Amphidian
Added Amphidian genotype 2da & related feat entries in feat.2da & tlk
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1120 TRUE_MUTANT 16777559 16777560 ife_spelpen **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_TRUE_MUTANT 5 **** **** **** **** **** 0 0
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1121 GENETIC_INSTABILITY 16777561 16777562 ife_spelpen **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_GENETIC_INSTABILITY 5 **** **** **** **** **** 0 0
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1122 SPONT_MUTATION 16777563 16777564 ife_spelpen **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SPONT_MUTATION 5 **** **** **** **** **** 0 0
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1123 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
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1124 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
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1123 ENGINEERED 16777565 16777566 ife_spelpen **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ENGINEERED 5 **** **** **** **** **** 0 0
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1124 NATURAL_SWIMMER 16777567 16777568 ife_spelpen **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_NATURAL_SWIMMER 5 **** **** **** **** **** 0 0
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1125 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
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1126 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
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1127 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
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2DAs/race_feat_amphid.2da
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2DAs/race_feat_amphid.2da
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2DA V2.0
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FeatLabel FeatIndex
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0 Water_Breathing 4793
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1 GENETIC_INSTABILITY 1121
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2 ENGINEERED 1123
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3 SkillAff_Jump_4 4763
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@ -4,11 +4,11 @@ Amphidian Ability Adjustments: None
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Special Abilities:
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- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Lore (Decipher Script) checks.
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- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Decipher Script checks.
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- Medium: As Medium creatures, amphidians have no special bonuses or penalties due to their size.
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- Amphidians base land speed is 30 feet.
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- Amphibian: Amphidians can breathe air & underwater.
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- Water Breathing: Amphidians can breathe air & underwater.
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- Natural Swimmers: Amphidians recieve a +10 to Swim checks.
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- Natural Leapers: Amphidians recieve a +3 to Jump checks.
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- Skill Affinity (Jump): Amphidians recieve a +4 to Jump checks.
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- Mutations: Engineered characters begin with 2 minor positive mutations, 1 major positive mutation and 1 minor negative mutation. Choose the positive mutations, and then roll for the negative one.
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- Genetic Instability: Mutants of all sorts suffer from genetic instability. All mutant characters suffer a –2 penalty on all saves against developing new mutations (such as when exposed to environmental mutagens. This penalty increases by –1 for every two character levels (for example, a 2nd-level mutant suffers a –3 to her save against mutation).
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NOTES/Engineered.txt
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NOTES/Engineered.txt
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You are one of the "Engineered" a sentient, genetically uplifted animal or a species that may or may not have been driven to extinction in the centuries after the Final Wars. The Engineered are some of the most common mutants on Gamma Terra, and the most likely to breed true and create communities of their own. Final Wars era scientists designed these “moreaus” primarily as living weapons and hyper-specialized workers and soldiers, though some breeds were made for entertainment, pleasure and experimentation.
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All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Decipher Script checks.
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