54 lines
1.8 KiB
Plaintext
54 lines
1.8 KiB
Plaintext
//::///////////////////////////////////////////////////////////////////////////
|
|
//:: Name Probability Shift template test script
|
|
//:: FileName mut_t_probshift.nss
|
|
//:: Copyright (c) 2022 NWNDS
|
|
//::///////////////////////////////////////////////////////////////////////////
|
|
/*
|
|
Probability Shift (Mental)
|
|
The mutant is able to adjust the laws of probability. The mutant gains a pool of 5 points + 1 per MPS modifier that can be used to add
|
|
to any ability or skill checks, saving throw, or attack roll that he makes each day. The power is activated as a swift action, and must be
|
|
declared before the die roll is made. He cannot add more than 2 points to any roll.
|
|
|
|
Swift action to add +2 to all rolls for 3 + WIS Bonus rounds, 1 + WIS Bonus uses / day
|
|
|
|
|
|
*/
|
|
//:://////////////////////////////////////////////////////////////////////////
|
|
//:: Created By: Jaysyn
|
|
//:: Created On: 22/03/22
|
|
//:://////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#include "prc_alterations"
|
|
#include "prc_inc_template"
|
|
#include "prc_racial_const"
|
|
|
|
void main()
|
|
{
|
|
object oPC = OBJECT_SELF;
|
|
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
|
|
|
|
//:: Any living genotype except oozes, cyborgs & shapechangers
|
|
int nRace = MyPRCGetRacialType(oPC);
|
|
|
|
if(nRace == RACIAL_TYPE_CONSTRUCT
|
|
|| nRace == RACIAL_TYPE_SMLBOT
|
|
|| nRace == RACIAL_TYPE_MEDBOT
|
|
|| nRace == RACIAL_TYPE_LRGBOT
|
|
|| nRace == RACIAL_TYPE_DROID
|
|
|| nRace == RACIAL_TYPE_OOZE
|
|
|| nRace == RACIAL_TYPE_SHAPECHANGER
|
|
|| nRace == RACIAL_TYPE_CYBORG
|
|
|| nRace == RACIAL_TYPE_ELEMENTAL
|
|
|| nRace == RACIAL_TYPE_UNDEAD)
|
|
{
|
|
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
|
|
}
|
|
|
|
//:: Can't get this mutation twice.
|
|
if(GetHasTemplate(MUT_PROBABILITY_SHIFT, oPC))
|
|
{
|
|
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
|
|
}
|
|
|
|
} |