25 lines
971 B
Plaintext
25 lines
971 B
Plaintext
#include "dungeon_inc"
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void main()
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{
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int nNumber = 1;
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int nLevel = GetHitDice(GetEnteringObject());
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string sResRef = "dun_bos_mithgol";
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int nACBonus = 2;
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int nAtkBonus = 2;
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int nDmgBonus = 2;
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//Level 5: +2 to AC and attack
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object oCreature;
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int i;
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for (i = 1; i <= nNumber; i++)
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{
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oCreature = CreateObject(OBJECT_TYPE_CREATURE, sResRef, GetLocation(GetWaypointByTag("testwp")));
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LevelDungeonCreature(oCreature, nLevel, 1);
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/*LevelHenchmanUpTo(oCreature, nLevel, CLASS_TYPE_INVALID, 0, GetCreatureStartingPackage(oCreature), PACKAGE_INVALID);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, SupernaturalEffect(EffectAttackIncrease(nAtkBonus)), oCreature);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, SupernaturalEffect(EffectACIncrease(nACBonus)), oCreature);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, SupernaturalEffect(EffectDamageIncrease(nDmgBonus)), oCreature);*/
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}
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}
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