates.  Full compile.  Updated release archive.
2025-02-10 09:24:27 -05:00
Jaysyn904
f61de49a2c Added ACP 4.1
Added ACP 4.1.  Full compile.  Updated release archive.
2024-09-08 11:53:11 -04:00
EpicValor
ebdbe402f2 Updated constructs 2024-04-15 21:05:43 -05:00
EpicValor
d49d0d353e All I did was replace and npc that went missing
and added a setlocalint in a trigger script.

I have no idea why it says 4492 changed files.
2024-04-06 01:56:31 -05:00
Jaysyn904
e2aa818843 Updated for PRC8 update
Updated for PRC8 update.  Updated release archive.
2024-03-03 21:30:26 -05:00
Jaysyn904
a52f7196a1 Updated to PRC8
Updated to PRC8.  Moved monster abilities to top hak.  Removed badly outdated ruleset.2da.  Added release archive.
2024-02-14 21:41:42 -05:00
Jaysyn904
5d8c9624cb Associated correct CEP3 merge hak
Associated correct CEP3 merge hak.  Updated release archive.
2024-01-04 11:14:31 -05:00
Jaysyn904
5382b2e2e6 Associated CEP3_Core3 hak file w/ module.
Associated CEP3_Core3 hak file w/ module.  Bunch of lineend changes that can be ignored.  Updated release archive.
2024-01-04 08:30:10 -05:00
EpicValor
b7e52ec994 Remade areas
NasGarth Cloister modified

NasGarth Outer Keep combined into 1 area

NasGarth City Fields remade

Nasgarth City Forest modified

NasGarth hostile npcs modified along with gear
2023-11-29 01:00:57 -06:00
EpicValor
44323d16c6 Added full CEP3 & Complete Rural/City tileset
Sarum City has been rebuilt with the new tileset, and all the exterior areas were combined into one. New areas added outside the city. They're called Environs.  Some additional areas redone to tie into the new areas. Environs are mostly decorated, but lack NPCs in some.  Those will be added later.
2023-11-17 01:59:49 -06:00
EpicValor
6ee16d51cd Tweaked items, creatures, and areas
Added 2 new quests to Displaced Valley connected areas.
2023-10-08 23:57:44 -05:00
EpicValor
75b5f91c8e Remade some areas, and added a new route
to Southampton Port.  Added new creature for scenery in new area. changed the properties of some items to not cause alignment issues.
2023-10-03 21:11:33 -05:00
EpicValor
d7413e3880 Fixed bandit lair spawn waypoints
Remade the bandit shack interior
2023-10-02 17:32:56 -05:00
EpicValor
2ed1d909e8 added cutom top hak for 2das
Added size scaling to some creatures
2023-10-02 00:40:21 -05:00
EpicValor
7770601b3e Modified some areas, items, creatures
Added a forge to make a weapon into another weapon of a different base type.
2023-09-25 18:15:41 -05:00
EpicValor
d8cc875ac4 Added a convo node to get the gold your henchman picks up
ran the external compiler just in case, and it made new .ncs
2023-09-15 19:40:28 -05:00
EpicValor
70cd1ac3e2 Updated henchman inventory
turned off their combat one-liners
and added treasure script to destroy itself 30s after closing
2023-09-14 18:46:27 -05:00
EpicValor
73e6fc3e79 Some spawn timers not working fixed 2023-09-14 02:11:34 -05:00
EpicValor
24b959be8b Sarum City enhancements
Adjusted commoner type npc behavior scripts.
2023-09-11 17:11:52 -05:00
EpicValor
c369af5071 I figured out why commoner types weren't using civilized animations
Most changes were due to that and other behaviors I wanted ambient npcs to do.
2023-09-09 19:56:22 -05:00
EpicValor
80bc1e0c92 hopefully fixed the no death panel problem
The rest were creature and area changes I got around to doing
2023-09-06 17:57:36 -05:00
EpicValor
430f3102d9 Script fixes, additions, and area changes 2023-09-03 21:12:26 -05:00
EpicValor
bd99c2aee1 Script, drop, and aesthetic changes 2023-09-01 20:34:06 -05:00
EpicValor
7fc2bc8f28 Mostly just looking at scripts
and checking items on mobs
2023-08-30 18:15:42 -05:00
EpicValor
651c3c24e5 fixed broken xp 2023-08-29 01:07:43 -05:00
EpicValor
cf6b4a5e03 Added 2 areas level 7 and 15-ish
Enlarged some areas, increased spawn points, and added creatures.
2023-08-26 20:40:47 -05:00
EpicValor
8f372ec5a1 Bugged queen fix
and xp changes
2023-08-26 01:53:54 -05:00
EpicValor
07f4ebed49 Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00
EpicValor
2b9994aa41 added prc death
added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
2023-08-15 18:54:31 -05:00
Jaysyn904
50135922a7 Reorderd haks
Reorderd haks. Full compile.
2023-08-14 20:29:45 -04:00
EpicValor
129ffdcf22 Area ambience, dialog, sound changes
Got NPCs sitting in the pub
added hourly bell tolls
Adjusted many sounds in sarum city main
changed fog clip distance in many areas
2023-08-13 18:26:11 -05:00
EpicValor
f14fe514bb Dialog changes + CR adjust
Adjusted the CR of that were tougher than the supposed level to face them.

Changed dialog in some connected convos to align more closely

Some stores were adjusted up for buying price and cap
2023-08-11 19:23:28 -05:00
EpicValor
86fa6e51ac Notice added
Notice of active development added to module description and onenter script
2023-08-10 12:26:00 -05:00
EpicValor
25491e9620 typo fixes 2023-08-09 20:02:00 -05:00
EpicValor
284b0f39a7 Convo, script and vendor changes 2023-08-09 19:41:38 -05:00
EpicValor
49b931d5e5 Changes
Fixed some convos around starting city
Added NPC guard for Anna quest
Added prc switch constants
2023-08-09 16:11:10 -05:00
Jaysyn904
15c0c0da79 Installed NESS 4.1.9
Installed NESS 4.1.9.  Tweaked main city.  Full compile.
2023-08-09 07:17:50 -04:00
Jaysyn904
22947ad4b6 Initial Upload
Initial Upload
2023-08-08 16:22:17 -04:00