Initial upload
Initial upload.
This commit is contained in:
117
_module/gic/bagwaynearcrossr.gic.json
Normal file
117
_module/gic/bagwaynearcrossr.gic.json
Normal file
@@ -0,0 +1,117 @@
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{
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||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
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||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
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||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
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||||
"type": "list",
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||||
"value": [
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||||
{
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||||
"__struct_id": 8,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": "CaveExit"
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||||
}
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||||
},
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||||
{
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||||
"__struct_id": 8,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": "CaveExit"
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||||
}
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||||
}
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||||
]
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||||
},
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||||
"Encounter List": {
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"type": "list",
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||||
"value": [
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
}
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||||
]
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||||
},
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||||
"List": {
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||||
"type": "list",
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||||
"value": []
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||||
},
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||||
"Placeable List": {
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||||
"type": "list",
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||||
"value": [
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||||
{
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"__struct_id": 9,
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||||
"Comment": {
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"type": "cexostring",
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"value": "Merchants Shingle - 4"
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||||
}
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||||
},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Portal"
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||||
}
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}
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||||
]
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||||
},
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"SoundList": {
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"type": "list",
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||||
"value": []
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||||
},
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"StoreList": {
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||||
"type": "list",
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"value": []
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||||
},
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||||
"TriggerList": {
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"type": "list",
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||||
"value": [
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||||
{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": ""
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||||
}
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||||
},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"WaypointList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 5,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
},
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||||
{
|
||||
"__struct_id": 5,
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||||
"Comment": {
|
||||
"type": "cexostring",
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"value": ""
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||||
}
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}
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]
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}
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}
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118
_module/gic/bagwaynorth.gic.json
Normal file
118
_module/gic/bagwaynorth.gic.json
Normal file
@@ -0,0 +1,118 @@
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{
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"__data_type": "GIC ",
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"Creature List": {
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"type": "list",
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"value": []
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||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
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||||
},
|
||||
"Encounter List": {
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||||
"type": "list",
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||||
"value": [
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||||
{
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"__struct_id": 7
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||||
},
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||||
{
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"__struct_id": 7
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},
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{
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"__struct_id": 7
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},
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{
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"__struct_id": 7
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||||
}
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]
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||||
},
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||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
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||||
},
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||||
"Placeable List": {
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||||
"type": "list",
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||||
"value": [
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||||
{
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||||
"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Floor Designs - Style 1"
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||||
}
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||||
}
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]
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||||
},
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"SoundList": {
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||||
"type": "list",
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||||
"value": []
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||||
},
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||||
"StoreList": {
