GammaAge/mdrn22_tile/shp02.set
Jaysyn904 0e0f1a8444 d20 Modern Tilesets
Added d20 Modern Tilesets
2021-07-14 08:39:19 -04:00

20686 lines
257 KiB
Plaintext
Raw Blame History

; created with .Set Editor Beta 0.85
; comment, contacts and bugs reports to Jlenlc@wanadoo.fr
[GENERAL]
Name=shp02
Type=SET
Version=V1.0
Interior=1
HasHeightTransition=1
EnvMap=tic01__ref01
Transition=0
DisplayName=-1
UnlocalizedName=D20 Starship Interior SW
Border=wall
Default=wall
Floor=cargobay1
[GRASS]
Grass=0
[TERRAIN TYPES]
Count=11
[TERRAIN0]
Name=cargobay1
[TERRAIN1]
Name=wall
[TERRAIN2]
Name=engineroom
[TERRAIN3]
Name=bridge
[TERRAIN4]
Name=astrolab
[TERRAIN5]
Name=medlab
[TERRAIN6]
Name=quarters
[TERRAIN7]
Name=shuttlebay
[TERRAIN8]
Name=turbolift
[TERRAIN9]
Name=cargobay2
[TERRAIN10]
Name=isd
[CROSSER TYPES]
Count=6
[CROSSER0]
Name=corridor
[CROSSER1]
Name=fence
[CROSSER2]
Name=doorway
[CROSSER3]
Name=airduct_1
[CROSSER4]
Name=corridor2
[CROSSER5]
Name=corellian
[PRIMARY RULES]
Count=122
[PRIMARY RULE0]
Placed=wall
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE1]
Placed=wall
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=cargobay1
ChangedHeight=0
[PRIMARY RULE2]
Placed=cargobay1
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=cargobay1
ChangedHeight=0
[PRIMARY RULE3]
Placed=cargobay1
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE4]
Placed=wall
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=engineroom
ChangedHeight=0
[PRIMARY RULE5]
Placed=cargobay1
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE6]
Placed=engineroom
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE7]
Placed=engineroom
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE8]
Placed=engineroom
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=engineroom
ChangedHeight=0
[PRIMARY RULE9]
Placed=wall
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=bridge
ChangedHeight=0
[PRIMARY RULE10]
Placed=cargobay1
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE11]
Placed=engineroom
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE12]
Placed=bridge
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE13]
Placed=bridge
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE14]
Placed=bridge
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE15]
Placed=bridge
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=bridge
ChangedHeight=0
[PRIMARY RULE16]
Placed=wall
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=astrolab
ChangedHeight=0
[PRIMARY RULE17]
Placed=astrolab
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE18]
Placed=astrolab
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=astrolab
ChangedHeight=0
[PRIMARY RULE19]
Placed=astrolab
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE20]
Placed=astrolab
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE21]
Placed=astrolab
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE22]
Placed=cargobay1
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE23]
Placed=engineroom
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE24]
Placed=bridge
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE25]
Placed=wall
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=medlab
ChangedHeight=0
[PRIMARY RULE26]
Placed=medlab
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE27]
Placed=medlab
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=medlab
ChangedHeight=0
[PRIMARY RULE28]
Placed=medlab
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE29]
Placed=medlab
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE30]
Placed=medlab
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE31]
Placed=medlab
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE32]
Placed=cargobay1
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE33]
Placed=engineroom
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE34]
Placed=bridge
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE35]
Placed=astrolab
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE36]
Placed=wall
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=quarters
ChangedHeight=0
[PRIMARY RULE37]
Placed=quarters
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE38]
Placed=quarters
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=quarters
ChangedHeight=0
[PRIMARY RULE39]
Placed=quarters
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE40]
Placed=quarters
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE41]
Placed=quarters
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE42]
Placed=quarters
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE43]
Placed=quarters
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE44]
Placed=cargobay1
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE45]
Placed=engineroom
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE46]
Placed=bridge
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE47]
Placed=astrolab
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE48]
Placed=medlab
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE49]
Placed=wall
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=shuttlebay
ChangedHeight=0
[PRIMARY RULE50]
Placed=shuttlebay
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE51]
Placed=shuttlebay
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=shuttlebay
ChangedHeight=0
[PRIMARY RULE52]
Placed=shuttlebay
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE53]
Placed=shuttlebay
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE54]
Placed=shuttlebay
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE55]
Placed=shuttlebay
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE56]
Placed=shuttlebay
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE57]
Placed=shuttlebay
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE58]
Placed=cargobay1
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE59]
Placed=engineroom
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE60]
Placed=bridge
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE61]
Placed=astrolab
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE62]
Placed=medlab
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE63]
Placed=quarters
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE64]
Placed=wall
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=turbolift
ChangedHeight=0
[PRIMARY RULE65]
Placed=turbolift
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE66]
Placed=turbolift
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=turbolift
ChangedHeight=0
[PRIMARY RULE67]
Placed=turbolift
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE68]
Placed=turbolift
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE69]
Placed=turbolift
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE70]
Placed=turbolift
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE71]
Placed=turbolift
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE72]
Placed=turbolift
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE73]
Placed=turbolift
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE74]
Placed=cargobay1
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE75]
Placed=engineroom
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE76]
Placed=bridge
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE77]
Placed=astrolab
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE78]
Placed=medlab
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE79]
Placed=quarters
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE80]
Placed=shuttlebay
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE81]
Placed=wall
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=cargobay2
ChangedHeight=0
[PRIMARY RULE82]
Placed=cargobay2
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE83]
Placed=cargobay2
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=cargobay2
ChangedHeight=0
[PRIMARY RULE84]
Placed=cargobay2
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE85]
Placed=cargobay2
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE86]
Placed=cargobay2
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE87]
Placed=cargobay2
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE88]
Placed=cargobay2
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE89]
Placed=cargobay2
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE90]
Placed=cargobay2
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE91]
Placed=cargobay2
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE92]
Placed=cargobay1
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE93]
Placed=engineroom
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE94]
Placed=bridge
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE95]
Placed=astrolab
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE96]
Placed=medlab
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE97]
Placed=quarters
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE98]
Placed=shuttlebay
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE99]
Placed=turbolift
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE100]
Placed=wall
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE101]
Placed=wall
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=isd
ChangedHeight=0
[PRIMARY RULE102]
Placed=isd
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=isd
ChangedHeight=0
[PRIMARY RULE103]
Placed=isd
PlacedHeight=0
Adjacent=wall
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE104]
Placed=isd
PlacedHeight=0
Adjacent=cargobay1
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE105]
Placed=isd
PlacedHeight=0
Adjacent=engineroom
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE106]
Placed=isd
PlacedHeight=0
Adjacent=bridge
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE107]
Placed=isd
PlacedHeight=0
Adjacent=astrolab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE108]
Placed=isd
PlacedHeight=0
Adjacent=medlab
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE109]
Placed=isd
PlacedHeight=0
Adjacent=quarters
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE110]
Placed=isd
PlacedHeight=0
Adjacent=shuttlebay
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE111]
Placed=isd
PlacedHeight=0
Adjacent=turbolift
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE112]
Placed=isd
PlacedHeight=0
Adjacent=cargobay2
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE113]
Placed=cargobay1
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE114]
Placed=engineroom
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE115]
Placed=bridge
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE116]
Placed=astrolab
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE117]
Placed=medlab
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE118]
Placed=quarters
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE119]
Placed=shuttlebay
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE120]
Placed=turbolift
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[PRIMARY RULE121]
Placed=astrolab
PlacedHeight=0
Adjacent=isd
AdjacentHeight=0
Changed=wall
ChangedHeight=0
[SECONDARY RULES]
Count=0
[TILES]
Count=579
[TILE0]
Model=shp02_a01_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_a01_01
[TILE1]
Model=shp02_a02_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=cargobay1
BottomLeftHeight=0
BottomRight=cargobay1
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a02_01
[TILE2]
Model=shp02_a03_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_a03_01
[TILE3]
Model=shp02_a04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_a04_01
[TILE4]
Model=shp02_a05_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=cargobay1
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a05_01
[TILE5]
Model=shp02_a06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_a06_01
[TILE6]
Model=shp02_a07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_a07_01
[TILE7]
Model=shp02_a08_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a08_01
[TILE8]
Model=shp02_a09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_a09_01
[TILE9]
Model=shp02_a10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_a10_01
[TILE10]
Model=shp02_a11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_a11_01
[TILE10DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE11]
Model=shp02_a12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_a12_01
