Ancordia_PRC8/_module/nss/quest_esbandits3.nss
Jaysyn904 102ba7dab6 Initial Commit
Initial Commit
2023-09-21 19:51:32 -04:00

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#include "quest_inc"
void main()
{
SetLocalInt(OBJECT_SELF, "EscortBandits", 3);
object oPC = GetPCSpeaker();
DeleteLocalInt(OBJECT_SELF, "Escorted");
DeleteLocalInt(OBJECT_SELF, "EscortQuest");
DeleteLocalInt(OBJECT_SELF, "Client");
RemoveHenchman(oPC);
string sDB = CharacterDB(oPC);
int nReward = GetCampaignInt(sDB, "QUEST_REWARD");
object oObject = GetFirstItemInInventory();
SetDroppableFlag(oObject, FALSE);
oObject = GetItemInSlot(INVENTORY_SLOT_CHEST);
SetDroppableFlag(oObject, FALSE);
GiveGoldToCreature(OBJECT_SELF, nReward);
oObject = GetItemPossessedBy(OBJECT_SELF, "NW_IT_GOLD001");
SetDroppableFlag(oObject, TRUE);
AdjustAlignment(OBJECT_SELF, ALIGNMENT_EVIL, 100, FALSE);
RemoveJournalQuestEntry("random_quest", oPC, FALSE);
DeleteQuest(oPC);
}