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||||
"type": "list",
|
||||
"value": []
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||||
},
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||||
"TriggerList": {
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||||
"type": "list",
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||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
},
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||||
{
|
||||
"__struct_id": 1,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
|
||||
},
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||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
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||||
"value": ""
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||||
}
|
||||
},
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||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
}
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]
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||||
},
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"WaypointList": {
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"type": "list",
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||||
"value": [
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||||
{
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||||
"__struct_id": 5,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
},
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||||
{
|
||||
"__struct_id": 5,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
},
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||||
{
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||||
"__struct_id": 5,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
},
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||||
{
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||||
"__struct_id": 5,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
}
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||||
]
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||||
}
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||||
}
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167
_module/gic/bagwayogrehills.gic.json
Normal file
167
_module/gic/bagwayogrehills.gic.json
Normal file
@@ -0,0 +1,167 @@
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||||
{
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||||
"__data_type": "GIC ",
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||||
"Creature List": {
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||||
"type": "list",
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||||
"value": []
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||||
},
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||||
"Door List": {
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||||
"type": "list",
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||||
"value": []
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||||
},
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||||
"Encounter List": {
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||||
"type": "list",
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||||
"value": [
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
},
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||||
{
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||||
"__struct_id": 7
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||||
}
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||||
]
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||||
},
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||||
"List": {
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||||
"type": "list",
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||||
"value": []
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||||
},
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"Placeable List": {
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"type": "list",
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||||
"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Dust Plume"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Spear / Sword-filled Corpse"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Fly-Clad Plague Victim Corpse"
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||||
}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Corpse - 4 (High treasure script)"
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||||
}
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||||
}
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]
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},
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"SoundList": {
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"type": "list",
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"value": [
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||||
{
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"__struct_id": 6,
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"Comment": {
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"type": "cexostring",
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"value": ""
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||||
},
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||||
"PlayInToolset": {
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"type": "byte",
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"value": 1
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}
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||||
}
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||||
]
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||||
},
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||||
"StoreList": {
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||||
"type": "list",
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||||
"value": []
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||||
},
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||||
"TriggerList": {
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||||
"type": "list",
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||||
"value": [
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||||
{
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||||
"__struct_id": 1,
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||||
"Comment": {
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||||
"type": "cexostring",
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||||
"value": ""
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||||
}
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||||
},
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||||
{
|
||||
"__struct_id": 1,
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||||
"Comment": {
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||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
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||||
"Comment": {
|
||||
"type": "cexostring",
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||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
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||||
},
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||||
"WaypointList": {
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||||
"type": "list",
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||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
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||||
"Comment": {
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||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
169
_module/gic/bagwaysouth.gic.json
