GammaAge/mdrn22_tile/dgt04.set
Jaysyn904 0e0f1a8444 d20 Modern Tilesets
Added d20 Modern Tilesets
2021-07-14 08:39:19 -04:00

13151 lines
171 KiB
Plaintext

; NEVERWINTER NIGHTS TILESET FILE
; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING
[GENERAL]
Name=DGT04
Type=SET
Version=V1.0
Interior=0
HasHeightTransition=1
EnvMap=ttr01__ref01
Transition=15
DisplayName=-1
UnlocalizedName=D20 Modern Exterior
Border=Concrete
Default=Concrete
Floor=Concrete
[TERRAIN TYPES]
Count=22
[TERRAIN0]
Name=Concrete
[TERRAIN1]
Name=Water
StrRef=5631
[TERRAIN2]
Name=Cliff
StrRef=63639
[TERRAIN3]
Name=Aqueduct
[TERRAIN4]
Name=Green_Bridge
[TERRAIN5]
Name=Apartments
[TERRAIN6]
Name=Highrise_01
[TERRAIN7]
Name=Highrise_02
[TERRAIN8]
Name=Slums1
[TERRAIN9]
Name=Slums2
[TERRAIN10]
Name=Slums3
[TERRAIN11]
Name=Highrise_03
[TERRAIN12]
Name=Police_Station
[TERRAIN13]
Name=Hospital
[TERRAIN14]
Name=Lab
[TERRAIN15]
Name=Highrise_04
[TERRAIN16]
Name=Freeway
[TERRAIN17]
Name=Highrise_05
[TERRAIN18]
Name=Highrise_06
[TERRAIN19]
Name=Highrise_07
[TERRAIN20]
Name=Warehouse_01
[TERRAIN21]
Name=Warehouse_02
[CROSSER TYPES]
Count=14
[CROSSER0]
Name=Wood_Fence
[CROSSER1]
Name=Chain_Fence
[CROSSER2]
Name=Wall01
[CROSSER3]
Name=Alley_01
[CROSSER4]
Name=Alley_02
[CROSSER5]
Name=Alley_03
[CROSSER6]
Name=Street
[CROSSER7]
Name=Wall02
[CROSSER8]
Name=Street_Edge_L
[CROSSER9]
Name=Street_Edge_R
[CROSSER10]
Name=Chain_Fence2
[CROSSER11]
Name=Passageway
[CROSSER12]
Name=Railing
[CROSSER13]
Name=Docks
[PRIMARY RULES]
Count=4
[PRIMARY RULE0]
Placed=Concrete
PlacedHeight=0
Adjacent=Concrete
AdjacentHeight=0
Changed=Concrete
ChangedHeight=0
[PRIMARY RULE1]
Placed=Concrete
PlacedHeight=0
Adjacent=Water
AdjacentHeight=0
Changed=Water
ChangedHeight=0
[PRIMARY RULE2]
Placed=Water
PlacedHeight=0
Adjacent=Water
AdjacentHeight=0
Changed=Water
ChangedHeight=0
[PRIMARY RULE3]
Placed=Water
PlacedHeight=0
Adjacent=Concrete
AdjacentHeight=0
Changed=Concrete
ChangedHeight=0
[SECONDARY RULES]
Count=0
[TILES]
Count=429
[TILE0]
Model=dgt04_c01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_c01_01
[TILE1]
Model=dgt04_a01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=1
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_a01_01
[TILE2]
Model=dgt04_a02_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_a02_01
[TILE3]
Model=dgt04_a03_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=1
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=O
Orientation=0
ImageMap2D=midg04_a03_01
[TILE4]
Model=dgt04_a04_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=1
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=270
ImageMap2D=midg04_a04_01
[TILE5]
Model=dgt04_w01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_w01_01
[TILE6]
Model=dgt04_w02_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_w02_01
[TILE7]
Model=dgt04_w02_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=90
ImageMap2D=midg04_w02_02
[TILE8]
Model=dgt04_w03_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=O
Orientation=90
ImageMap2D=midg04_w03_01
[TILE9]
Model=dgt04_w04_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_w04_01
[TILE10]
Model=dgt04_w05_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_w05_01
[TILE11]
Model=dgt04_w05_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_w05_01
[TILE12]
Model=dgt04_l01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Wood_Fence
Left=Wood_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_l01_01
[TILE13]
Model=dgt04_l02_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wood_Fence
Right=
Bottom=Wood_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_l02_01
[TILE14]
Model=dgt04_l03_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wood_Fence
Right=
Bottom=Wood_Fence
Left=Wood_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg04_l03_01
[TILE15]
Model=dgt04_l04_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wood_Fence
Right=Wood_Fence
Bottom=Wood_Fence
Left=Wood_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=midg04_l04_01
[TILE16]
Model=dgt04_l05_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wood_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=midg04_l05_01
[TILE17]
Model=dgt04_l06_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Chain_Fence
Left=Chain_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_l06_01
[TILE18]
Model=dgt04_l07_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence
Right=
Bottom=Chain_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_l07_01
[TILE19]
Model=dgt04_l08_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence
Right=
Bottom=Chain_Fence
Left=Chain_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg04_l08_01
[TILE20]
Model=dgt04_l09_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence
Right=Chain_Fence
Bottom=Chain_Fence
Left=Chain_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=midg04_l09_01
[TILE21]
Model=dgt04_l10_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_l10_01
[TILE22]
Model=dgt04_l11_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=Chain_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg04_l11_01
[TILE23]
Model=dgt04_l12_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=Chain_Fence
Bottom=
Left=Chain_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=90
ImageMap2D=midg04_l12_01
[TILE24]
Model=dgt04_h02_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Green_Bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_h02_01
[TILE25]
Model=dgt04_h04_01
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_h04_01
[TILE26]
Model=dgt04_h04_02
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_h04_02
[TILE27]
Model=dgt04_h04_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=midg04_h04_03
[TILE28]
Model=dgt04_h03_02
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=180
ImageMap2D=midg04_h03_02
[TILE29]
Model=dgt04_h03_01
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_h03_01
[TILE30]
Model=rdt01_e24_01
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=mird04_e24_01
[TILE31]
Model=rdt01_e22_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=mird04_e22_01
[TILE32]
Model=rdt01_e22_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=mird04_e22_02
[TILE32DOOR0]
Type=0
X=0.83
Y=0.0
Z=1.2
Orientation=270.0
[TILE33]
Model=rdt01_e28_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=O
Orientation=90
ImageMap2D=mird04_e28_01
[TILE34]
Model=rdt01_e25_01
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=270
ImageMap2D=mird04_e25_01
[TILE35]
Model=rdt01_e26_01
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mird04_e26_01
[TILE36]
Model=rdt01_e26_02
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mird04_e26_02
[TILE36DOOR0]
Type=0
X=0.0
Y=-0.87
Z=13.20
Orientation=0.0
[TILE37]
Model=rdt01_e22_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=e
Orientation=0
ImageMap2D=mird04_e22_03
[TILE37DOOR0]
Type=0
X=2.0
Y=-4.0
Z=-4.0
Orientation=0.0
[TILE38]
Model=rdt01_e20_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Wall01
Left=Wall01
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=mird01_e20_01
[TILE39]
Model=rdt01_e19_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall01
Right=
Bottom=Wall01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=mird01_e19_01
[TILE40]
Model=rdt01_e18_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall01
Right=
Bottom=Wall01
Left=Wall01
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=mird01_e18_01
[TILE41]
Model=rdt01_e17_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall01
Right=Wall01
Bottom=Wall01
Left=Wall01
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=mird01_e17_01
[TILE42]
Model=rdt01_e21_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall01
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=mird01_e19_01
[TILE43]
Model=rdt01_e21_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall01
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=mird01_e21_02
[TILE44]
Model=dgt04_l13_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_l13_01
[TILE45]
Model=dgt04_l14_01
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=midg04_l14_01
[TILE46]
Model=dgt04_l14_02
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=midg04_l14_02
[TILE47]
Model=dgt04_l15_01
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Aqueduct
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_l15_01
[TILE48]
Model=dgt04_l16_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Aqueduct
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Aqueduct
