Initial upload. PRC8 has been added. Module compiles, PRC's default AI & treasure scripts have been integrated. Started work on top hak for SLA / Ability / Scripting modifications.
35 lines
611 B
Plaintext
35 lines
611 B
Plaintext
void main()
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{
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int nIdx=0;
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object oEncounter=(GetObjectByTag("fr_winterwolf_night",nIdx));
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object oCreature=(GetObjectByTag("fr_winterwolf_special"));
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//enamble the Encounter at night.
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if (GetIsNight())
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{
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int nDice = d3(1);
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if(nDice == 1)
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{
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}
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else
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{
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SetEncounterActive(1,oEncounter);
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}
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}
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///destroy any wolf remaining on daylight.
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if (GetIsDay())
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{
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SetEncounterActive(0,oEncounter);
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while (GetIsObjectValid(oCreature))
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{
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DestroyObject(oCreature);
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nIdx++;
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oCreature=(GetObjectByTag("fr_winterwolf_special",nIdx));
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}
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}
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}
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