33 lines
771 B
Plaintext
33 lines
771 B
Plaintext
#include "rd_questinc"
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object GetNHUndead(object oPC, object oSender, int iRaceOnly=0, string sTag = "");
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object GetNHCreatures(object oPC,string sCampType, int iBase, int iBaseStart, int iBaseMax, int iCampType);
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void main()
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{
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object oPC;
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object oBoss;
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int iAdjustedLevel;
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string sTag;
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oPC = GetPCSpeaker();
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iAdjustedLevel = GetHitDice(oPC);
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if (iAdjustedLevel<5)
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sTag = "undead1";
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else if (iAdjustedLevel<9)
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sTag = "undead3";
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else if (iAdjustedLevel<15)
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sTag = "undead4";
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else if (iAdjustedLevel<20)
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sTag = "undead5";
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else
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sTag = "undead6";
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oBoss = GetSpecificCamp(oPC,OBJECT_SELF,"NHC1",1,sTag);
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SetPartyInt(GetPCSpeaker(),"QuestType",2);
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SetLocalString(OBJECT_SELF,"QuestCreatures",GetTag(oBoss));
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SetPartyInt(GetPCSpeaker(),"NHQuest",5);
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}
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