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=midg04_l16_01
[TILE49]
Model=dgt04_l17_01
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Aqueduct
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Aqueduct
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=midg04_l17_01
[TILE50]
Model=dgt04_a05_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_a05_01
[TILE51]
Model=dgt04_d06_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d06_01
[TILE52]
Model=dgt04_d06_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d06_02
[TILE53]
Model=dgt04_d06_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d06_03
[TILE54]
Model=dgt04_d06_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d06_04
[TILE55]
Model=dgt04_d07_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d06_01
[TILE56]
Model=dgt04_d07_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d07_02
[TILE57]
Model=dgt04_d07_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d06_03
[TILE58]
Model=dgt04_d07_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d07_04
[TILE59]
Model=dgt04_d08_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d08_01
[TILE60]
Model=dgt04_d08_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d08_02
[TILE61]
Model=dgt04_d08_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d06_03
[TILE62]
Model=dgt04_d08_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d07_04
[TILE63]
Model=dgt04_d09_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d09_01
[TILE64]
Model=dgt04_d09_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d09_02
[TILE65]
Model=dgt04_d10_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d10_01
[TILE66]
Model=dgt04_d10_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d09_02
[TILE67]
Model=dgt04_d11_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d11_01
[TILE68]
Model=dgt04_d11_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d09_02
[TILE69]
Model=dgt04_d11_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d10_01
[TILE70]
Model=dgt04_d11_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d09_02
[TILE71]
Model=dgt04_c06_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_c06_01
[TILE72]
Model=dgt04_c06_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_c06_01
[TILE73]
Model=dgt04_c06_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_c06_01
[TILE74]
Model=dgt04_c06_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
ImageMap2D=midg04_c06_04
[TILE75]
Model=dgt04_d12_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=midg04_d12_01
[TILE76]
Model=dgt04_d13_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=midg04_d13_01
[TILE77]
Model=dgt04_d14_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d14_01
[TILE78]
Model=dgt04_d14_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d14_02
[TILE79]
Model=dgt04_d15_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d15_01
[TILE80]
Model=dgt04_e01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e01_01
[TILE81]
Model=dgt04_e02_01
WalkMesh=msb01
TopLeft=Highrise_01
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_e02_01
[TILE82]
Model=dgt04_e03_01
WalkMesh=msb01
TopLeft=Highrise_01
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=270
ImageMap2D=midg04_e03_01
[TILE83]
Model=dgt04_e04_01
WalkMesh=msb01
TopLeft=Highrise_01
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Highrise_01
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e04_01
[TILE84]
Model=dgt04_e01_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e01_01
[TILE85]
Model=dgt04_e01_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e01_01
[TILE86]
Model=dgt04_e01_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e01_01
[TILE87]
Model=dgt04_e01_05
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e01_05
[TILE87DOOR0]
Type=0
X=-2.2
Y=3.0
Z=0.20
Orientation=-90.0
[TILE87DOOR1]
Type=0
X=-2.2
Y=1.0
Z=0.20
Orientation=-90.0
[TILE87DOOR2]
Type=0
X=-2.2
Y=-1.0
Z=0.20
Orientation=-90.0
[TILE87DOOR3]
Type=0
X=-2.2
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE88]
Model=dgt04_e05_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_e05_01
[TILE88DOOR0]
Type=0
X=0.85
Y=0.0
Z=1.40
Orientation=-90.0
[TILE89]
Model=dgt04_e08_01
WalkMesh=msb01
TopLeft=Highrise_02
TopLeftHeight=0
TopRight=Highrise_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=midg04_e08_01
[TILE90]
Model=dgt04_e06_01
WalkMesh=msb01
TopLeft=Highrise_02
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e06_01
[TILE91]
Model=dgt04_e07_01
WalkMesh=msb01
TopLeft=Highrise_02
TopLeftHeight=0
TopRight=Highrise_02
TopRightHeight=0
BottomLeft=Highrise_02
BottomLeftHeight=0
BottomRight=Highrise_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e07_01
[TILE92]
Model=dgt04_e09_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_01
[TILE92DOOR0]
Type=0
X=-3.93
Y=0.0
Z=0.20
Orientation=-90.0
[TILE93]
Model=dgt04_e09_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_02
[TILE94]
Model=dgt04_e09_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_02
[TILE95]
Model=dgt04_e09_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_02
[TILE96]
Model=dgt04_e09_05
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_05
[TILE96DOOR0]
Type=0
X=-4.9
Y=0.0
Z=0.20
Orientation=-90.0
[TILE97]
Model=dgt04_e09_06
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_06
[TILE97DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE98]
Model=dgt04_e10_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e10_01
[TILE99]
Model=dgt04_e10_02
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e10_02
[TILE100]
Model=dgt04_e10_03
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e10_03
[TILE101]
Model=dgt04_e11_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_01
[TILE102]
Model=dgt04_e11_02
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_02
[TILE102DOOR0]
Type=0
X=3.0
Y=-4.9
Z=0.20
Orientation=0.0
[TILE103]
Model=dgt04_e12_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_01
[TILE104]
Model=dgt04_e12_02
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_02
[TILE105]
Model=dgt04_e12_03
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_03
[TILE106]
Model=dgt04_e12_04
WalkMesh=msb01
TopLeft=Slums
TopLeftHeight=0
TopRight=Slums
TopRightHeight=0
BottomLeft=Slums
BottomLeftHeight=0
BottomRight=Slums
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_04
[TILE107]
Model=dgt04_e09_07
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_02
[TILE108]
Model=dgt04_e09_08
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_08
[TILE109]
Model=dgt04_e09_09
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_02
[TILE110]
Model=dgt04_e09_10
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_08
[TILE111]
Model=dgt04_e09_11
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_08
[TILE112]
Model=dgt04_e09_12
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_08
[TILE113]
Model=dgt04_e09_13
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_13
[TILE113DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE114]
Model=dgt04_e09_14
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_08
[TILE115]
Model=dgt04_e09_15
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_15
[TILE115DOOR0]
Type=0
X=-4.9
Y=0.0
Z=0.20
Orientation=-90.0
[TILE116]
Model=dgt04_e09_16
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_08
[TILE117]
Model=dgt04_e09_17
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=U
Orientation=0
ImageMap2D=midg04_e09_17
[TILE117DOOR0]
Type=0
X=-4.9
Y=0.0
Z=0.20
Orientation=-90.0
[TILE118]
Model=dgt04_e09_18
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_18
[TILE119]
Model=dgt04_e09_19
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE119DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE120]
Model=dgt04_e09_20
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_18
[TILE121]
Model=dgt04_e09_21
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_18
[TILE122]
Model=dgt04_e09_22
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_22
[TILE122DOOR0]
Type=0
X=-4.9
Y=0.0
Z=0.20
Orientation=-90.0
[TILE123]
Model=dgt04_e09_23
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_18
[TILE124]
Model=dgt04_e09_24
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_18
[TILE125]
Model=dgt04_e09_25
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE125DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE126]
Model=dgt04_e09_26
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_13
[TILE126DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE127]
Model=dgt04_e09_27
