Mutation work
Mutation work. Organizing notes.
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_notes/skills/Craft (Pharmaceuticals).txt
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_notes/skills/Craft (Pharmaceuticals).txt
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Craft (Pharmaceuticals)
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Ability: Intelligence.
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Requires Training: Yes.
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Craft (Pharmaceuticals) allows a character to produce all manner of medicinal & biotech drugs. Given the proper materials, time and equipment, a character with this skill can create mutagens, mutation inhibitors, genetically engineered pathogens and even entirely new forms of life.
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NOTE: This skill supplants & functions as Craft (Alchemy)
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