Added Reptoid & Ursin
Added TLK & 2DA entries for the reptoid & ursin genotypes.
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@@ -7,7 +7,7 @@ Special Abilities:
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- Engineered: All Engineered receive a +2 to Hide & Move Silently checks & a -2 to Lore (Decipher Script) checks.
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- Medium: As Medium creatures, primax have no special bonuses or penalties due to their size.
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- Primax base land speed is 30 feet.
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- Natural Climber - Primax receive a +5 to Climb checks.
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- Skill Affinity (Climb): Primax are proficient climbers.
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- Natural Weapon: Primax can make an natural bite attack for 1d4 damage.
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- Mutations: Engineered characters begin with 2 minor positive mutations, 1 major positive mutation and 1 minor negative mutation. Choose the positive mutations, and then roll for the negative one.
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- Genetic Instability: Mutants of all sorts suffer from genetic instability. All mutant characters suffer a –2 penalty on all saves against developing new mutations (such as when exposed to environmental mutagens. This penalty increases by –1 for every two character levels (for example, a 2nd-level mutant suffers a –3 to her save against mutation).
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