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE127DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE128]
Model=dgt04_e09_28
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_e09_06
[TILE128DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE129]
Model=dgt04_e09_29
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_18
[TILE130]
Model=dgt04_e09_30
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_18
[TILE131]
Model=dgt04_i01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=Alley_01
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=midg04_i01_01
[TILE132]
Model=dgt04_i02_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=midg04_i02_01
[TILE132DOOR0]
Type=0
X=2.00
Y=3.00
Z=0.20
Orientation=90.0
[TILE133]
Model=dgt04_i03_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_i03_01
[TILE134]
Model=dgt04_i03_02
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_i03_02
[TILE135]
Model=dgt04_i03_03
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_i03_03
[TILE135DOOR0]
Type=0
X=-4.1
Y=0.0
Z=0.20
Orientation=-90.0
[TILE136]
Model=dgt04_i04_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=Alley_01
Bottom=Alley_01
Left=Alley_01
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_i04_01
[TILE137]
Model=dgt04_i05_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=Alley_01
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_i05_01
[TILE138]
Model=dgt04_i06_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=Alley_01
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=midg04_i06_01
[TILE139]
Model=dgt04_e11_05
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=180
ImageMap2D=midg04_e11_02
[TILE139DOOR0]
Type=0
X=3.0
Y=-4.9
Z=0.20
Orientation=0.0
[TILE140]
Model=dgt04_e11_03
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_03
[TILE140DOOR0]
Type=0
X=3.0
Y=-4.9
Z=0.20
Orientation=0.0
[TILE141]
Model=dgt04_e11_04
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_04
[TILE141DOOR0]
Type=0
X=3.0
Y=-4.9
Z=0.20
Orientation=0.0
[TILE142]
Model=dgt04_e11_06
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e11_06
[TILE142DOOR0]
Type=0
X=3.0
Y=4.15
Z=0.20
Orientation=0.0
[TILE142DOOR1]
Type=0
X=0.0
Y=3.85
Z=30.00
Orientation=-180.0
[TILE143]
Model=dgt04_e09_31
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE143DOOR0]
Type=0
X=-4.65
Y=-3.5
Z=0.20
Orientation=-90.0
[TILE144]
Model=dgt04_e09_32
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE144DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE145]
Model=dgt04_e09_33
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_33
[TILE146]
Model=dgt04_e09_34
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE146DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE147]
Model=dgt04_e09_35
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE147DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE148]
Model=dgt04_e09_36
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_19
[TILE148DOOR0]
Type=0
X=-4.9
Y=-3.0
Z=0.20
Orientation=-90.0
[TILE149]
Model=dgt04_h20_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_03
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_03
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_h20_01
[TILE150]
Model=dgt04_h21_01
WalkMesh=msb01
TopLeft=Highrise_03
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=270
ImageMap2D=midg04_h21_01
[TILE151]
Model=dgt04_h22_01
WalkMesh=msb01
TopLeft=Highrise_03
TopLeftHeight=0
TopRight=Highrise_03
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_03
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_h22_01
[TILE152]
Model=dgt04_h23_01
WalkMesh=msb01
TopLeft=Highrise_03
TopLeftHeight=0
TopRight=Highrise_03
TopRightHeight=0
BottomLeft=Highrise_03
BottomLeftHeight=0
BottomRight=Highrise_03
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_h23_01
[TILE153]
Model=dgt04_e09_37
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=U
Orientation=0
ImageMap2D=midg04_e09_22
[TILE153DOOR0]
Type=0
X=-4.86
Y=0.0
Z=0.0
Orientation=-90.0
[TILE154]
Model=dgt04_i01_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=Alley_02
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=midg04_i01_02
[TILE155]
Model=dgt04_i02_02
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=midg04_i02_02
[TILE155DOOR0]
Type=0
X=2.00
Y=3.00
Z=0.20
Orientation=90.0
[TILE156]
Model=dgt04_i03_04
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_i03_04
[TILE157]
Model=dgt04_i03_06
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_i03_06
[TILE158]
Model=dgt04_i03_08
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_i03_08
[TILE158DOOR0]
Type=0
X=-4.1
Y=0.0
Z=0.20
Orientation=-90.0
[TILE159]
Model=dgt04_i04_02
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=Alley_02
Bottom=Alley_02
Left=Alley_02
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_i04_02
[TILE160]
Model=dgt04_i05_02
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=Alley_02
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_i05_02
[TILE160DOOR0]
Type=0
X=2.00
Y=1.80
Z=0.20
Orientation=-38.5
[TILE161]
Model=dgt04_i06_02
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=Alley_02
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=90
ImageMap2D=midg04_i06_02
[TILE162]
Model=dgt04_i01_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=Alley_03
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=midg04_i01_03
[TILE163]
Model=dgt04_i02_03
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=midg04_i02_03
[TILE163DOOR0]
Type=0
X=2.00
Y=3.00
Z=0.20
Orientation=90.0
[TILE164]
Model=dgt04_i03_05
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_i03_05
[TILE165]
Model=dgt04_i03_07
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_i03_07
[TILE166]
Model=dgt04_i03_09
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_i03_09
[TILE166DOOR0]
Type=0
X=-4.1
Y=0.0
Z=0.20
Orientation=-90.0
[TILE167]
Model=dgt04_i04_03
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=Alley_03
Bottom=Alley_03
Left=Alley_03
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_i04_03
[TILE168]
Model=dgt04_i05_03
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=Alley_03
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_i05_03
[TILE168DOOR0]
Type=0
X=2.00
Y=1.80
Z=0.20
Orientation=-38.5
[TILE169]
Model=dgt04_i06_03
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=Alley_03
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=midg04_i06_03
[TILE170]
Model=dgt04_e09_38
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Police_Station
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Police_Station
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=3
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e09_38
[TILE170DOOR0]
Type=0
X=-2.92
Y=3.5
Z=1.0
Orientation=-90.0
[TILE170DOOR1]
Type=0
X=-2.92
Y=1.5
Z=1.0
Orientation=-90.0
[TILE170DOOR2]
Type=0
X=-2.84
Y=2.5
Z=1.0
Orientation=-90.0
[TILE171]
Model=dgt04_e09_39
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Police_Station
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Police_Station
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=midg04_e09_39
[TILE172]
Model=dgt04_e09_40
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Police_Station
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Police_Station
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e09_40
[TILE173]
Model=dgt04_e12_04
WalkMesh=msb01
TopLeft=Police_Station
TopLeftHeight=0
TopRight=Police_Station
TopRightHeight=0
BottomLeft=Police_Station
BottomLeftHeight=0
BottomRight=Police_Station
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_04
[TILE174]
Model=dgt04_e10_04
WalkMesh=msb01
TopLeft=Police_Station
TopLeftHeight=0
TopRight=Police_Station
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Police_Station
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_e10_04
[TILE175]
Model=dgt04_e11_08
WalkMesh=msb01
TopLeft=Police_Station
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=270
ImageMap2D=midg04_e11_08
[TILE176]
Model=dgt04_e09_41
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_41
[TILE176DOOR0]
Type=0
X=-1.68732
Y=1.0
Z=0.20
Orientation=-90.0
[TILE176DOOR1]
Type=0
X=-1.68732
Y=-1.0
Z=0.20
Orientation=-90.0
[TILE177]
Model=dgt04_e09_42
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=midg04_e09_42
[TILE177DOOR0]
Type=0
X=4.1
Y=0.0
Z=0.20
Orientation=-90.0
[TILE178]
Model=dgt04_e09_43
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=midg04_e09_43
[TILE179]
Model=dgt04_e09_44
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_44
[TILE179DOOR0]
Type=0
X=-4.65
Y=0.0
