13 lines
913 B
Plaintext
13 lines
913 B
Plaintext
Craft (Mechanical)
|
||
|
||
Ability: Intelligence.
|
||
Requires Training: Yes.
|
||
|
||
This skill allows a character to build mechanical devices from scratch, including engines and engine parts, weapons, armor, and other gadgets. When building a mechanical device from scratch, the character describes the kind of device he or she wants to construct; then the Gamemaster decides if the device is simple, moderate, complex, or advanced compared to current technology.
|
||
|
||
The character using this skill can combine raw components to form various trap kits. There is a 10% chance on any failed skill roll that the components are lost, even though a trap was not crafted.
|
||
|
||
Check: The DC is determined by the type of trap being created. The more powerful the trap, the more difficult it is to build and the more components it requires.
|
||
|
||
Special: A character without a mechanical tool kit takes a –4 penalty on Craft (Mechanical) checks.
|