Ancordia_PRC8/_module/nss/fishing_start.nss
Jaysyn904 102ba7dab6 Initial Commit
Initial Commit
2023-09-21 19:51:32 -04:00

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#include "x4_inc_functions"
int StartingConditional()
{
object oPC = GetPCSpeaker();
int nSkill = GetCampaignInt(CharacterDB(oPC), "FISHING_SKILL");
string sSkill = IntToString(nSkill);
SetCustomToken(789, sSkill);
effect eImmobilize = SupernaturalEffect(EffectCutsceneImmobilize());
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eImmobilize, oPC);
return TRUE;
}