Z=0.2
Orientation=-90.0
[TILE180]
Model=dgt04_e09_45
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_45
[TILE181]
Model=dgt04_e11_07
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_07
[TILE182]
Model=dgt04_e12_05
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Hospital
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_05
[TILE183]
Model=dgt05_i02_01
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=dgt05_i02_01
[TILE184]
Model=dgt04_e09_46
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Lab
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Lab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_e09_46
[TILE185]
Model=dgt04_e09_47
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Lab
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Lab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_e09_47
[TILE185DOOR0]
Type=0
X=-4.875
Y=0.0
Z=0.0
Orientation=-90.0
[TILE186]
Model=dgt04_e09_48
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Lab
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Lab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_48
[TILE187]
Model=dgt04_e09_49
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Lab
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Lab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_e09_49
[TILE188]
Model=dgt04_e10_06
WalkMesh=msb01
TopLeft=Lab
TopLeftHeight=0
TopRight=Lab
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Lab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e10_06
[TILE189]
Model=dgt04_e12_06
WalkMesh=msb01
TopLeft=Lab
TopLeftHeight=0
TopRight=Lab
TopRightHeight=0
BottomLeft=Lab
BottomLeftHeight=0
BottomRight=Lab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_06
[TILE190]
Model=dgt04_e11_09
WalkMesh=msb01
TopLeft=Lab
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_09
[TILE191]
Model=dgt04_f01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_04
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_04
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_f01_01
[TILE192]
Model=dgt04_f04_01
WalkMesh=msb01
TopLeft=Highrise_04
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_f01_01
[TILE193]
Model=dgt04_f02_01
WalkMesh=msb01
TopLeft=Highrise_04
TopLeftHeight=0
TopRight=Highrise_04
TopRightHeight=0
BottomLeft=Highrise_04
BottomLeftHeight=0
BottomRight=Highrise_04
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_f01_01
[TILE194]
Model=dgt04_f03_01
WalkMesh=msb01
TopLeft=Highrise_04
TopLeftHeight=0
TopRight=Highrise_04
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_04
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_f01_01
[TILE195]
Model=dgt04_f01_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_04
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_04
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_f01_01
[TILE196]
Model=dgt04_f04_02
WalkMesh=msb01
TopLeft=Highrise_04
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=midg04_f01_01
[TILE197]
Model=dgt04_f01_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_04
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_04
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_f01_01
[TILE198]
Model=dgt04_c01_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_c01_02
[TILE199]
Model=dgt04_c01_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_c01_03
[TILE200]
Model=dgt04_d31_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Street
Left=Street
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d31_01
[TILE201]
Model=dgt04_d32_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street
Right=
Bottom=Street
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d32_01
[TILE202]
Model=dgt04_d33_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street
Right=
Bottom=Street
Left=Street
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d33_01
[TILE203]
Model=dgt04_d34_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street
Right=Street
Bottom=Street
Left=Street
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d34_01
[TILE204]
Model=dgt04_d35_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d32_01
[TILE205]
Model=dgt04_h05_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Street
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_h05_01
[TILE206]
Model=dgt04_h05_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Street
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_h05_02
[TILE207]
Model=dgt04_h05_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_h05_03
[TILE208]
Model=dgt04_h05_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_h05_04
[TILE209]
Model=dgt04_h04_04
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_h04_04
[TILE210]
Model=dgt04_f22_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Freeway
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Freeway
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_f22_01
[TILE211]
Model=dgt04_f24_01
WalkMesh=msb01
TopLeft=Freeway
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_f24_01
[TILE212]
Model=dgt04_f24_02
WalkMesh=msb01
TopLeft=Freeway
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_f24_02
[TILE213]
Model=dgt04_f26_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_c06_01
[TILE214]
Model=dgt04_f26_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_c06_01
[TILE215]
Model=dgt04_f26_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_c06_01
[TILE216]
Model=dgt04_f26_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=freeway
TopRightHeight=0
BottomLeft=concrte
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_c06_01
[TILE217]
Model=dgt04_e09_50
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_05
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_05
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_e09_50
[TILE218]
Model=dgt04_e11_10
WalkMesh=msb01
TopLeft=Highrise_05
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=270
ImageMap2D=midg04_e11_10
[TILE219]
Model=dgt04_e10_07
WalkMesh=msb01
TopLeft=Highrise_05
TopLeftHeight=0
TopRight=Highrise_05
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_05
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_e10_07
[TILE220]
Model=dgt04_e12_07
WalkMesh=msb01
TopLeft=Highrise_05
TopLeftHeight=0
TopRight=Highrise_05
TopRightHeight=0
BottomLeft=Highrise_05
BottomLeftHeight=0
BottomRight=Highrise_05
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_07
[TILE221]
Model=dgt04_e09_51
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_06
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_06
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=c
Orientation=0
ImageMap2D=midg04_e09_51
[TILE222]
Model=dgt04_e11_11
WalkMesh=msb01
TopLeft=Highrise_06
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=e
Orientation=270
ImageMap2D=midg04_e11_11
[TILE223]
Model=dgt04_e10_08
WalkMesh=msb01
TopLeft=Highrise_06
TopLeftHeight=0
TopRight=Highrise_06
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_06
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=e
Orientation=0
ImageMap2D=midg04_e10_08
[TILE224]
Model=dgt04_e12_08
WalkMesh=msb01
TopLeft=Highrise_06
TopLeftHeight=0
TopRight=Highrise_06
TopRightHeight=0
BottomLeft=Highrise_06
BottomLeftHeight=0
BottomRight=Highrise_06
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_08
[TILE225]
Model=dgt04_e09_52
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_07
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_07
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg04_e09_52
[TILE226]
Model=dgt04_e09_53
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_07
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_07
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_e09_53
[TILE227]
Model=dgt04_e09_54
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_07
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_07
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_54
[TILE228]
Model=dgt04_e09_55
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_07
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_07
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_55
[TILE229]
Model=dgt04_e11_12
WalkMesh=msb01
TopLeft=Highrise_07
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_12
[TILE230]
Model=dgt04_e10_09
WalkMesh=msb01
TopLeft=Highrise_07
TopLeftHeight=0
TopRight=Highrise_07
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_07
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=midg04_e10_09
[TILE231]
Model=dgt04_e12_09
WalkMesh=msb01
TopLeft=Highrise_07
TopLeftHeight=0
TopRight=Highrise_07