Normal file
169
_module/gic/bagwaysouth.gic.json
Normal file
@@ -0,0 +1,169 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Plant Growth - Shrubs"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
235
_module/gic/bearden.gic.json
Normal file
235
_module/gic/bearden.gic.json
Normal file
@@ -0,0 +1,235 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "MineExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Loot Bag - 5 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Loot Bag - 3 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Loot Bag - 2 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Water Drip"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
364
_module/gic/bugbearcave.gic.json
Normal file
364
_module/gic/bugbearcave.gic.json
Normal file
@@ -0,0 +1,364 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stone Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stone Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Archery Target"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - Cauldron"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Garbage"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Keg"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Altar / Shrine - Evil"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Urn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Water Drip"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Magic Sparks - White"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
232
_module/gic/cavernsofchaos.gic.json
Normal file
232
_module/gic/cavernsofchaos.gic.json
Normal file
@@ -0,0 +1,232 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "MineExit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 3"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 6"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 7"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chapter 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
71
_module/gic/countrybumpkinta.gic.json
Normal file
71
_module/gic/countrybumpkinta.gic.json
Normal file
@@ -0,0 +1,71 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 1 Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
134
_module/gic/crossroads.gic.json
Normal file
134
_module/gic/crossroads.gic.json
Normal file
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 1 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 1 Gate"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Signpost - 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 2"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
212
_module/gic/desolateanddespa.gic.json
Normal file
212
_module/gic/desolateanddespa.gic.json
Normal file
@@ -0,0 +1,212 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Breach"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
210
_module/gic/dmscrib.gic.json
Normal file
210
_module/gic/dmscrib.gic.json
Normal file
@@ -0,0 +1,210 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bookshelf script (spawns in books or a mage scroll)."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bookshelf script (spawns in books or a mage scroll)."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Keg"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
247
_module/gic/evendale.gic.json
Normal file
247
_module/gic/evendale.gic.json
Normal file
@@ -0,0 +1,247 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 2 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Metal Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 2 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 2 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 2 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 1 Gate"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flag / Pennant / Banner - 5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chapter 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This waypoint may be used to have a guard stand where it has been placed. \r\n1. Create a guard and either use the existing Tag or fill in a new one. \r\n2. Place this Waypoint with the Tag \"POST_\" + the NPC Tag.\r\n3. Place or make sure that WalkWayPoints() is within the On Spawn script for the NPC and after combat, the NPC shall return to it's \"POST\"."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
346
_module/gic/ey_dpcon_erewood.gic.json
Normal file
346
_module/gic/ey_dpcon_erewood.gic.json
Normal file
@@ -0,0 +1,346 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Bedding Rolls"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Boulder"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Water Drip"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Altar / Shrine - Evil"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Magic Sparks - Purple"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Butterflies"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Mushrooms"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Moss"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Plant Growth - Shrubs"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sphinx Statue"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bench / Pew"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bench / Pew"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Ivy"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Water Drip"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
108
_module/gic/faerieforest.gic.json
Normal file
108
_module/gic/faerieforest.gic.json
Normal file
@@ -0,0 +1,108 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Magic Sparks - Purple"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
76
_module/gic/faeriequeensalco.gic.json
Normal file
76
_module/gic/faeriequeensalco.gic.json
Normal file
@@ -0,0 +1,76 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Shaft of Light - Purple"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
70
_module/gic/forestalcove.gic.json
Normal file
70
_module/gic/forestalcove.gic.json
Normal file
@@ -0,0 +1,70 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "ForestExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
91
_module/gic/fortglarguehq.gic.json
Normal file
91
_module/gic/fortglarguehq.gic.json
Normal file
@@ -0,0 +1,91 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CorridorExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
360
_module/gic/frostedpits.gic.json
Normal file
360
_module/gic/frostedpits.gic.json
Normal file
@@ -0,0 +1,360 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
427
_module/gic/frozentimes.gic.json
Normal file
427
_module/gic/frozentimes.gic.json
Normal file
@@ -0,0 +1,427 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Frost Giant, female"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dragon Skull"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stone patch"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stone patch"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dead Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
511
_module/gic/gehenna.gic.json
Normal file
511
_module/gic/gehenna.gic.json
Normal file
@@ -0,0 +1,511 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Shaft of Light - Red"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
69
_module/gic/gelderroad.gic.json
Normal file
69
_module/gic/gelderroad.gic.json
Normal file
@@ -0,0 +1,69 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
711
_module/gic/goblincave.gic.json
Normal file
711
_module/gic/goblincave.gic.json
Normal file