[TILE11DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE12]
Model=shp02_a13_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_a13_01
[TILE13]
Model=shp02_a14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_a14_01
[TILE14]
Model=shp02_a15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_a15_01
[TILE14DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE15]
Model=shp02_a16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_a16_01
[TILE15DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE16]
Model=shp02_a17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a17_01
[TILE16DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE16DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE17]
Model=shp02_a18_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a18_01
[TILE17DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE18]
Model=shp02_a19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a19_01
[TILE18DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE18DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE19]
Model=shp02_a20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_a20_01
[TILE19DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE20]
Model=shp02_a21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_a21_01
[TILE20DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE21]
Model=shp02_a22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a22_01
[TILE21DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE22]
Model=shp02_a23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_a23_01
[TILE22DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE23]
Model=shp02_a24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_a24_01
[TILE23DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE24]
Model=shp02_a25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_a25_01
[TILE24DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE25]
Model=shp02_a26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_a26_01
[TILE25DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE25DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE26]
Model=shp02_a27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_a27_01
[TILE26DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE26DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE27]
Model=shp02_a28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_a28_01
[TILE27DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE27DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE28]
Model=shp02_a29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a29_01
[TILE28DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE28DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE28DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE29]
Model=shp02_a30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_a30_01
[TILE29DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE29DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE29DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE30]
Model=shp02_a31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a31_01
[TILE30DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE30DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE30DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE30DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE31]
Model=shp02_a32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_a32_01
[TILE31DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE31DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE32]
Model=shp02_a33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_a33_01
[TILE32DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE32DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE33]
Model=shp02_a34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a34_01
[TILE33DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE34]
Model=shp02_a35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a35_01
[TILE34DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE34DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE35]
Model=shp02_a36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a36_01
[TILE36]
Model=shp02_b01_01
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_b01_01
[TILE37]
Model=shp02_b02_01
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=engineroom
BottomLeftHeight=0
BottomRight=engineroom
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b02_01
[TILE38]
Model=shp02_b03_01
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_b03_01
[TILE39]
Model=shp02_b04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_b04_01
[TILE40]
Model=shp02_b05_01
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=engineroom
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b05_01
[TILE41]
Model=shp02_b06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_b06_01
[TILE42]
Model=shp02_b07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_b07_01
[TILE43]
Model=shp02_b08_01
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b08_01
[TILE44]
Model=shp02_b09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_b09_01
[TILE45]
Model=shp02_b10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_b10_01
[TILE46]
Model=shp02_b11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_b11_01
[TILE46DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE47]
Model=shp02_b12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_b12_01
[TILE47DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE48]
Model=shp02_b13_01
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_b13_01
[TILE49]
Model=shp02_b14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_b14_01
[TILE50]
Model=shp02_b15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_b15_01
[TILE50DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE51]
Model=shp02_b16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_b16_01
[TILE51DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE52]
Model=shp02_b17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b17_01
[TILE52DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE52DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE53]
Model=shp02_b18_01
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b18_01
[TILE53DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE54]
Model=shp02_b19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b19_01
[TILE54DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE54DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE55]
Model=shp02_b20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_b20_01
[TILE55DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE56]
Model=shp02_b21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_b21_01
[TILE56DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE57]
Model=shp02_b22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b22_01
[TILE57DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE58]
Model=shp02_b23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_b23_01
[TILE58DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE59]
Model=shp02_b24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_b24_01
[TILE59DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE60]
Model=shp02_b25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_b25_01
[TILE60DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE61]
Model=shp02_b26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_b26_01
[TILE61DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE61DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE62]
Model=shp02_b27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_b27_01
[TILE62DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE62DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE63]
Model=shp02_b28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_b28_01
[TILE63DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE63DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE64]
Model=shp02_b29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b29_01
[TILE64DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE64DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE64DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE65]
Model=shp02_b30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_b30_01
[TILE65DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE65DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE65DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE66]
Model=shp02_b31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b31_01
[TILE66DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE66DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE66DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE66DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE67]
Model=shp02_b32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_b32_01
[TILE67DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE67DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE68]
Model=shp02_b33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_b33_01
[TILE68DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE68DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE69]
Model=shp02_b34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b34_01
[TILE69DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE70]
Model=shp02_b35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b35_01
[TILE70DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE70DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE71]
Model=shp02_b36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b36_01
[TILE72]
Model=shp02_c01_01
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_c01_01
[TILE73]
Model=shp02_c02_01
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=bridge
BottomLeftHeight=0
BottomRight=bridge
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c02_01
[TILE74]
Model=shp02_c03_01
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_c03_01
[TILE75]
Model=shp02_c04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_c04_01
[TILE76]
Model=shp02_c05_01
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=bridge
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c05_01
[TILE77]
Model=shp02_c06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_c06_01
[TILE78]
Model=shp02_c07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_c07_01
[TILE79]
Model=shp02_c08_01
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c08_01
[TILE80]
Model=shp02_c09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_c09_01
[TILE81]
Model=shp02_c10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_c10_01
[TILE82]
Model=shp02_c11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_c11_01
[TILE82DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE83]
Model=shp02_c12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_c12_01
[TILE83DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE84]
Model=shp02_c13_01
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_c13_01
[TILE85]
Model=shp02_c14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_c14_01
[TILE86]
Model=shp02_c15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_c15_01
[TILE86DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE87]
Model=shp02_c16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_c16_01
[TILE87DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE88]
Model=shp02_c17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c17_01
[TILE88DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE88DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE89]
Model=shp02_c18_01
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c18_01
[TILE89DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE90]
Model=shp02_c19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c19_01
[TILE90DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE90DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE91]
Model=shp02_c20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_c20_01
[TILE91DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE92]
Model=shp02_c21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_c21_01
[TILE92DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE93]
Model=shp02_c22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c22_01
[TILE93DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE94]
Model=shp02_c23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_c23_01