TopRightHeight=0
BottomLeft=Highrise_07
BottomLeftHeight=0
BottomRight=Highrise_07
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_09
[TILE232]
Model=dgw01_d31_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Wall02
Left=Wall02
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=X
Orientation=270
ImageMap2D=midw04_d31_01
[TILE233]
Model=dgw01_d32_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall02
Right=
Bottom=Wall02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=Y
Orientation=90
ImageMap2D=midw04_d31_01
[TILE234]
Model=dgw01_d32_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall02
Right=
Bottom=Wall02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=midw04_d31_01
[TILE235]
Model=dgw01_d33_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall02
Right=
Bottom=Wall02
Left=Wall02
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=270
ImageMap2D=midw04_d31_01
[TILE236]
Model=dgw01_d34_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall02
Right=Wall02
Bottom=Wall02
Left=Wall02
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midw04_d31_01
[TILE237]
Model=dgw01_d35_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall02
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midw04_d31_01
[TILE238]
Model=dgt04_e09_56
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_56
[TILE239]
Model=dgt04_e09_57
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=U
Orientation=0
ImageMap2D=midg04_e09_57
[TILE240]
Model=dgt04_e09_58
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_58
[TILE241]
Model=dgt04_e09_59
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=U
Orientation=0
ImageMap2D=midg04_e09_59
[TILE241DOOR0]
Type=0
X=-3.4
Y=0.0
Z=0.0
Orientation=-90.0
[TILE242]
Model=dgt04_e11_13
WalkMesh=msb01
TopLeft=Warehouse_01
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e11_13
[TILE243]
Model=dgt04_e10_10
WalkMesh=msb01
TopLeft=Warehouse_01
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e10_10
[TILE244]
Model=dgt04_e12_10
WalkMesh=msb01
TopLeft=Warehouse_01
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Warehouse_01
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_10
[TILE245]
Model=dgt04_d36_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street_Edge_L
Right=
Bottom=Street_Edge_L
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d36_01
[TILE246]
Model=dgt04_d36_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street_Edge_L
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d36_02
[TILE247]
Model=dgt04_d37_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street_Edge_R
Right=
Bottom=Street_Edge_R
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d36_02
[TILE248]
Model=dgt04_d37_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Street_Edge_R
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d36_01
[TILE249]
Model=dgt04_d13_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=midg04_d13_01
[TILE250]
Model=dgt04_e09_60
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_60
[TILE250DOOR0]
Type=0
X=-3.4
Y=0.0
Z=0.0
Orientation=-90.0
[TILE251]
Model=dgt04_e09_61
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_61
[TILE252]
Model=dgt04_e09_62
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_62
[TILE253]
Model=dgt04_e09_63
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_63
[TILE254]
Model=dgt04_e09_64
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_e09_60
[TILE254DOOR0]
Type=0
X=-3.4
Y=0.0
Z=0.0
Orientation=-90.0
[TILE255]
Model=dgt04_e11_14
WalkMesh=msb01
TopLeft=Warehouse_02
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=180
ImageMap2D=midg04_e11_14
[TILE256]
Model=dgt04_e10_11
WalkMesh=msb01
TopLeft=Warehouse_02
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e10_11
[TILE257]
Model=dgt04_e12_11
WalkMesh=msb01
TopLeft=Warehouse_02
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Warehouse_02
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_e12_10
[TILE258]
Model=dgt04_d16_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d16_01
[TILE259]
Model=dgt04_d16_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d16_02
[TILE260]
Model=dgt04_d16_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d16_03
[TILE261]
Model=dgt04_d16_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d16_04
[TILE262]
Model=dgw01_d36_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=Wall02
Bottom=
Left=Wall02
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midw04_d31_01
[TILE263]
Model=dgt04_c06_05
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_c06_05
[TILE264]
Model=dgt04_c06_06
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_c06_05
[TILE265]
Model=dgt04_c06_07
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_c06_05
[TILE266]
Model=dgt04_c06_08
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_c06_08
[TILE267]
Model=dgt04_f23_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Freeway
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg04_f23_01
[TILE268]
Model=dgt04_f25_01
WalkMesh=msb01
TopLeft=Freeway
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg04_f25_01
[TILE269]
Model=dgt04_f26_05
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_c06_05
[TILE270]
Model=dgt04_f26_06
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_c06_05
[TILE271]
Model=dgt04_f26_07
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_c06_05
[TILE272]
Model=dgt04_f26_08
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=freeway
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_c06_05
[TILE273]
Model=dgt04_d17_01
WalkMesh=msb01
TopLeft=freeway
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_d17_01
[TILE274]
Model=dgt04_d17_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=freeway
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_d17_02
[TILE275]
Model=dgt04_d17_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=freeway
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_d17_03
[TILE276]
Model=dgt04_d17_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=freeway
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_d17_04
[TILE277]
Model=dgt04_d18_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d18_01
[TILE278]
Model=dgt04_d18_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d18_02
[TILE279]
Model=dgt04_d19_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_d19_01
[TILE280]
Model=dgt04_d19_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_d19_02
[TILE281]
Model=dgt04_d19_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg04_d19_01
[TILE282]
Model=dgt04_d19_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_d19_02
[TILE283]
Model=dgt04_d20_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_d20_01
[TILE284]
Model=dgt04_d20_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_d20_01
[TILE285]
Model=dgt04_d20_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=midg04_d20_01
[TILE286]
Model=dgt04_d20_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=concrte
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d20_04
[TILE287]
Model=dgt04_d20_05
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_d20_05
[TILE288]
Model=dgt04_d20_06
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_d20_05
[TILE289]
Model=dgt04_d20_07
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg04_d20_05
[TILE290]
Model=dgt04_d20_08
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg04_d20_08
[TILE291]
Model=dgt04_a05_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_a05_01
[TILE292]
Model=dgt04_a05_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_a05_03
[TILE293]
Model=rdt01_e15_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=Wall01
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=mird01_e15_01
[TILE294]
Model=rdt01_e16_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=Wall01
Bottom=
Left=Wall01
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=mird01_e16_01
[TILE295]
Model=dgt04_l20_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Chain_Fence2
Left=Chain_Fence2
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg04_l20_01
[TILE296]
Model=dgt04_l21_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence2
Right=
Bottom=Chain_Fence2
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_l21_01
[TILE297]
Model=dgt04_l22_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence2
Right=
Bottom=Chain_Fence2
Left=Chain_Fence2
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg04_l22_01
[TILE298]
Model=dgt04_l23_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence2
