Arach & Aviad
Added the arach & aviad genotype 2DAs & TLK info.
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@@ -8,7 +8,7 @@ Special Abilities:
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- Medium: As Medium creatures, arachs have no special bonuses or penalties due to their size.
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- Arach base land speed is 40 feet.
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- Natural Climber: Arachs recieve a +10 to Climb checks.
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- Natural Leapers: Arachs recieve a +3 to Jump checks.
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- Skill Affinity (Jump): Arachs recieve a +4 to Jump checks.
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- Exoskeleton: An arachs exoskeleton grants a +2 Natural Armor Bonus.
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- Mutations: Engineered characters begin with 2 minor positive mutations, 1 major positive mutation and 1 minor negative mutation. Choose the positive mutations, and then roll for the negative one.
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- Genetic Instability: Mutants of all sorts suffer from genetic instability. All mutant characters suffer a –2 penalty on all saves against developing new mutations (such as when exposed to environmental mutagens. This penalty increases by –1 for every two character levels (for example, a 2nd-level mutant suffers a –3 to her save against mutation).
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