[TILE94DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE95]
Model=shp02_c24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_c24_01
[TILE95DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE96]
Model=shp02_c25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_c25_01
[TILE96DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE97]
Model=shp02_c26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_c26_01
[TILE97DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE97DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE98]
Model=shp02_c27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_c27_01
[TILE98DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE98DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE99]
Model=shp02_c28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_c28_01
[TILE99DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE99DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE100]
Model=shp02_c29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c29_01
[TILE100DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE100DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE100DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE101]
Model=shp02_c30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_c30_01
[TILE101DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE101DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE101DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE102]
Model=shp02_c31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c31_01
[TILE102DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE102DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE102DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE102DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE103]
Model=shp02_c32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_c32_01
[TILE103DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE103DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE104]
Model=shp02_c33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_c33_01
[TILE104DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE104DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE105]
Model=shp02_c34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c34_01
[TILE105DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE106]
Model=shp02_c35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c35_01
[TILE106DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE106DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE107]
Model=shp02_c36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c36_01
[TILE108]
Model=shp02_d01_01
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_d01_01
[TILE109]
Model=shp02_d02_01
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=astrolab
BottomLeftHeight=0
BottomRight=astrolab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d02_01
[TILE110]
Model=shp02_d03_01
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_d03_01
[TILE111]
Model=shp02_d04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_d04_01
[TILE112]
Model=shp02_d05_01
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=astrolab
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d05_01
[TILE113]
Model=shp02_d06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_d06_01
[TILE114]
Model=shp02_d07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_d07_01
[TILE115]
Model=shp02_d08_01
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d08_01
[TILE116]
Model=shp02_d09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_d09_01
[TILE117]
Model=shp02_d10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_d10_01
[TILE118]
Model=shp02_d11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_d11_01
[TILE118DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE119]
Model=shp02_d12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_d12_01
[TILE119DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE120]
Model=shp02_d13_01
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_d13_01
[TILE121]
Model=shp02_d14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_d14_01
[TILE122]
Model=shp02_d15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_d15_01
[TILE122DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE123]
Model=shp02_d16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_d16_01
[TILE123DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE124]
Model=shp02_d17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d17_01
[TILE124DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE124DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE125]
Model=shp02_d18_01
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d18_01
[TILE125DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE126]
Model=shp02_d19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d19_01
[TILE126DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE126DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE127]
Model=shp02_d20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_d20_01
[TILE127DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE128]
Model=shp02_d21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_d21_01
[TILE128DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE129]
Model=shp02_d22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d22_01
[TILE129DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE130]
Model=shp02_d23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_d23_01
[TILE130DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE131]
Model=shp02_d24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_d24_01
[TILE131DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE132]
Model=shp02_d25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_d25_01
[TILE132DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE133]
Model=shp02_d26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_d26_01
[TILE133DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE133DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE134]
Model=shp02_d27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_d27_01
[TILE134DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE134DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE135]
Model=shp02_d28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_d28_01
[TILE135DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE135DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE136]
Model=shp02_d29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d29_01
[TILE136DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE136DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE136DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE137]
Model=shp02_d30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_d30_01
[TILE137DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE137DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE137DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE138]
Model=shp02_d31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d31_01
[TILE138DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE138DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE138DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE138DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE139]
Model=shp02_d32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_d32_01
[TILE139DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE139DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE140]
Model=shp02_d33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_d33_01
[TILE140DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE140DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE141]
Model=shp02_d34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d34_01
[TILE141DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE142]
Model=shp02_d35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d35_01
[TILE142DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE142DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE143]
Model=shp02_d36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d36_01
[TILE144]
Model=shp02_e01_01
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_e01_01
[TILE145]
Model=shp02_e02_01
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=medlab
BottomLeftHeight=0
BottomRight=medlab
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e02_01
[TILE146]
Model=shp02_e03_01
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_e03_01
[TILE147]
Model=shp02_e04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_e04_01
[TILE148]
Model=shp02_e05_01
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=medlab
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e05_01
[TILE149]
Model=shp02_e06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_e06_01
[TILE150]
Model=shp02_e07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_e07_01
[TILE151]
Model=shp02_e08_01
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e08_01
[TILE152]
Model=shp02_e09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_e09_01
[TILE153]
Model=shp02_e10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_e10_01
[TILE154]
Model=shp02_e11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_e11_01
[TILE154DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE155]
Model=shp02_e12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_e12_01
[TILE155DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE156]
Model=shp02_e13_01
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_e13_01
[TILE157]
Model=shp02_e14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_e14_01
[TILE158]
Model=shp02_e15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_e15_01
[TILE158DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE159]
Model=shp02_e16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_e16_01
[TILE159DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE160]
Model=shp02_e17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e17_01
[TILE160DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE160DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE161]
Model=shp02_e18_01
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e18_01
[TILE161DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE162]
Model=shp02_e19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e19_01
[TILE162DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE162DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE163]
Model=shp02_e20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_e20_01
[TILE163DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE164]
Model=shp02_e21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_e21_01
[TILE164DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE165]
Model=shp02_e22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e22_01
[TILE165DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE166]
Model=shp02_e23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_e23_01
[TILE166DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE167]
Model=shp02_e24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_e24_01
[TILE167DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE168]
Model=shp02_e25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_e25_01
[TILE168DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE169]
Model=shp02_e26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_e26_01
[TILE169DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE169DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE170]
Model=shp02_e27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_e27_01
[TILE170DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE170DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE171]
Model=shp02_e28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_e28_01
[TILE171DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE171DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE172]
Model=shp02_e29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e29_01
[TILE172DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE172DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE172DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE173]
Model=shp02_e30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_e30_01
[TILE173DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE173DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE173DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE174]