Right=Chain_Fence2
Bottom=Chain_Fence2
Left=Chain_Fence2
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=midg04_l23_01
[TILE299]
Model=dgt04_l24_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=midg04_l24_01
[TILE300]
Model=dgt04_l24_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=midg04_l24_02
[TILE301]
Model=dgt04_l25_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=Chain_Fence2
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg04_l25_01
[TILE302]
Model=dgt04_l26_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=Chain_Fence2
Bottom=
Left=Chain_Fence2
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=midg04_l26_01
[TILE303]
Model=dgt04_l10_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=midg04_l10_02
[TILE304]
Model=rdt02_a01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=mird02_a01_01
[TILE305]
Model=rdt02_a01_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=mird02_a01_02
[TILE306]
Model=rdt02_a01_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=mird02_a01_03
[TILE306DOOR0]
Type=0
X=1.16
Y=0.0
Z=1.2
Orientation=270.0
[TILE307]
Model=rdt02_a03_01
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mird02_a03_01
[TILE308]
Model=rdt02_a05_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=Passageway
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=mird02_a05_01
[TILE309]
Model=rdt02_a05_11
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=Passageway
Bottom=
Left=Passageway
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=mird02_a05_11
[TILE310]
Model=rdt02_a05_12
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=Passageway
Bottom=
Left=Passageway
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=mird02_a05_12
[TILE310DOOR0]
Type=0
X=0.0
Y=-4.13
Z=1.2
Orientation=180.0
[TILE311]
Model=rdt02_a05_51
WalkMesh=msb01
TopLeft=Apartments
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Apartments
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Passageway
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=U
Orientation=0
ImageMap2D=mird02_a05_51
[TILE312]
Model=rdt02_a04_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=O
Orientation=90
ImageMap2D=mird02_a04_01
[TILE313]
Model=rdt02_a04_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Apartments
TopRightHeight=0
BottomLeft=Apartments
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=O
Orientation=0
ImageMap2D=mird02_a04_02
[TILE314]
Model=dgt05_a01_01
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg05_a01_01
[TILE315]
Model=dgt05_a00_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=midg05_a00_01
[TILE316]
Model=dgt05_a03_01
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Aqueduct
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Aqueduct
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_a03_01
[TILE317]
Model=dgt05_a03_02
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Aqueduct
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Aqueduct
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
ImageMap2D=midg05_a03_02
[TILE318]
Model=dgt05_a06_01
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Aqueduct
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=midg05_a06_01
[TILE318DOOR0]
Type=0
X=0.0
Y=-4.16
Z=-4.5
Orientation=180.0
[TILE319]
Model=dgt05_a07_01
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Aqueduct
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=c
Orientation=180
ImageMap2D=midg05_a07_01
[TILE320]
Model=dgt05_a07_02
WalkMesh=msb01
TopLeft=Aqueduct
TopLeftHeight=0
TopRight=Aqueduct
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Aqueduct
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=90
ImageMap2D=midg05_a07_02
[TILE321]
Model=dgt05_a07_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Aqueduct
BottomLeftHeight=0
BottomRight=Aqueduct
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_a07_03
[TILE322]
Model=dgt05_b07_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Green_Bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg05_b07_01
[TILE323]
Model=dgt05_b07_02
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg05_b07_02
[TILE324]
Model=dgt05_b07_03
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Green_Bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_b07_03
[TILE325]
Model=dgt05_b07_04
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_b07_04
[TILE326]
Model=dgt05_b07_05
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Green_Bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_b07_05
[TILE327]
Model=dgt05_b07_06
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_b07_06
[TILE328]
Model=dgt05_b07_11
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Green_Bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg05_b07_11
[TILE329]
Model=dgt05_b07_12
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_b07_12
[TILE330]
Model=dgt05_b07_13
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Green_Bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_b07_13
[TILE331]
Model=dgt05_b07_14
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_b07_14
[TILE332]
Model=dgt05_b07_15
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Green_Bridge
BottomLeftHeight=0
BottomRight=Green_Bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_b07_15
[TILE333]
Model=dgt05_b07_16
WalkMesh=msb01
TopLeft=Green_Bridge
TopLeftHeight=0
TopRight=Green_Bridge
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_b07_16
[TILE334]
Model=dgt05_f06_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence
Right=
Bottom=Chain_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=midg05_f06_01
[TILE335]
Model=dgt05_f16_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Chain_Fence2
Right=
Bottom=Chain_Fence2
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=midg05_f16_01
[TILE336]
Model=dgt05_f26_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wood_Fence
Right=
Bottom=Wood_Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=midg05_f26_01
[TILE337]
Model=dgt05_r07_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_01
[TILE338]
Model=dgt05_r07_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_01
[TILE339]
Model=dgt05_r07_03
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_03
[TILE340]
Model=dgt05_r07_04
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_04
[TILE341]
Model=dgt05_r07_11
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_11
[TILE342]
Model=dgt05_r07_12
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_12
[TILE343]
Model=dgt05_r07_13
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_03
[TILE344]
Model=dgt05_r07_14
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_r07_04
[TILE345]
Model=dgt05_r07_21
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=U
Orientation=180
ImageMap2D=midg05_r07_21
[TILE346]
Model=dgt05_r07_22
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=U
Orientation=0
ImageMap2D=midg05_r07_22
[TILE347]
Model=dgt05_r07_31
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=midg05_r07_31
[TILE348]
Model=dgt05_r07_32
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=0
ImageMap2D=midg05_r07_32
[TILE349]
Model=dgt05_r07_33
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_r07_33
[TILE350]
Model=dgt05_r07_34
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_r07_34
[TILE351]
Model=dgt05_r07_35
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=b
Orientation=180
ImageMap2D=midg05_r07_35
[TILE352]
Model=dgt05_r07_36
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=a
Orientation=180
ImageMap2D=midg05_r07_36
[TILE352DOOR0]
Type=58
X=-5.0
Y=0.0
Z=-5.25
Orientation=0.0
[TILE353]
Model=dgt05_h01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_h01_01
[TILE353DOOR0]
Type=0
X=-2.33
Y=0.0
Z=0.2
Orientation=-90.0
[TILE354]
Model=dgt05_h06_01
WalkMesh=msb01
TopLeft=Highrise_01
TopLeftHeight=0
TopRight=Highrise_01
TopRightHeight=0
BottomLeft=Highrise_01
BottomLeftHeight=0
BottomRight=Highrise_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_h06_01
[TILE354DOOR0]
Type=0
X=-1.25
Y=-2.33
Z=50.0
Orientation=0.0
[TILE355]
Model=dgt05_h11_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_02
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg05_h11_01
[TILE356]
Model=dgt05_h10_01
WalkMesh=msb01
TopLeft=Highrise_02
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=midg05_h10_01
[TILE356DOOR0]
Type=0
X=-2.11
Y=2.11
Z=1.4
Orientation=45.0
[TILE357]
Model=dgt05_h21_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_03
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_03
