Alangara_PRC8/_module/nss/btlr_bodytailor.nss
Jaysyn904 86feb9ca6f Initial commit
Initial commit.
2024-06-05 21:21:06 -04:00

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//:://////////////////////////////////////////////
//:: BODY TAILOR: body tailor
//:: onconv (mil tailor)
//:://////////////////////////////////////////////
/*
this switches back from the mil tailor conversation,
to the body tailor. if you have the mil tailor,
and if you put a conversation branch on there that does this.
*/
//:://////////////////////////////////////////////
//:: Created By: bloodsong
//:: based on the Mil_Tailor by Milambus Mandragon
//:://////////////////////////////////////////////
void main()
{
object oPC = GetPCSpeaker();
object oSelf = OBJECT_SELF;
object oClothing = GetItemPossessedBy(oSelf, "Clothing");
object oHelmet = GetItemPossessedBy(oSelf, "Tlr_Helmet");
ActionUnequipItem(oClothing);
ActionUnequipItem(oHelmet);
ActionStartConversation(oPC, "bodytailor", TRUE, FALSE);
}