Model=shp02_e31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e31_01
[TILE174DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE174DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE174DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE174DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE175]
Model=shp02_e32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_e32_01
[TILE175DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE175DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE176]
Model=shp02_e33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_e33_01
[TILE176DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE176DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE177]
Model=shp02_e34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e34_01
[TILE177DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE178]
Model=shp02_e35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e35_01
[TILE178DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE178DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE179]
Model=shp02_e36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e36_01
[TILE180]
Model=shp02_f01_01
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_f01_01
[TILE181]
Model=shp02_f02_01
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=quarters
BottomLeftHeight=0
BottomRight=quarters
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f02_01
[TILE182]
Model=shp02_f03_01
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_f03_01
[TILE183]
Model=shp02_f04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_f04_01
[TILE184]
Model=shp02_f05_01
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=quarters
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f05_01
[TILE185]
Model=shp02_f06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_f06_01
[TILE186]
Model=shp02_f07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_f07_01
[TILE187]
Model=shp02_f08_01
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f08_01
[TILE188]
Model=shp02_f09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_f09_01
[TILE189]
Model=shp02_f10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_f10_01
[TILE190]
Model=shp02_f11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_f11_01
[TILE190DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE191]
Model=shp02_f12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_f12_01
[TILE191DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE192]
Model=shp02_f13_01
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_f13_01
[TILE193]
Model=shp02_f14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_f14_01
[TILE194]
Model=shp02_f15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_f15_01
[TILE194DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE195]
Model=shp02_f16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_f16_01
[TILE195DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE196]
Model=shp02_f17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f17_01
[TILE196DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE196DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE197]
Model=shp02_f18_01
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f18_01
[TILE197DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE198]
Model=shp02_f19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f19_01
[TILE198DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE198DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE199]
Model=shp02_f20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_f20_01
[TILE199DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE200]
Model=shp02_f21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_f21_01
[TILE200DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE201]
Model=shp02_f22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f22_01
[TILE201DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE202]
Model=shp02_f23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_f23_01
[TILE202DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE203]
Model=shp02_f24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_f24_01
[TILE203DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE204]
Model=shp02_f25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_f25_01
[TILE204DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE205]
Model=shp02_f26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_f26_01
[TILE205DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE205DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE206]
Model=shp02_f27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_f27_01
[TILE206DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE206DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE207]
Model=shp02_f28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_f28_01
[TILE207DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE207DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE208]
Model=shp02_f29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f29_01
[TILE208DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE208DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE208DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE209]
Model=shp02_f30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_f30_01
[TILE209DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE209DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE209DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE210]
Model=shp02_f31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f310_01
[TILE210DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE210DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE210DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE210DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE211]
Model=shp02_f32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_f32_01
[TILE211DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE211DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE212]
Model=shp02_f33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_f33_01
[TILE212DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE212DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE213]
Model=shp02_f34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f34_01
[TILE213DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE214]
Model=shp02_f35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f35_01
[TILE214DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE214DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE215]
Model=shp02_f36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f36_01
[TILE216]
Model=shp02_g01_01
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_g01_01
[TILE217]
Model=shp02_g02_01
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=shuttlebay
BottomLeftHeight=0
BottomRight=shuttlebay
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g02_01
[TILE218]
Model=shp02_g03_01
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_g03_01
[TILE219]
Model=shp02_g04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_g04_01
[TILE220]
Model=shp02_g05_01
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=shuttlebay
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g05_01
[TILE221]
Model=shp02_g06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_g06_01
[TILE222]
Model=shp02_g07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_g07_01
[TILE223]
Model=shp02_g08_01
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g08_01
[TILE224]
Model=shp02_g09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_g09_01
[TILE225]
Model=shp02_g10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_g10_01
[TILE226]
Model=shp02_g11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_g11_01
[TILE226DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE227]
Model=shp02_g12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_g12_01
[TILE227DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE228]
Model=shp02_g13_01
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_g13_01
[TILE229]
Model=shp02_g14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_g14_01
[TILE230]
Model=shp02_g15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_g15_01
[TILE230DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE231]
Model=shp02_g16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_g16_01
[TILE231DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE232]
Model=shp02_g17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g17_01
[TILE232DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE232DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE233]
Model=shp02_g18_01
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g18_01
[TILE233DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE234]
Model=shp02_g19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g19_01
[TILE234DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE234DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE235]
Model=shp02_g20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_g20_01
[TILE235DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE236]
Model=shp02_g21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_g21_01
[TILE236DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE237]
Model=shp02_g22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g22_01
[TILE237DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE238]
Model=shp02_g23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_g23_01
[TILE238DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE239]
Model=shp02_g24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_g24_01
[TILE239DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE240]
Model=shp02_g25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_g25_01
[TILE240DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE241]
Model=shp02_g26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_g26_01
[TILE241DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE241DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE242]
Model=shp02_g27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_g27_01
[TILE242DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE242DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE243]
Model=shp02_g28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_g28_01
[TILE243DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE243DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE244]
Model=shp02_g29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g29_01
[TILE244DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE244DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE244DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE245]
Model=shp02_g30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_g30_01
[TILE245DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE245DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE245DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE246]
Model=shp02_g31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g31_01
[TILE246DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE246DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE246DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE246DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE247]
Model=shp02_g32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_g32_01
[TILE247DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE247DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE248]
Model=shp02_g33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_g33_01
[TILE248DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE248DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE249]
Model=shp02_g34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g34_01
[TILE249DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE250]
Model=shp02_g35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g35_01
[TILE250DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE250DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE251]
Model=shp02_g36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g36_01
[TILE252]
Model=shp02_h01_01
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_h01_01
[TILE253]
Model=shp02_h02_01
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=turbolift
BottomLeftHeight=0
BottomRight=turbolift