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_h21_01
[TILE357DOOR0]
Type=0
X=1.16
Y=0
Z=0.2
Orientation=-90.0
[TILE358]
Model=dgt05_h26_01
WalkMesh=msb01
TopLeft=Highrise_03
TopLeftHeight=0
TopRight=Highrise_03
TopRightHeight=0
BottomLeft=Highrise_03
BottomLeftHeight=0
BottomRight=Highrise_03
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_h26_01
[TILE358DOOR0]
Type=58
X=-3.43
Y=1.67
Z=51.88
Orientation=0.0
[TILE359]
Model=dgt05_h41_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_05
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_05
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_h41_01
[TILE359DOOR0]
Type=0
X=-2.34
Y=0.0
Z=0.2
Orientation=0.0
[TILE360]
Model=dgt05_h46_01
WalkMesh=msb01
TopLeft=Highrise_05
TopLeftHeight=0
TopRight=Highrise_05
TopRightHeight=0
BottomLeft=Highrise_05
BottomLeftHeight=0
BottomRight=Highrise_05
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_h46_01
[TILE360DOOR0]
Type=0
X=-1.25
Y=-2.33
Z=40.5
Orientation=0.0
[TILE361]
Model=dgt05_h51_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Highrise_06
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Highrise_06
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=c
Orientation=0
ImageMap2D=midg05_h51_01
[TILE361DOOR0]
Type=0
X=-2.33
Y=0.0
Z=0.2
Orientation=0.0
[TILE362]
Model=dgt05_h56_01
WalkMesh=msb01
TopLeft=Highrise_06
TopLeftHeight=0
TopRight=Highrise_06
TopRightHeight=0
BottomLeft=Highrise_06
BottomLeftHeight=0
BottomRight=Highrise_06
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_h56_01
[TILE362DOOR0]
Type=0
X=-1.25
Y=-2.33
Z=60.5
Orientation=0.0
[TILE363]
Model=dgt05_h56_02
WalkMesh=msb01
TopLeft=Highrise_06
TopLeftHeight=0
TopRight=Highrise_06
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=c
Orientation=90
ImageMap2D=midg05_h56_02
[TILE363DOOR0]
Type=58
X=-1.24
Y=0.15
Z=51.64
Orientation=0.0
[TILE364]
Model=dgt05_i07_01
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Hospital
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_i07_01
[TILE365]
Model=dgt05_i07_02
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Hospital
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_i07_02
[TILE366]
Model=dgt05_i07_03
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Hospital
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_i07_03
[TILE367]
Model=dgt05_i07_04
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Hospital
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_i07_04
[TILE368]
Model=dgt05_i07_11
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=R
Orientation=90
ImageMap2D=midg05_i07_11
[TILE369]
Model=dgt05_i07_12
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=90
ImageMap2D=midg05_i07_12
[TILE369DOOR0]
Type=0
X=0.0
Y=0.16
Z=0.2
Orientation=0.0
[TILE370]
Model=dgt05_i07_13
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=R
Orientation=0
ImageMap2D=midg05_i07_13
[TILE371]
Model=dgt05_i06_01
WalkMesh=msb01
TopLeft=Hospital
TopLeftHeight=0
TopRight=Hospital
TopRightHeight=0
BottomLeft=Hospital
BottomLeftHeight=0
BottomRight=Hospital
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_i06_01
[TILE371DOOR0]
Type=0
X=0.0
Y=-2.33
Z=20.0
Orientation=0.0
[TILE372]
Model=dgt05_p01_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Police_Station
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Police_Station
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_p01_01
[TILE372DOOR0]
Type=0
X=-2.66
Y=0
Z=-5
Orientation=90.0
[TILE373]
Model=dgt05_p03_01
WalkMesh=msb01
TopLeft=Police_Station
TopLeftHeight=0
TopRight=Police_Station
TopRightHeight=0
BottomLeft=Police_Station
BottomLeftHeight=0
BottomRight=Police_Station
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_p03_01
[TILE374]
Model=dgt05_s01_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg05_s01_01
[TILE375]
Model=dgt05_s01_02
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e10_01
[TILE376]
Model=dgt05_s01_03
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg04_e10_01
[TILE376DOOR0]
Type=0
X=4.87
Y=-3.0
Z=0.2
Orientation=90.0
[TILE377]
Model=dgt05_s06_01
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_s06_01
[TILE377DOOR0]
Type=0
X=1.25
Y=0.16
Z=21.8
Orientation=0.0
[TILE378]
Model=dgt05_s05_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=Alley_01
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=Y
Orientation=90
ImageMap2D=midg05_s05_01
[TILE379]
Model=dgt05_s05_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=Alley_01
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=midg05_s05_02
[TILE380]
Model=dgt05_s05_11
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg05_s05_11
[TILE381]
Model=dgt05_s05_12
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg05_s05_12
[TILE382]
Model=dgt05_s05_31
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=Alley_01
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_s05_31
[TILE383]
Model=dgt05_s05_32
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=Alley_01
Right=Alley_01
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_s05_32
[TILE384]
Model=dgt05_s05_51
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=midg05_s05_51
[TILE385]
Model=dgt05_s05_52
WalkMesh=msb01
TopLeft=Slums1
TopLeftHeight=0
TopRight=Slums1
TopRightHeight=0
BottomLeft=Slums1
BottomLeftHeight=0
BottomRight=Slums1
BottomRightHeight=0
Top=
Right=
Bottom=Alley_01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=midg05_s05_52
[TILE386]
Model=dgt05_s11_01
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg05_s11_01
[TILE387]
Model=dgt05_s16_01
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_s16_01
[TILE387DOOR0]
Type=0
X=1.25
Y=0.16
Z=16.8
Orientation=0.0
[TILE388]
Model=dgt05_s15_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=Alley_02
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=midg05_s15_01
[TILE389]
Model=dgt05_s15_11
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg05_s15_11
[TILE390]
Model=dgt05_s15_12
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg05_s15_12
[TILE391]
Model=dgt05_s15_31
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=Alley_02
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_s15_31
[TILE392]
Model=dgt05_s15_32
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=Alley_02
Right=Alley_02
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_s15_31
[TILE392DOOR0]
Type=0
X=-4.16
Y=0.0
Z=0.02
Orientation=270.0
[TILE393]
Model=dgt05_s15_51
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=midg05_s15_51
[TILE394]
Model=dgt05_s15_52
WalkMesh=msb01
TopLeft=Slums2
TopLeftHeight=0
TopRight=Slums2
TopRightHeight=0
BottomLeft=Slums2
BottomLeftHeight=0
BottomRight=Slums2
BottomRightHeight=0
Top=
Right=
Bottom=Alley_02
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=midg05_s15_52
[TILE394DOOR0]
Type=0
X=0.0
Y=4.16
Z=0.02
Orientation=0.0
[TILE395]
Model=dgt05_s20_01
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg05_s20_01
[TILE396]
Model=dgt05_s20_02
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg05_s20_01
[TILE397]
Model=dgt05_s26_01
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_s26_01
[TILE397DOOR0]
Type=0
X=1.25
Y=0.16
Z=31.8
Orientation=0.0
[TILE398]
Model=dgt05_s25_11
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg05_s25_11
[TILE399]
Model=dgt05_s25_12
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=midg05_s25_12
[TILE400]
Model=dgt05_s25_21
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=
Right=Alley_03
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=midg04_i06_03
[TILE401]
Model=dgt05_s25_31
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=Alley_03
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_s25_31
[TILE402]
Model=dgt05_s25_32
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=Alley_03
Bottom=Alley_03
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_s25_32
[TILE403]
Model=dgt05_s25_41
WalkMesh=msb01
TopLeft=Slums3
TopLeftHeight=0
TopRight=Slums3
TopRightHeight=0
BottomLeft=Slums3
BottomLeftHeight=0
BottomRight=Slums3
BottomRightHeight=0
Top=Alley_03
Right=Alley_03
Bottom=Alley_03
Left=Alley_03
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_s25_41
[TILE404]
Model=dgt05_t07_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=midg05_t07_01
[TILE404DOOR0]
Type=0
X=-4.66
Y=0.0
Z=-14.8
Orientation=90.0
[TILE405]
Model=dgt05_t07_02
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=midg04_d19_02
[TILE406]
Model=rdt02_w06_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wall01
Right=
Bottom=Wall01
