Added Reptoid & Ursin
Added TLK & 2DA entries for the reptoid & ursin genotypes.
This commit is contained in:
parent
04e089e460
commit
ac2874f0f2
@ -1133,8 +1133,8 @@
|
||||
1129 SA_TUMBLE_4 16777577 16777578 ife_X1SFTum **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SA_TUMBLE_4 5 **** **** **** **** **** 0 0
|
||||
1130 SA_BALANCE_4 16777579 16777580 ife_dodgeroll **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SA_BALANCE_4 5 **** **** **** **** **** 0 0
|
||||
1131 PIGHEADED 16777581 16777582 ife_spelpen **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_PIGHEADED 5 **** **** **** **** **** 0 0
|
||||
1132 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
1133 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
1132 NIMBLE_REFLEXES 16777583 16777584 ife_unreflex **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_NIMBLE_REFLEXES 5 **** **** **** **** **** 0 0
|
||||
1133 TENACIOUS 16777585 16777586 is_Endurce **** **** **** **** **** **** **** **** **** **** 0 0 1 10 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_TENACIOUS 5 **** **** **** **** **** 0 0
|
||||
1134 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
1135 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
1136 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
|
8
2DAs/race_feat_reptoi.2da
Normal file
8
2DAs/race_feat_reptoi.2da
Normal file
@ -0,0 +1,8 @@
|
||||
2DA V2.0
|
||||
|
||||
FeatLabel FeatIndex
|
||||
0 GENETIC_INSTABILITY 1121
|
||||
1 ENGINEERED 1123
|
||||
2 Natural_Armor_2 4761
|
||||
3 WeapProfCreature 289
|
||||
4 FEAT_SA_TUMBLE 4535
|
7
2DAs/race_feat_ursin.2da
Normal file
7
2DAs/race_feat_ursin.2da
Normal file
@ -0,0 +1,7 @@
|
||||
2DA V2.0
|
||||
|
||||
FeatLabel FeatIndex
|
||||
0 GENETIC_INSTABILITY 1121
|
||||
1 ENGINEERED 1123
|
||||
2 TENACIOUS 1133
|
||||
3 WeapProfCreature 289
|
@ -41,7 +41,7 @@
|
||||
37 Engineered_Porcin EP 16777326 16777327 16777328 16777329 16777330 5 0 0 0 0 0 2 30 **** RACE_FEAT_PORCIN 16777331 1 RACIAL_TYPE_PORCIN 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
38 Engineered_Primax EX 16777332 16777333 16777334 16777335 16777336 6 0 2 0 0 0 0 30 **** RACE_FEAT_PRIMAX 16777337 1 RACIAL_TYPE_PRIMAX 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
39 Engineered_Sectoid ES 16777338 16777339 16777340 16777341 16777342 360 0 0 0 -2 0 0 30 **** RACE_FEAT_SECTOI 16777343 1 RACIAL_TYPE_SECTOID 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
40 Engineered_Reptiod EE 16777344 16777345 16777346 16777347 16777348 170 0 0 0 0 0 0 30 **** RACE_FEAT_RODET 16777349 1 RACIAL_TYPE_RODET 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
40 Engineered_Reptiod EE 16777344 16777345 16777346 16777347 16777348 130 0 0 0 0 0 0 30 **** RACE_FEAT_REPTOI 16777349 1 RACIAL_TYPE_REPTIOD 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
41 Engineered_Rodet EO 16777350 16777351 16777352 16777353 16777354 170 0 0 0 0 0 0 30 **** RACE_FEAT_RODET 16777355 1 RACIAL_TYPE_RODET 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
42 Engineered_Rumin ER 16777356 16777357 16777358 16777359 16777360 120 0 0 0 0 0 0 30 **** RACE_FEAT_RUMIN 16777361 1 RACIAL_TYPE_RUMIN 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
43 Engineered_Ursin EU 16777362 16777363 16777364 16777365 16777366 294 0 0 0 0 0 0 30 **** RACE_FEAT_URSIN 16777367 1 RACIAL_TYPE_URSIN 15 4 1 **** **** **** **** 4 30 3 1 INT
|
||||
|
@ -7,7 +7,7 @@ Special Abilities:
|
||||
- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Lore (Decipher Script) checks.
|
||||
- Medium: As Medium creatures, primax have no special bonuses or penalties due to their size.
|
||||
- Primax base land speed is 30 feet.
|
||||
- Natural Climber - Primax receive a +5 to Climb checks.
|
||||
- Skill Affinity (Climb): Primax are proficient climbers.
|
||||
- Natural Weapon: Primax can make an natural bite attack for 1d4 damage.
|
||||
- Mutations: Engineered characters begin with 2 minor positive mutations, 1 major positive mutation and 1 minor negative mutation. Choose the positive mutations, and then roll for the negative one.
|
||||
- Genetic Instability: Mutants of all sorts suffer from genetic instability. All mutant characters suffer a –2 penalty on all saves against developing new mutations (such as when exposed to environmental mutagens. This penalty increases by –1 for every two character levels (for example, a 2nd-level mutant suffers a –3 to her save against mutation).
|
@ -4,9 +4,10 @@ Reptoid Ability Adjustments: None
|
||||
|
||||
Special Abilities:
|
||||
|
||||
- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Lore (Decipher Script) checks.
|
||||
- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Decipher Script checks.
|
||||
- Medium: As Medium creatures, reptoids have no special bonuses or penalties due to their size.
|
||||
- Reptoid base land speed is 30 feet.
|
||||
- Skill Affinity (Tumble): Reptoids are highly aware of their surroundings.
|
||||
- Natural Weapon: Reptoids can make an natural bite attack for 1d4 damage.
|
||||
- Scaly Hide: Reptiods have scaly skin that grant them a +2 Natural Armor.
|
||||
- Mutations: Engineered characters begin with 2 minor positive mutations, 1 major positive mutation and 1 minor negative mutation. Choose the positive mutations, and then roll for the negative one.
|
||||
|
@ -4,11 +4,11 @@ Ursin Ability Adjustments: None
|
||||
|
||||
Special Abilities:
|
||||
|
||||
- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Lore (Decipher Script) checks.
|
||||
- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Decipher Script checks.
|
||||
- Medium: As Medium creatures, ursins have no special bonuses or penalties due to their size.
|
||||
- Ursin base land speed is 30 feet.
|
||||
- Natural Climber: Ursins receive a +3 bonus to Climb checks.
|
||||
- Skill Affinity (Climb): Ursins are adept climbers.
|
||||
- Natural Weapons: Ursins can make two natural claw attacks for 1d4 damage.
|
||||
- Naturally Tough: Ursins recieve a +2 Bonus to Fortitude saves.
|
||||
- Tenacious: Ursins recieve a +2 Bonus to Fortitude saves.
|
||||
- Mutations: Engineered characters begin with 2 minor positive mutations, 1 major positive mutation and 1 minor negative mutation. Choose the positive mutations, and then roll for the negative one.
|
||||
- Genetic Instability: Mutants of all sorts suffer from genetic instability. All mutant characters suffer a –2 penalty on all saves against developing new mutations (such as when exposed to environmental mutagens. This penalty increases by –1 for every two character levels (for example, a 2nd-level mutant suffers a –3 to her save against mutation).
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user