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h02_01
[TILE254]
Model=shp02_h03_01
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_h03_01
[TILE255]
Model=shp02_h04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_h04_01
[TILE256]
Model=shp02_h05_01
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=turbolift
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h05_01
[TILE257]
Model=shp02_h06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_h06_01
[TILE258]
Model=shp02_h07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_h07_01
[TILE259]
Model=shp02_h08_01
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h08_01
[TILE260]
Model=shp02_h09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_h09_01
[TILE261]
Model=shp02_h10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_h10_01
[TILE262]
Model=shp02_h11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_h11_01
[TILE262DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE263]
Model=shp02_h12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_h12_01
[TILE263DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE264]
Model=shp02_h13_01
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_h13_01
[TILE265]
Model=shp02_h14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_h14_01
[TILE266]
Model=shp02_h15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_h15_01
[TILE266DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE267]
Model=shp02_h16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_h16_01
[TILE267DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE268]
Model=shp02_h17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h17_01
[TILE268DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE268DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE269]
Model=shp02_h18_01
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h18_01
[TILE269DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE270]
Model=shp02_h19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h19_01
[TILE270DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE270DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE271]
Model=shp02_h20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_h20_01
[TILE271DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE272]
Model=shp02_h21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_h21_01
[TILE272DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE273]
Model=shp02_h22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h22_01
[TILE273DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE274]
Model=shp02_h23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_h23_01
[TILE274DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE275]
Model=shp02_h24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_h24_01
[TILE275DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE276]
Model=shp02_h25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_h25_01
[TILE276DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE277]
Model=shp02_h26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_h26_01
[TILE277DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE277DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE278]
Model=shp02_h27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_h27_01
[TILE278DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE278DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE279]
Model=shp02_h28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_h28_01
[TILE279DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE279DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE280]
Model=shp02_h29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h29_01
[TILE280DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE280DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE280DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE281]
Model=shp02_h30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_h30_01
[TILE281DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE281DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE281DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE282]
Model=shp02_h31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h31_01
[TILE282DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE282DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE282DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE282DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE283]
Model=shp02_h32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_h32_01
[TILE283DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE283DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE284]
Model=shp02_h33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_h33_01
[TILE284DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE284DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE285]
Model=shp02_h34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h34_01
[TILE285DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE286]
Model=shp02_h35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h35_01
[TILE286DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE286DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE287]
Model=shp02_h36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h36_01
[TILE288]
Model=shp02_i01_01
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_i01_01
[TILE289]
Model=shp02_i02_01
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=cargobay2
BottomLeftHeight=0
BottomRight=cargobay2
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i02_01
[TILE290]
Model=shp02_i03_01
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_i03_01
[TILE291]
Model=shp02_i04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp02_i04_01
[TILE292]
Model=shp02_i05_01
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=cargobay2
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i05_01
[TILE293]
Model=shp02_i06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_i06_01
[TILE294]
Model=shp02_i07_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp02_i07_01
[TILE295]
Model=shp02_i08_01
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i08_01
[TILE296]
Model=shp02_i09_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp02_i09_01
[TILE297]
Model=shp02_i10_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_i10_01
[TILE298]
Model=shp02_i11_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_i11_01
[TILE298DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE299]
Model=shp02_i13_01
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_i13_01
[TILE300]
Model=shp02_i14_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_i14_01
[TILE301]
Model=shp02_i15_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_i15_01
[TILE301DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE302]
Model=shp02_i16_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_i16_01
[TILE302DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE303]
Model=shp02_i17_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i17_01
[TILE303DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE303DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE304]
Model=shp02_i18_01
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i18_01
[TILE304DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE305]
Model=shp02_i19_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i19_01
[TILE305DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE305DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE306]
Model=shp02_i20_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_i20_01
[TILE306DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE307]
Model=shp02_i21_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp02_i21_01
[TILE307DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE308]
Model=shp02_i22_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i22_01
[TILE308DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE309]
Model=shp02_i23_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_i23_01
[TILE309DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE310]
Model=shp02_i24_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_i24_01
[TILE310DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE311]
Model=shp02_i25_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_shp02_i25_01
[TILE311DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE312]
Model=shp02_i26_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_i26_01
[TILE312DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE312DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE313]
Model=shp02_i27_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_shp02_i27_01
[TILE313DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE313DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE314]
Model=shp02_i28_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp02_i28_01
[TILE314DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE314DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE315]
Model=shp02_i29_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i29_01
[TILE315DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE315DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE315DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE316]
Model=shp02_i30_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp02_i30_01
[TILE316DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE316DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE316DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE317]
Model=shp02_i31_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i31_01
[TILE317DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE317DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE317DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE317DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE318]
Model=shp02_i32_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp02_i32_01
[TILE318DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE318DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE319]
Model=shp02_i33_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp02_i33_01
[TILE319DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE319DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE320]
Model=shp02_i34_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i34_01
[TILE320DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE321]
Model=shp02_i35_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=corridor
Bottom=doorway
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i35_01
[TILE321DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE321DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE322]
Model=shp02_i36_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor
Right=corridor
Bottom=corridor
Left=corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i36_01
[TILE323]
Model=jab01_a01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_01
[TILE324]
Model=jab01_a01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_02
[TILE325]
Model=jab01_a01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_03
[TILE326]
Model=jab01_a01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_04
[TILE327]
Model=jab01_a01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_05
[TILE327DOOR0]
Type=0
X=3.55
Y=-0.45
Z=1.00
Orientation=90
[TILE328]
Model=jab01_a01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_06
[TILE329]
Model=jab01_a01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_07
[TILE330]
Model=jab01_a01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_08
[TILE331]
Model=jab01_a01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_09
[TILE332]
Model=jab01_a01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_10
[TILE333]
Model=jab01_a01_11
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_11
[TILE334]
Model=jab01_a01_12
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_12
[TILE335]
Model=jab01_a01_13
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_13
[TILE336]
Model=jab01_a01_14
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_14
[TILE337]
Model=jab01_a01_15
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_15
[TILE338]
Model=jab01_a01_16
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_16
[TILE339]
Model=jab01_a01_17
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_17
[TILE340]
Model=jab01_a01_18
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_18