@@ -0,0 +1,711 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Iron Portcullis"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Torture Equipment"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weapon Rack"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Hangmans Post"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Animal Cage"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - with Spit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Gong"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - Cauldron"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Torture Equipment w/ Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Monster Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
119
_module/gic/greatchieftainsa.gic.json
Normal file
119
_module/gic/greatchieftainsa.gic.json
Normal file
@@ -0,0 +1,119 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
71
_module/gic/grumbelsgenerals.gic.json
Normal file
71
_module/gic/grumbelsgenerals.gic.json
Normal file
@@ -0,0 +1,71 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chapter 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
256
_module/gic/hiddenpath.gic.json
Normal file
256
_module/gic/hiddenpath.gic.json
Normal file
@@ -0,0 +1,256 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
502
_module/gic/hillgiantvalley.gic.json
Normal file
502
_module/gic/hillgiantvalley.gic.json
Normal file
@@ -0,0 +1,502 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - Cauldron"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - with Spit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Garbage"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wagon Wheel"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Keg"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Keg"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Full Wagon"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - with Spit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Monster Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Magic Sparks - Purple"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Ballista - Burning / Broken"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Medium"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BESIE Random Encounter Spawner\r\nBy: Ray Miller\r\nkaynekayne@bigfoot.com\r\n\r\nChance of Encounter = Hit Points / 100\r\nDifficulty = Fortitude \r\nChance From Behind = Reflex \r\nMaximum Encounter Distance = Will\r\nEncounter Table = Tag\r\n\r\nA full table consists of \"re_abcdeghimpu\" "
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
194
_module/gic/lairofthewhitewo.gic.json
Normal file
194
_module/gic/lairofthewhitewo.gic.json
Normal file
@@ -0,0 +1,194 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "MineExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
90
_module/gic/limbo001.gic.json
Normal file
90
_module/gic/limbo001.gic.json
Normal file
@@ -0,0 +1,90 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "A storage for manifestation tokens, which are used to keep track of psionic power use interruption."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 1 (Low treasure script)"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
457
_module/gic/lizardhole.gic.json
Normal file
457
_module/gic/lizardhole.gic.json
Normal file
@@ -0,0 +1,457 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "FenceDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Boulder"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rubble (Nature)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Water Drip"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Statue - Stone"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - with Spit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Water Trough"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Throne - Evil"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
55
_module/gic/maransmausoleum.gic.json
Normal file
55
_module/gic/maransmausoleum.gic.json
Normal file
@@ -0,0 +1,55 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
550
_module/gic/melviksmaddening.gic.json
Normal file
550
_module/gic/melviksmaddening.gic.json
Normal file
@@ -0,0 +1,550 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Lever - 2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
69
_module/gic/milletroad.gic.json
Normal file
69
_module/gic/milletroad.gic.json
Normal file
@@ -0,0 +1,69 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
294
_module/gic/minionsofdeathhq.gic.json
Normal file
294
_module/gic/minionsofdeathhq.gic.json
Normal file
@@ -0,0 +1,294 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Hangmans Post"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Torture Equipment"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stocks"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stocks"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Archery Target"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Archery Target"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Archery Target"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weapon Rack"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Combat Dummy"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Torture Equipment w/ Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor-anchored shackles"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wood Burning Oven"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Couch"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Urn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
47
_module/gic/mordmagman01.gic.json
Normal file
47
_module/gic/mordmagman01.gic.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
47
_module/gic/mordmagman02.gic.json
Normal file
47
_module/gic/mordmagman02.gic.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
47
_module/gic/mordmagman03.gic.json
Normal file
47
_module/gic/mordmagman03.gic.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
47
_module/gic/mordmagman04.gic.json
Normal file
47
_module/gic/mordmagman04.gic.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
47
_module/gic/mordmagman05.gic.json
Normal file
47
_module/gic/mordmagman05.gic.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
47
_module/gic/mordmagman06.gic.json
Normal file
47
_module/gic/mordmagman06.gic.json
Normal file
@@ -0,0 +1,47 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
159
_module/gic/nearthecaverns.gic.json
Normal file
159
_module/gic/nearthecaverns.gic.json
Normal file
@@ -0,0 +1,159 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Monster Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Signpost - 2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
121
_module/gic/orccanyon.gic.json
Normal file
121
_module/gic/orccanyon.gic.json
Normal file
@@ -0,0 +1,121 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
84
_module/gic/outerdimension.gic.json
Normal file
84
_module/gic/outerdimension.gic.json
Normal file
@@ -0,0 +1,84 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
83
_module/gic/powernexus.gic.json
Normal file
83
_module/gic/powernexus.gic.json
Normal file
@@ -0,0 +1,83 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Shaft of Light - Cyan"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
1287
_module/gic/prc_maze_01.gic.json
Normal file
1287
_module/gic/prc_maze_01.gic.json
Normal file
File diff suppressed because it is too large
Load Diff
551
_module/gic/redaxemines.gic.json
Normal file
551
_module/gic/redaxemines.gic.json
Normal file