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=mird02_w06_01
[TILE407]
Model=dgt05_w06_01
WalkMesh=msb01
TopLeft=Warehouse_01
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Warehouse_01
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_w06_01
[TILE407DOOR0]
Type=0
X=1.25
Y=-2.34
Z=23.55
Orientation=0.0
[TILE408]
Model=dgt05_w16_01
WalkMesh=msb01
TopLeft=Warehouse_02
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Warehouse_02
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_w16_01
[TILE408DOOR0]
Type=0
X=1.25
Y=-2.34
Z=23.55
Orientation=0.0
[TILE409]
Model=dgt05_w14_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=O
Orientation=0
ImageMap2D=midg05_w14_01
[TILE410]
Model=dgt05_w25_110
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Railing
Right=
Bottom=Railing
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_w25_110
[TILE411]
Model=dgt05_w25_210
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Railing
Left=Railing
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=B
Orientation=0
ImageMap2D=midg05_w25_210
[TILE412]
Model=dgt05_w25_610
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Railing
Right=
Bottom=
Left=Railing
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=midg05_w25_610
[TILE413]
Model=dgt05_w25_710
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=Railing
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_w25_710
[TILE414]
Model=dgt05_w25_810
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Railing
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg05_w25_810
[TILE415]
Model=dgt05_w25_111
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=Docks
Bottom=
Left=Docks
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=F
Orientation=0
ImageMap2D=midg05_w25_111
[TILE416]
Model=dgt05_w25_211
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=Docks
Bottom=Docks
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=e
Orientation=0
ImageMap2D=midg05_w25_211
[TILE417]
Model=dgt05_w25_311
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=Docks
Bottom=Docks
Left=Docks
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=midg05_w25_311
[TILE418]
Model=dgt05_w25_411
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=Docks
Right=Docks
Bottom=Docks
Left=Docks
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_w25_411
[TILE419]
Model=dgt05_w25_511
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Water
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Water
BottomRightHeight=0
Top=
Right=Docks
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=U
Orientation=180
ImageMap2D=midg05_w25_511
[TILE420]
Model=dgt05_w27_01
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=G
Orientation=270
ImageMap2D=midg05_w27_01
[TILE421]
Model=dgt05_w27_02
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Docks
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=e
Orientation=0
ImageMap2D=midg05_w27_02
[TILE422]
Model=dgt05_g06_01
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=U
Orientation=90
ImageMap2D=midg05_g06_01
[TILE422DOOR0]
Type=58
X=-2.97
Y=0.0
Z=-3
Orientation=90.0
[TILE423]
Model=dgt05_w25_011
WalkMesh=msb01
TopLeft=Water
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Water
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Docks
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=c
Orientation=90
ImageMap2D=midg05_w25_011
[TILE424]
Model=dgt05_f25_51
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=0
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=0
Top=Wood_Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=C
Orientation=0
ImageMap2D=midg04_l02_01
[TILE425]
Model=dgt05_f25_90
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=
Bottom=
Left=Wood_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=E
Orientation=0
ImageMap2D=midg05_f25_90
[TILE426]
Model=dgt05_f25_91
WalkMesh=msb01
TopLeft=Concrete
TopLeftHeight=0
TopRight=Concrete
TopRightHeight=1
BottomLeft=Concrete
BottomLeftHeight=0
BottomRight=Concrete
BottomRightHeight=1
Top=
Right=Wood_Fence
Bottom=
Left=Wood_Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=D
Orientation=0
ImageMap2D=midg05_f25_91
[TILE427]
Model=dgt05_w06_02
WalkMesh=msb01
TopLeft=Warehouse_01
TopLeftHeight=0
TopRight=Warehouse_01
TopRightHeight=0
BottomLeft=Warehouse_01
BottomLeftHeight=0
BottomRight=Warehouse_01
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_w06_02
[TILE428]
Model=dgt05_w16_02
WalkMesh=msb01
TopLeft=Warehouse_02
TopLeftHeight=0
TopRight=Warehouse_02
TopRightHeight=0
BottomLeft=Warehouse_02
BottomLeftHeight=0
BottomRight=Warehouse_02
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=midg05_w06_01
[GROUPS]
Count=52
[GROUP0]
Name=Stairway
Rows=3
Columns=1
Tile0=50
Tile1=291
Tile2=292
[GROUP1]
Name=Street_Corner
Rows=2
Columns=2
Tile0=51
Tile1=52
Tile2=53
Tile3=54
[GROUP2]
Name=Street_Tee
Rows=2
Columns=2
Tile0=55
Tile1=56
Tile2=57
Tile3=58
[GROUP3]
Name=Street_Fourway
Rows=2
Columns=2
Tile0=59
Tile1=60
Tile2=61
Tile3=62
[GROUP4]
Name=Street_Driveway
Rows=1
Columns=2
Tile0=63
Tile1=64
[GROUP5]
Name=Street_Straight1
Rows=1
Columns=2
Tile0=65
Tile1=66
[GROUP6]
Name=Street_Straight2
Rows=2
Columns=2
Tile0=67
Tile1=68
Tile2=69
Tile3=70
[GROUP7]
Name=Street_Raise
Rows=2
Columns=4
Tile0=71
Tile1=72
Tile2=73
Tile3=74
Tile4=263
Tile5=264
Tile6=265
Tile7=266
[GROUP8]
Name=Sidewalk_01
Rows=1
Columns=1
Tile0=75
[GROUP9]
Name=Sidewalk_02
Rows=1
Columns=1
Tile0=76
[GROUP10]
Name=Street_Deadend
Rows=1
Columns=2
Tile0=77
Tile1=78
[GROUP11]
Name=Grass
Rows=1
Columns=1
Tile0=79
[GROUP12]
Name=Green_Bridge_Ramp
Rows=2
Columns=2
Tile0=205
Tile1=206
Tile2=207
Tile3=208
[GROUP13]
Name=Freeway_Ramp
Rows=2
Columns=4
Tile0=213
Tile1=214
Tile2=215
Tile3=216
Tile4=269
Tile5=270
Tile6=271
Tile7=272
[GROUP14]
Name=Wall02_Tunnel
Rows=1
Columns=1
Tile0=234
[GROUP15]
Name=Sidewalk_03
Rows=1
Columns=1
Tile0=249
[GROUP16]
Name=Street_Sinkhole
Rows=2
Columns=2
Tile0=258
Tile1=259
Tile2=260
Tile3=261
[GROUP17]
Name=Freeway_Underpass
Rows=2
Columns=2
Tile0=273
Tile1=274
Tile2=275
Tile3=276
[GROUP18]
Name=Transit_Tunnel_Entrance
Rows=2
Columns=1
Tile0=277
Tile1=278
[GROUP19]
Name=Transit_Straight
Rows=2
Columns=2
Tile0=279
Tile1=280
Tile2=281
Tile3=282
[GROUP20]
Name=Transit_Tunnel_Hill
Rows=2
Columns=4
Tile0=283
Tile1=284
Tile2=285
Tile3=286
Tile4=287
Tile5=288
Tile6=289
Tile7=290
[GROUP21]
Name=Aqueducts_Footbridge
Rows=3
Columns=1
Tile0=319
Tile1=320
Tile2=321
[GROUP22]
Name=Aqueducts_Maintainence
Rows=1
Columns=1
Tile0=318
[GROUP23]
Name=Bridge_Collapsed
Rows=2
Columns=3
Tile0=323
Tile1=325
Tile2=327
Tile3=322
Tile4=324
Tile5=326
[GROUP24]
Name=Bridge_Collapsed_C
Rows=2
Columns=3
Tile0=329
Tile1=331
Tile2=333
Tile3=328
Tile4=330
Tile5=332
[GROUP25]
Name=Fence_CLink01_Broken
Rows=1
Columns=1
Tile0=334
[GROUP26]
Name=Fence_CLink02_Broken
Rows=1
Columns=1
Tile0=335
[GROUP27]
Name=Fence_Wood_Broken
Rows=1
Columns=1
Tile0=336
[GROUP28]
Name=Road_3_Way_SAG
Rows=2
Columns=2
Tile0=337
Tile1=338
Tile2=339
Tile3=340
[GROUP29]
Name=Road_4_Way_SAG
Rows=2
Columns=2
Tile0=341
Tile1=342
Tile2=343
Tile3=344
[GROUP30]
Name=Road_Small_Hole
Rows=1
Columns=2
Tile0=345
Tile1=346
[GROUP31]
Name=Road_Huge_Hole
Rows=3
Columns=2
Tile0=347
Tile1=348
Tile2=349
Tile3=350
Tile4=351
Tile5=352
[GROUP32]
Name=Highrise3_RoofAccess
Rows=1
Columns=1
Tile0=358
[GROUP33]
Name=Highrise6_Window
Rows=1
Columns=1
Tile0=363
[GROUP34]
Name=Hospital_Helipad
Rows=2
Columns=2
Tile0=364
Tile1=366
Tile2=365
Tile3=367
[GROUP35]
Name=Hospital_Entrance
Rows=1
Columns=3
Tile0=368
Tile1=369
Tile2=370
[GROUP36]
Name=Hospital_RoofAccess
Rows=1
Columns=1
Tile0=371
[GROUP37]
Name=Slums1_RoofAccess
Rows=1
Columns=1
Tile0=377
[GROUP38]
Name=Slums1_FencedOff
Rows=1
Columns=1
Tile0=378
[GROUP39]
Name=Slums2_RoofAccess
Rows=1
Columns=1
Tile0=387
[GROUP40]
Name=Slums3_RoofAccess
Rows=1
Columns=1
Tile0=397
[GROUP41]
Name=Transit_Doorway
Rows=1
Columns=2
Tile0=404
Tile1=405
[GROUP42]
Name=Wall1_Passage
Rows=1
Columns=1
Tile0=406
[GROUP43]
Name=Warehouse1_RoofAccess
Rows=1
Columns=1
Tile0=407
[GROUP44]
Name=Warehouse2_RoofAccess
Rows=1
Columns=1
Tile0=408
[GROUP45]
Name=ConcreteToDocks
Rows=2
Columns=1
Tile0=420
Tile1=421
[GROUP46]
Name=SubwayEntrance
Rows=1
Columns=1
Tile0=422
[GROUP47]
Name=Highrise1_RoofAccess
Rows=1
Columns=1
Tile0=354
[GROUP48]
Name=Highrise5_RoofAccess
Rows=1
Columns=1
Tile0=360
[GROUP49]
Name=Highrise6_RoofAccess
Rows=1
Columns=1
Tile0=362
[GROUP50]
Name=Warehouse1_WindowRoof
Rows=1
Columns=1
Tile0=427
[GROUP51]
Name=Warehouse2_WindowRoof
Rows=1
Columns=1
Tile0=428