[TILE341]
Model=jab01_a01_19
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_19
[TILE342]
Model=jab01_a01_20
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_20
[TILE343]
Model=jab01_a01_21
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_21
[TILE344]
Model=jab01_a01_22
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_22
[TILE345]
Model=jab01_a01_23
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_23
[TILE346]
Model=jab01_a01_24
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_24
[TILE347]
Model=jab01_a01_25
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_25
[TILE348]
Model=jab01_a01_26
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_26
[TILE349]
Model=jab01_a01_27
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_27
[TILE350]
Model=jab01_a01_28
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_28
[TILE351]
Model=jab01_a01_29
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_29
[TILE352]
Model=jab01_a01_30
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jab01_a01_30
[TILE352DOOR0]
Type=0
X=3.55
Y=1.00
Z=1.00
Orientation=90
[TILE353]
Model=jud01_a01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_01
[TILE354]
Model=jud01_a01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_02
[TILE355]
Model=jud01_a01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_03
[TILE356]
Model=jud01_a01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_04
[TILE357]
Model=jud01_a01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_05
[TILE358]
Model=jud01_a01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_06
[TILE359]
Model=jud01_a01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_07
[TILE360]
Model=jud01_a01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=doorway
Bottom=doorway
Left=doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_08
[TILE361]
Model=jud01_a01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_09
[TILE362]
Model=jud01_a01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_10
[TILE363]
Model=jud01_a01_11
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_11
[TILE364]
Model=jud01_a01_12
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_jud01_a01_12
[TILE365]
Model=fci01_a01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_01
[TILE366]
Model=fci01_a01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_02
[TILE366DOOR0]
Type=0
X=5.00
Y=-3.60
Z=0
Orientation=180
[TILE367]
Model=fci01_a01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_03
[TILE368]
Model=fci01_a01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_04
[TILE369]
Model=fci01_a01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_05
[TILE370]
Model=fci01_a01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_06
[TILE371]
Model=fci01_a01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_07
[TILE372]
Model=fci01_a01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_08
[TILE373]
Model=fci01_a01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_09
[TILE374]
Model=fci01_a01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_10
[TILE375]
Model=fci01_a01_11
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_11
[TILE376]
Model=fci01_a01_12
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_12
[TILE377]
Model=fci01_a01_13
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_13
[TILE378]
Model=fci01_a01_14
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_14
[TILE379]
Model=fci01_a01_15
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_15
[TILE380]
Model=fci01_a01_16
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_a01_16
[TILE381]
Model=fci01_b01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_b01_01
[TILE382]
Model=fci01_b01_02
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_b01_02
[TILE383]
Model=fci01_c01_02
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_c01_02
[TILE384]
Model=fci01_d01_02
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_d01_02
[TILE385]
Model=fci01_e01_02
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_e01_02
[TILE386]
Model=fci01_f01_02
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_f01_02
[TILE387]
Model=fci01_g01_02
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_g01_02
[TILE388]
Model=fci01_h01_02
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_h01_02
[TILE389]
Model=fci01_j01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_01
[TILE390]
Model=fci01_j01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_02
[TILE390DOOR0]
Type=0
X=5.00
Y=-2.98
Z=0
Orientation=180
[TILE391]
Model=fci01_j01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_03
[TILE392]
Model=fci01_j01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_04
[TILE393]
Model=fci01_j01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_05
[TILE394]
Model=fci01_j01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_06
[TILE395]
Model=fci01_j01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_07
[TILE396]
Model=fci01_j01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_08
[TILE397]
Model=fci01_j01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_09
[TILE398]
Model=fci01_j01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_10
[TILE399]
Model=fci01_j01_11
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_11
[TILE400]
Model=fci01_j01_12
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_12
[TILE401]
Model=fci01_j01_13
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_13
[TILE402]
Model=fci01_j01_14
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_14
[TILE403]
Model=fci01_j01_15
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_15
[TILE404]
Model=fci01_j01_16
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_16
[TILE405]
Model=fci01_j01_17
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_17
[TILE406]
Model=fci01_j01_18
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_18
[TILE407]
Model=fci01_j01_19
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_19
[TILE408]
Model=fci01_j01_20
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_J01_20
[TILE409]
Model=fci01_k01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_01
[TILE410]
Model=fci01_k01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_02
[TILE410DOOR0]
Type=0
X=5.00
Y=-2.98
Z=0
Orientation=180
[TILE411]
Model=fci01_k01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_03
[TILE412]
Model=fci01_k01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_04
[TILE413]
Model=fci01_k01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_05
[TILE414]
Model=fci01_k01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_06
[TILE415]
Model=fci01_k01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_07
[TILE416]
Model=fci01_k01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_08
[TILE417]
Model=fci01_k01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_09
[TILE417DOOR0]
Type=0
X=-0.93
Y=2.24
Z=0.10
Orientation=-90
[TILE418]
Model=fci01_k01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_10
[TILE418DOOR0]
Type=0
X=-1.35
Y=-1.50
Z=0
Orientation=-90
[TILE419]
Model=fci01_k01_11
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_11
[TILE419DOOR0]
Type=0
X=1.35
Y=-1.50
Z=0
Orientation=90
[TILE420]
Model=fci01_k01_12
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_12
[TILE421]
Model=fci01_k01_13
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_13
[TILE422]
Model=fci01_k01_14
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_14
[TILE423]
Model=fci01_k01_15
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=6291456
Sounds=12582912
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_15
[TILE424]
Model=fci01_k01_16
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MI_FCI01_K01_16
[TILE425]
Model=shp03_a01_01
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_a18_01
[TILE425DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE426]
Model=shp02_i12_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp02_i12_01
[TILE426DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE427]
Model=shp03_a01_02
WalkMesh=msb01
TopLeft=engineroom
TopLeftHeight=0
TopRight=engineroom
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_b18_01
[TILE427DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE428]
Model=shp03_a01_03
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_c18_01
[TILE428DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE429]
Model=shp03_a01_04
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_d18_01
[TILE429DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE430]
Model=shp03_a01_05
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_e18_01
[TILE430DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE431]
Model=shp03_a01_06
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_f18_01
[TILE431DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE432]
Model=shp03_a01_07
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_g18_01
[TILE432DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE433]
Model=shp03_a01_08
WalkMesh=msb01
TopLeft=turbolift
TopLeftHeight=0
TopRight=turbolift
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_h18_01
[TILE433DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE434]
Model=shp03_a01_09
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp02_i18_01
[TILE434DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE435]
Model=fci01_b01_03
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_b01_02
[TILE436]
Model=fci01_l01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_b01_01
[TILE437]
Model=fci01_b01_04
WalkMesh=msb01
TopLeft=medlab
TopLeftHeight=0
TopRight=medlab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_b01_02
[TILE438]
Model=fci01_l02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_b01_01
[TILE439]
Model=fci01_m02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_m02_01
[TILE440]
Model=fci01_m01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_m01_01
[TILE441]
Model=fci01_m03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_m01_01
[TILE442]
Model=fci01_m04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_m01_01
[TILE443]
Model=fci01_m05_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_fci01_m01_01
[TILE444]
Model=fci01_m06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_m01_01
[TILE445]
Model=shp04_a01_01
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp04_a01_01
[TILE446]
Model=shp04_a02_01
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=isd
BottomLeftHeight=0
BottomRight=isd
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a02_01
[TILE447]
Model=shp04_a03_01
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp04_a03_01
[TILE448]
Model=shp04_a04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=mi_shp04_a04_01
[TILE449]
Model=shp04_a05_01
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=isd
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a05_01
[TILE450]
Model=shp04_a06_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp04_a06_01
[TILE451]
Model=shp04_a07_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
ImageMap2D=mi_shp04_a07_01
[TILE452]
Model=shp04_a08_01
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a08_01
[TILE453]
Model=shp04_a09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_shp04_a09_01
[TILE454]
Model=shp04_a10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp04_a10_01
[TILE455]
Model=shp04_a11_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp04_a11_01
[TILE455DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE456]
Model=shp04_a12_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=mi_shp04_a12_01
[TILE456DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE457]
Model=shp04_a13_01
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a13_01
[TILE458]
Model=shp04_a14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a14_01
[TILE459]
Model=shp04_a15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a15_01
[TILE459DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE460]
Model=shp04_a16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a16_01
[TILE460DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE461]
Model=shp04_a17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a17_01
[TILE461DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE461DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE462]
Model=shp04_a18_01
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a18_01