@@ -0,0 +1,551 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "MineExit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wood Burning Oven"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Cot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Cot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Cot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Cot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Cot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Cot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bed - Cot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire - Cauldron"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weapon Rack"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weapon Rack"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Altar / Shrine - Neutral"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
71
_module/gic/reginaldscommong.gic.json
Normal file
71
_module/gic/reginaldscommong.gic.json
Normal file
@@ -0,0 +1,71 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chapter 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
90
_module/gic/rogdagsmausoleum.gic.json
Normal file
90
_module/gic/rogdagsmausoleum.gic.json
Normal file
@@ -0,0 +1,90 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Egyptian (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
209
_module/gic/ruinedminds001.gic.json
Normal file
209
_module/gic/ruinedminds001.gic.json
Normal file
@@ -0,0 +1,209 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CorridorDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "NOTE: The circle will not be visible until it is changed to play its ACTIVATE animation either by scripting or setting it from the start in the toolset. \r\n\r\n"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
138
_module/gic/shimmersabode.gic.json
Normal file
138
_module/gic/shimmersabode.gic.json
Normal file
@@ -0,0 +1,138 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CorridorExit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 3 (Medium treasure script)"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
103
_module/gic/sodroadeast.gic.json
Normal file
103
_module/gic/sodroadeast.gic.json
Normal file
@@ -0,0 +1,103 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Signpost - 2"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
84
_module/gic/sodroadnearglarg.gic.json
Normal file
84
_module/gic/sodroadnearglarg.gic.json
Normal file
@@ -0,0 +1,84 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
257
_module/gic/sodroadwest.gic.json
Normal file
257
_module/gic/sodroadwest.gic.json
Normal file
@@ -0,0 +1,257 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Boulder"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Fern"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stones"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Fern"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Butterflies"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Spear / Sword-filled Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Catapult - Burning / Broken"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Small"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Medium"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Signpost - 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
67
_module/gic/southfork.gic.json
Normal file
67
_module/gic/southfork.gic.json
Normal file
@@ -0,0 +1,67 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
210
_module/gic/thebrimstonebrew.gic.json
Normal file
210
_module/gic/thebrimstonebrew.gic.json
Normal file
@@ -0,0 +1,210 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Throw Rug"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Monster Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
147
_module/gic/theburgherscella.gic.json
Normal file
147
_module/gic/theburgherscella.gic.json
Normal file
@@ -0,0 +1,147 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
277
_module/gic/theburghershouse.gic.json
Normal file
277
_module/gic/theburghershouse.gic.json
Normal file
@@ -0,0 +1,277 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Barn 2 Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bookshelf script (spawns in books or a mage scroll)."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Couch"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bird Cage"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 1 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Medium"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Corpse - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Medium"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
281
_module/gic/theburialgrounds.gic.json
Normal file
281
_module/gic/theburialgrounds.gic.json
Normal file
@@ -0,0 +1,281 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 1 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 1 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Jeweled Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Iron Portcullis"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sundial"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Urn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Statue - Stone"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Statue - Stone"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Empty Wagon"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Merchants Shingle - 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
78
_module/gic/thecavernclub.gic.json
Normal file
78
_module/gic/thecavernclub.gic.json
Normal file
@@ -0,0 +1,78 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
375
_module/gic/thecryptlevelthr.gic.json
Normal file
375
_module/gic/thecryptlevelthr.gic.json
Normal file
@@ -0,0 +1,375 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Magic Sparks - Orange"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Good (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Shaft of Light - Red"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Shaft of Light - Red"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Shaft of Light - Purple"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
356
_module/gic/thecryptleveltwo.gic.json
Normal file
356
_module/gic/thecryptleveltwo.gic.json
Normal file
@@ -0,0 +1,356 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Evil Stone Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Egyptian (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Egyptian (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Egyptian (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sarcophagus - Egyptian (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Throne - Evil"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Place a the vampire with the tag NW_VAMPIRE and they'll interact; the vampire will move to the nearest coffin with this tag NW_VAMPIRE_SHAD, when killed."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Shaft of Light - Blue"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
274
_module/gic/thedancingskelet.gic.json
Normal file
274
_module/gic/thedancingskelet.gic.json
Normal file
@@ -0,0 +1,274 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Potted Plant"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Urn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chapter 4"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
170
_module/gic/thedrakebonesinn.gic.json
Normal file
170
_module/gic/thedrakebonesinn.gic.json
Normal file
@@ -0,0 +1,170 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 4,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CorridorExit"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CorridorExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chapter 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chapter 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
113
_module/gic/thehollowtree.gic.json
Normal file
113
_module/gic/thehollowtree.gic.json
Normal file
@@ -0,0 +1,113 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CorridorExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Couch"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
