34 lines
1.1 KiB
Plaintext
34 lines
1.1 KiB
Plaintext
#include "prc_class_const"
|
|
|
|
int StartingConditional()
|
|
{
|
|
object oPC = GetPCSpeaker();
|
|
|
|
int iWarrior = GetLevelByClass(CLASS_TYPE_FIGHTER, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_CW_SAMURAI, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_KNIGHT, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_MARSHAL, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_SAMURAI, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_SOULKNIFE, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_INCARNATE, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_SOULBORN, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_HEXBLADE, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_DUSKBLADE, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_PSYWAR, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_SWASHBUCKLER, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_WARBLADE, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_BARBARIAN, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_PALADIN, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_RANGER, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_CRUSADER, oPC)
|
|
+ GetLevelByClass(CLASS_TYPE_SWORDSAGE, oPC);
|
|
|
|
if (GetHitDice(oPC) < 30) return FALSE;
|
|
|
|
if (iWarrior==0)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|