[TILE462DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE463]
Model=shp04_a19_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a19_01
[TILE463DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE463DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE464]
Model=shp04_a20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=mi_shp04_a20_01
[TILE464DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE465]
Model=shp04_a21_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp04_a21_01
[TILE465DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE466]
Model=shp04_a22_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=Corridor
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a22_01
[TILE466DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE467]
Model=shp04_a23_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=Doorway
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a23_01
[TILE467DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE468]
Model=shp04_a24_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp04_a24_01
[TILE468DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE469]
Model=shp04_a25_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp04_a25_01
[TILE469DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE470]
Model=shp04_a26_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a26_01
[TILE470DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE470DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE471]
Model=shp04_a27_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Doorway
Bottom=Doorway
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a27_01
[TILE471DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE471DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE472]
Model=shp04_a28_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Corridor
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a28_01
[TILE472DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE472DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE473]
Model=shp04_a29_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Corridor
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a29_01
[TILE473DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE473DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE473DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE474]
Model=shp04_a30_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=mi_shp04_a30_01
[TILE474DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE474DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE474DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE475]
Model=shp04_a31_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Doorway
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a31_01
[TILE475DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE475DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE475DOOR2]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE475DOOR3]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE476]
Model=shp04_a32_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=mi_shp04_a32_01
[TILE476DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE476DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE477]
Model=shp04_a33_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Doorway
Bottom=
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_shp04_a33_01
[TILE477DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE477DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.00
Orientation=90.0
[TILE478]
Model=shp04_a34_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=Doorway
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a34_01
[TILE478DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE479]
Model=shp04_a35_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Corridor
Bottom=Doorway
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a35_01
[TILE479DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.00
Orientation=0.0
[TILE479DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.00
Orientation=0.0
[TILE480]
Model=shp04_a36_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_shp04_a36_01
[TILE481]
Model=shp03_a01_10
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_shp04_a18_01
[TILE482]
Model=fci01_n01_02
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=544825708
Sounds=1953261894
PathNode=I
Orientation=270
ImageMap2D=mi_fci01_n01_02
[TILE483]
Model=fci01_n01_03
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_fci01_n01_03
[TILE484]
Model=fci01_n01_04
WalkMesh=msb01
TopLeft=isd
TopLeftHeight=0
TopRight=isd
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=23230036
Sounds=23230036
PathNode=I
Orientation=270
ImageMap2D=mi_fci01_n01_04
[TILE485]
Model=fci01_c01_03
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=23215880
Sounds=23215880
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_c01_03
[TILE486]
Model=fci01_c01_04
WalkMesh=msb01
TopLeft=bridge
TopLeftHeight=0
TopRight=bridge
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_c01_04
[TILE487]
Model=fci01_d01_03
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_d01_03
[TILE488]
Model=fci01_d01_04
WalkMesh=msb01
TopLeft=quarters
TopLeftHeight=0
TopRight=quarters
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_d01_04
[TILE489]
Model=fci01_e01_03
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_e01_03
[TILE490]
Model=fci01_e01_04
WalkMesh=msb01
TopLeft=cargobay1
TopLeftHeight=0
TopRight=cargobay1
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_e01_04
[TILE491]
Model=fci01_f01_03
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_f01_03
[TILE492]
Model=fci01_f01_04
WalkMesh=msb01
TopLeft=cargobay2
TopLeftHeight=0
TopRight=cargobay2
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_f01_04
[TILE493]
Model=fci01_g01_03
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_g01_03
[TILE494]
Model=fci01_g01_04
WalkMesh=msb01
TopLeft=astrolab
TopLeftHeight=0
TopRight=astrolab
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_g01_04
[TILE495]
Model=fci01_h01_03
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_h01_03
[TILE496]
Model=fci01_h01_04
WalkMesh=msb01
TopLeft=shuttlebay
TopLeftHeight=0
TopRight=shuttlebay
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_h01_04
[TILE497]
Model=fci01_o01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=isd
BottomLeftHeight=0
BottomRight=isd
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_01
[TILE497DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE498]
Model=fci01_o02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=airduct_1
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=6291456
Sounds=12582912
PathNode=L
Orientation=0
ImageMap2D=mi_fci01_o02_01
[TILE499]
Model=fci01_o03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=airduct_1
Right=airduct_1
Bottom=airduct_1
Left=airduct_1
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o03_01
[TILE500]
Model=fci01_o04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=airduct_1
Bottom=airduct_1
Left=airduct_1
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=mi_fci01_o04_01
[TILE501]
Model=fci01_o05_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=airduct_1
Bottom=airduct_1
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=56
Sounds=1886611780
PathNode=H
Orientation=90
ImageMap2D=mi_fci01_o05_01
[TILE502]
Model=fci01_o06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=airduct_1
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_fci01_o06_01
[TILE503]
Model=fci01_o06_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=airduct_1
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_fci01_o06_02
[TILE503DOOR0]
Type=0
X=0.0
Y=-2.80
Z=0.0
Orientation=0.0
[TILE504]
Model=fci01_o01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=cargobay1
BottomLeftHeight=0
BottomRight=cargobay1
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_02
[TILE504DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE505]
Model=fci01_o01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=engineroom
BottomLeftHeight=0
BottomRight=engineroom
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_03
[TILE505DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE506]
Model=fci01_o01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=bridge
BottomLeftHeight=0
BottomRight=bridge
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_04
[TILE506DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE507]
Model=fci01_o01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=astrolab
BottomLeftHeight=0
BottomRight=astrolab
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_05
[TILE507DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE508]
Model=fci01_o01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=medlab
BottomLeftHeight=0
BottomRight=medlab
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_06
[TILE508DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE509]
Model=fci01_o01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=quarters
BottomLeftHeight=0
BottomRight=quarters
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_07
[TILE509DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE510]
Model=fci01_o01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=shuttlebay
BottomLeftHeight=0
BottomRight=shuttlebay
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_08
[TILE510DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE511]
Model=fci01_o01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=turbolift
BottomLeftHeight=0
BottomRight=turbolift
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_09
[TILE511DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE512]
Model=fci01_o01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=cargobay2
BottomLeftHeight=0
BottomRight=cargobay2
BottomRightHeight=0
Top=airduct_1
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_o01_10
[TILE512DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE513]
Model=fci01_p01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=cargobay1
BottomLeftHeight=0
BottomRight=cargobay1
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_01
[TILE514]
Model=fci01_p02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor2
Right=
Bottom=corridor2
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_fci01_p02_01
[TILE515]
Model=fci01_p03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corridor2
Right=corridor2
Bottom=corridor2
Left=corridor2
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p03_01
[TILE516]
Model=fci01_p04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor2
Bottom=corridor2
Left=corridor2
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=9
PathNode=I
Orientation=90
ImageMap2D=mi_fci01_p04_01
[TILE517]
Model=fci01_p05_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corridor2
Bottom=corridor2
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_fci01_p05_01
[TILE518]
Model=fci01_p06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor2
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_fci01_p06_01
[TILE519]
Model=fci01_p01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=engineroom
BottomLeftHeight=0
BottomRight=engineroom
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_02
[TILE520]
Model=fci01_p01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=bridge
BottomLeftHeight=0
BottomRight=bridge
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_03
[TILE521]
Model=fci01_p01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=astrolab
BottomLeftHeight=0
BottomRight=astrolab
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_04
[TILE522]
Model=fci01_p01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=medlab
BottomLeftHeight=0
BottomRight=medlab
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_05
[TILE523]
Model=fci01_p01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=quarters
BottomLeftHeight=0
BottomRight=quarters
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_06
[TILE524]
Model=fci01_p01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=shuttlebay
BottomLeftHeight=0
BottomRight=shuttlebay
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_07
[TILE525]
Model=fci01_p01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=turbolift
BottomLeftHeight=0
BottomRight=turbolift
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_08
[TILE526]