148
_module/gic/thehowlingwolf.gic.json
Normal file
148
_module/gic/thehowlingwolf.gic.json
Normal file
@@ -0,0 +1,148 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Stool"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Table"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Couch"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
114
_module/gic/themonastery.gic.json
Normal file
114
_module/gic/themonastery.gic.json
Normal file
@@ -0,0 +1,114 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "WallDoor"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
219
_module/gic/themonastery001.gic.json
Normal file
219
_module/gic/themonastery001.gic.json
Normal file
@@ -0,0 +1,219 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Strong Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bookshelf script (spawns in books or a mage scroll)."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bookshelf script (spawns in books or a mage scroll)."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Bookshelf script (spawns in books or a mage scroll)."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
247
_module/gic/thenoblescrypt.gic.json
Normal file
247
_module/gic/thenoblescrypt.gic.json
Normal file
@@ -0,0 +1,247 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Iron Portcullis 2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Jeweled Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rusted Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 2 (Low treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
285
_module/gic/thequietofthemin.gic.json
Normal file
285
_module/gic/thequietofthemin.gic.json
Normal file
@@ -0,0 +1,285 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Sphinx Statue"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Campfire"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Fallen Timber"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Fern"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Fern"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Grass Tuft"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Ivy"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Mushrooms"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Plant Growth - Shrubs"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Plant Growth - Shrubs"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Snowy Pine Tree"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Tree - Autumn"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Portal"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
211
_module/gic/urlsmasuberitems.gic.json
Normal file
211
_module/gic/urlsmasuberitems.gic.json
Normal file
@@ -0,0 +1,211 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "BridgeDoor"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Gnomish Contraption / Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Pillar - Style 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Pillar - Style 1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Pillar - Style 2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Pillar - Style 2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Brazier"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Candelabra"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Floor Designs - Style 3"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weapon Rack"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weapon Rack"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weapon Rack"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Box / Crate - 4 (High treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Low treasure script."
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chest - 3 (Medium treasure script)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Chair"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
404
_module/gic/willoughby.gic.json
Normal file
404
_module/gic/willoughby.gic.json
Normal file
@@ -0,0 +1,404 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 2 Gate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Wall 1 Gate"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
},
|
||||
{
|
||||
"__struct_id": 7
|
||||
}
|
||||
]
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Small"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Small"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Fly-Clad Plague Victim Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Rubble (Battlefield)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Battering Ram - Burning / Broken"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Ballista - Burning / Broken"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Garbage"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Weathering / Scorch Mark"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Spear / Sword-filled Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Spear / Sword-filled Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Large"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Small"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Flame - Small"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Dust Plume"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Corpse"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Impaling Spear w/ Human Head"
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Freestanding Merchant's Placard - 1"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__struct_id": 6,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
},
|
||||
"PlayInToolset": {
|
||||
"type": "byte",
|
||||
"value": 1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
63
_module/gic/windsweptmountai.gic.json
Normal file
63
_module/gic/windsweptmountai.gic.json
Normal file
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "CaveExit"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 1,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
71
_module/gic/zahlsspecialtysh.gic.json
Normal file
71
_module/gic/zahlsspecialtysh.gic.json
Normal file
@@ -0,0 +1,71 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Metal Door"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Invisible Object"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 11,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": ""
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 5,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
55
_module/gic/zedsmausoleum.gic.json
Normal file
55
_module/gic/zedsmausoleum.gic.json
Normal file
@@ -0,0 +1,55 @@
|
||||
{
|
||||
"__data_type": "GIC ",
|
||||
"Creature List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Door List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 8,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Iron Portcullis"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"Encounter List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"List": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"Placeable List": {
|
||||
"type": "list",
|
||||
"value": [
|
||||
{
|
||||
"__struct_id": 9,
|
||||
"Comment": {
|
||||
"type": "cexostring",
|
||||
"value": "Place a the vampire with the tag NW_VAMPIRE and they'll interact; the vampire will move to the nearest coffin with this tag NW_VAMPIRE_SHAD, when killed."
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"SoundList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"StoreList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"TriggerList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
},
|
||||
"WaypointList": {
|
||||
"type": "list",
|
||||
"value": []
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user