generated from Jaysyn/ModuleTemplate
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Initial Commit.
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31
_module/nss/cs_randomspeak.nss
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31
_module/nss/cs_randomspeak.nss
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void main()
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{
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string sText;
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int nRandom = d12(1);
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if (nRandom == 1){
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sText = "My business is my own.";}
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else if (nRandom == 2){
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sText = "Stop bothering me.";}
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else if (nRandom == 3){
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sText = "Do go away!";}
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else if (nRandom == 4){
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sText = "I have no time for the likes of you!";}
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else if (nRandom == 5){
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sText = "I mind my own affairs, and suggest you do likewise.";}
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else if (nRandom == 6){
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sText = "If you want something, speak to the innkeeper.";}
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else if (nRandom == 7){
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sText = "Please leave me be.";}
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else if (nRandom == 8) {
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sText = "I wish to be alone with my thoughts, thank you.";}
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else if (nRandom == 9){
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sText = "The door is over there.";}
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else if (nRandom == 10){
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sText = "Have you nothing better to do than bother me?";}
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else if (nRandom == 11){
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sText = "I appreciate my privacy, adventurer.";}
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else if (nRandom == 12){
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sText = "Can you not see that I am occupied at the moment?";}
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ActionSpeakString (sText, TALKVOLUME_TALK);
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}
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