11 lines
346 B
Plaintext
11 lines
346 B
Plaintext
#include "x4_inc_functions"
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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string sDB = CharacterDB(oPC);
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if (GetLocalObject(OBJECT_SELF, "oPC") != oPC) return FALSE;
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if (GetLocalInt(OBJECT_SELF, "RansomQuest") == FALSE) return FALSE;
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if (GetCampaignInt(sDB, "QUEST_LUCK") == FALSE) return FALSE;
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return TRUE;
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}
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