Model=fci01_p01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=cargobay2
BottomLeftHeight=0
BottomRight=cargobay2
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_09
[TILE527]
Model=fci01_p01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=isd
BottomLeftHeight=0
BottomRight=isd
BottomRightHeight=0
Top=corridor2
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_p01_10
[TILE528]
Model=fci01_q01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corridor2
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_fci01_q01_01
[TILE528DOOR0]
Type=0
X=0.0
Y=-2.7
Z=0.0
Orientation=0.0
[TILE529]
Model=fci01_r02_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corellian
Right=
Bottom=corellian
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r02_01
[TILE530]
Model=fci01_r03_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corellian
Right=corellian
Bottom=corellian
Left=corellian
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r03_01
[TILE531]
Model=fci01_r04_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corellian
Bottom=corellian
Left=corellian
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=6291456
Sounds=12582912
PathNode=I
Orientation=90
ImageMap2D=mi_fci01_r04_01
[TILE532]
Model=fci01_r05_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=corellian
Bottom=corellian
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=mi_fci01_r05_01
[TILE533]
Model=fci01_r06_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corellian
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=6291456
Sounds=12582912
PathNode=N
Orientation=180
ImageMap2D=mi_fci01_r06_01
[TILE534]
Model=fci01_r06_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=corellian
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=mi_fci01_r06_02
[TILE534DOOR0]
Type=0
X=0.0
Y=4.35
Z=0.0
Orientation=0.0
[TILE535]
Model=fci01_r02_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=corellian
Right=
Bottom=corellian
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r02_02
[TILE535DOOR0]
Type=0
X=1.7
Y=0.0
Z=0.0
Orientation=270
[TILE536]
Model=fci01_r01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=medlab
BottomLeftHeight=0
BottomRight=medlab
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_05
[TILE536DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE537]
Model=fci01_r01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=cargobay1
BottomLeftHeight=0
BottomRight=cargobay1
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_01
[TILE537DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE538]
Model=fci01_r01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=engineroom
BottomLeftHeight=0
BottomRight=engineroom
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_02
[TILE538DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE539]
Model=fci01_r01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=bridge
BottomLeftHeight=0
BottomRight=bridge
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=1
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_03
[TILE539DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE540]
Model=fci01_r01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=astrolab
BottomLeftHeight=0
BottomRight=astrolab
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=1
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_04
[TILE540DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE541]
Model=fci01_r01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=quarters
BottomLeftHeight=0
BottomRight=quarters
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_06
[TILE541DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE542]
Model=fci01_r01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=shuttlebay
BottomLeftHeight=0
BottomRight=shuttlebay
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_07
[TILE542DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE543]
Model=fci01_r01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=turbolift
BottomLeftHeight=0
BottomRight=turbolift
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_08
[TILE543DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE544]
Model=fci01_r01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=cargobay2
BottomLeftHeight=0
BottomRight=cargobay2
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_09
[TILE544DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE545]
Model=fci01_r01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=isd
BottomLeftHeight=0
BottomRight=isd
BottomRightHeight=0
Top=corellian
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_r01_10
[TILE545DOOR0]
Type=0
X=0.0
Y=4.85
Z=0.0
Orientation=0.0
[TILE546]
Model=fci01_s01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=180
ImageMap2D=mi_fci01_s01_01
[TILE547]
Model=fci01_s01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_fci01_s01_02
[TILE548]
Model=fci01_s01_03
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_fci01_s01_03
[TILE548DOOR0]
Type=0
X=0.0
Y=0.0
Z=0.0
Orientation=0.0
[TILE548DOOR1]
Type=0
X=1.1
Y=-2.5
Z=0.0
Orientation=-90.0
[TILE549]
Model=fci01_s01_04
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=mi_fci01_s01_04
[TILE549DOOR0]
Type=0
X=-3.6
Y=-2.0
Z=8.0
Orientation=90.0
[TILE550]
Model=fci01_s01_05
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=H
Orientation=270
ImageMap2D=mi_fci01_s01_05
[TILE551]
Model=fci01_s01_06
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_06
[TILE552]
Model=fci01_s01_07
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_07
[TILE553]
Model=fci01_s01_08
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_08
[TILE554]
Model=fci01_s01_09
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_09
[TILE555]
Model=fci01_s01_10
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_10
[TILE556]
Model=fci01_s01_11
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_11
[TILE557]
Model=fci01_s01_12
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_12
[TILE558]
Model=fci01_s01_13
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_13
[TILE559]
Model=fci01_s01_14
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_14
[TILE560]
Model=fci01_s01_15
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_15
[TILE561]
Model=fci01_s01_16
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_16
[TILE562]
Model=fci01_s01_17
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_17
[TILE563]
Model=fci01_s01_18
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_18
[TILE564]
Model=fci01_s01_19
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_19
[TILE565]
Model=fci01_s01_20
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_20
[TILE566]
Model=fci01_s01_21
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_21
[TILE567]
Model=fci01_s01_22
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_22
[TILE568]
Model=fci01_s01_23
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_23
[TILE569]
Model=fci01_s01_25
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_25
[TILE570]
Model=fci01_s01_26
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1850039411
Sounds=1113352555
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_26
[TILE571]
Model=fci01_s01_27
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_27
[TILE572]
Model=fci01_s01_28
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_28
[TILE573]
Model=fci01_s01_29
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_29
[TILE574]
Model=fci01_s01_30
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_30
[TILE575]
Model=fci01_s01_24
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=0
Sounds=1
PathNode=A
Orientation=0
ImageMap2D=mi_fci01_s01_24
[TILE576]
Model=fci01_t01_01
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=3
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=mi_fci01_t01_01
[TILE576DOOR0]
Type=0
X=0.0
Y=-5.0
Z=0.0
Orientation=0.0
[TILE576DOOR1]
Type=0
X=0.0
Y=5.00
Z=0.0
Orientation=0.0
[TILE576DOOR2]
Type=0
X=-1.45
Y=1.50
Z=0.0
Orientation=-90
[TILE577]
Model=fci01_t01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1
Sounds=0
PathNode=N
Orientation=270
ImageMap2D=mi_fci01_t01_02
[TILE577DOOR0]
Type=0
X=5.0
Y=0.0
Z=0.0
Orientation=-90.0
[TILE578]
Model=FCI01_Q01_02
WalkMesh=msb01
TopLeft=wall
TopLeftHeight=0
TopRight=wall
TopRightHeight=0
BottomLeft=wall
BottomLeftHeight=0
BottomRight=wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=0
MainLight2=0
SourceLight1=0
SourceLight2=0
AnimLoop1=0
AnimLoop2=0
AnimLoop3=0
Doors=1819042167
Sounds=80
PathNode=T
Orientation=0
ImageMap2D=mi_fci01_m01_01
[GROUPS]
Count=44
[GROUP0]
Name=jabba
Rows=6
Columns=5
Tile0=323
Tile1=324
Tile2=325
Tile3=326
Tile4=327
Tile5=328
Tile6=329
Tile7=330
Tile8=331
Tile9=332
Tile10=333
Tile11=334
Tile12=335
Tile13=336
Tile14=337
Tile15=338
Tile16=339
Tile17=340
Tile18=341
Tile19=342
Tile20=343
Tile21=344
Tile22=345
Tile23=346
Tile24=347
Tile25=348
Tile26=349
Tile27=350
Tile28=351
Tile29=352
[GROUP1]
Name=Judicator
Rows=3
Columns=4
Tile0=353
Tile1=354
Tile2=355
Tile3=356
Tile4=357
Tile5=358
Tile6=359
Tile7=360
Tile8=361
Tile9=362
Tile10=363
Tile11=364
[GROUP2]
Name=Int<6E>rieur_01
Rows=4
Columns=4
Tile0=365
Tile1=366
Tile2=367
Tile3=368
Tile4=369
Tile5=370
Tile6=371
Tile7=372
Tile8=373
Tile9=374
Tile10=375
Tile11=376
Tile12=377
Tile13=378
Tile14=379
Tile15=380
[GROUP3]
Name=medlab_wind
Rows=2
Columns=1
Tile0=381
Tile1=382
[GROUP4]
Name=bridge_wind
Rows=2
Columns=1
Tile0=381
Tile1=383
[GROUP5]
Name=quarters_wind
Rows=2
Columns=1
Tile0=381
Tile1=384
[GROUP6]
Name=cargo1_wind
Rows=2
Columns=1
Tile0=381
Tile1=385
[GROUP7]
Name=cargo2_wind
Rows=2
Columns=1
Tile0=381
Tile1=386
[GROUP8]
Name=astro_wind
Rows=2
Columns=1
Tile0=381
Tile1=387
[GROUP9]
Name=shutlle_wind
Rows=2
Columns=1
Tile0=381
Tile1=388
[GROUP10]
Name=interior02
Rows=5
Columns=4
Tile0=389
Tile1=390
Tile2=391
Tile3=392
Tile4=393
Tile5=394
Tile6=395
Tile7=396
Tile8=397
Tile9=398
Tile10=399
Tile11=400
Tile12=401
Tile13=402
Tile14=403
Tile15=404
Tile16=405
Tile17=406
Tile18=407
Tile19=408
[GROUP11]
Name=Int<6E>rieur_03
Rows=4
Columns=4
Tile0=409
Tile1=410
Tile2=411
Tile3=412
Tile4=413
Tile5=414
Tile6=415
Tile7=416
Tile8=417
Tile9=418
Tile10=419
Tile11=420
Tile12=421
Tile13=422
Tile14=423
Tile15=424
[GROUP12]
Name=crg_bay_door
Rows=1
Columns=1
Tile0=425
[GROUP13]
Name=exit_2
Rows=1
Columns=1
Tile0=427
[GROUP14]
Name=exit_3
Rows=1
Columns=1
Tile0=428
[GROUP15]
Name=exit_4
Rows=1
Columns=1
Tile0=429
[GROUP16]
Name=exit_5
Rows=1
Columns=1
Tile0=430
[GROUP17]
Name=exit_6
Rows=1
Columns=1
Tile0=431
[GROUP18]
Name=exit_7
Rows=1
Columns=1
Tile0=432
[GROUP19]
Name=exit_8
Rows=1
Columns=1
Tile0=433
[GROUP20]
Name=exit_9
Rows=1
Columns=1
Tile0=434
[GROUP21]
Name=medlab_space
Rows=2
Columns=1
Tile0=436
Tile1=435
[GROUP22]
Name=medlab_spaR
Rows=2
Columns=1
Tile0=438
Tile1=437
[GROUP23]
Name=cockpit
Rows=2
Columns=3
Tile0=440
Tile1=439
Tile2=441
Tile3=442
Tile4=443
Tile5=444
[GROUP24]
Name=exit_10
Rows=1
Columns=1
Tile0=481
[GROUP25]
Name=isd_wind
Rows=2
Columns=1
Tile0=381
Tile1=482
[GROUP26]
Name=astro_space
Rows=2
Columns=1
Tile0=436
Tile1=493
[GROUP27]
Name=bridge_space
Rows=2
Columns=1
Tile0=436
Tile1=485
[GROUP28]
Name=cargo1_space
Rows=2
Columns=1
Tile0=436
Tile1=489
[GROUP29]
Name=cargo2_space
Rows=2
Columns=1
Tile0=436
Tile1=491
[GROUP30]
Name=quarters_space
Rows=2
Columns=1
Tile0=436
Tile1=487
[GROUP31]
Name=shuttle_space
Rows=2
Columns=1
Tile0=436
Tile1=495
[GROUP32]
Name=astro_spaR
Rows=2
Columns=1
Tile0=438
Tile1=494
[GROUP33]
Name=bridge_spaR
Rows=2
Columns=1
Tile0=438
Tile1=486
[GROUP34]
Name=cargo1_spaR
Rows=2
Columns=1
Tile0=438
Tile1=490
[GROUP35]
Name=cargo2_spaR
Rows=2
Columns=1
Tile0=438
Tile1=492
[GROUP36]
Name=quarters_spaR
Rows=2
Columns=1
Tile0=438
Tile1=488
[GROUP37]
Name=shuttle_spaR
Rows=2
Columns=1
Tile0=438
Tile1=496
[GROUP38]
Name=isd_space
Rows=2
Columns=1
Tile0=436
Tile1=483
[GROUP39]
Name=cockpit2
Rows=2
Columns=1
Tile0=528
Tile1=578
[GROUP40]
Name=isd_spaR
Rows=2
Columns=1
Tile0=438
Tile1=484
[GROUP41]
Name=launch_bay
Rows=6
Columns=5
Tile0=546
Tile1=547
Tile2=548
Tile3=549
Tile4=550
Tile5=551
Tile6=552
Tile7=553
Tile8=554
Tile9=555
Tile10=556
Tile11=557
Tile12=558
Tile13=559
Tile14=560
Tile15=561
Tile16=562
Tile17=563
Tile18=564
Tile19=565
Tile20=566
Tile21=567
Tile22=568
Tile23=575
Tile24=569
Tile25=570
Tile26=571
Tile27=572
Tile28=573
Tile29=574
[GROUP42]
Name=jail_1
Rows=1
Columns=1
Tile0=576
[GROUP43]
Name=jail_2
Rows=1
Columns=1
Tile0=577