Files
HeroesStone_PRC8/_module/nss/destroy_henchmen.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

47 lines
1.1 KiB
Plaintext

/* Script generated by
Lilac Soul's NWN Script Generator, v. 2.3
For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
//Put this script OnEnter
#include "nw_i0_spells"
void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
object oTarget;
oTarget=GetHenchman(oPC);
RemoveHenchman(oPC, oTarget);
DestroyObject(oTarget);
oTarget = GetAssociate(ASSOCIATE_TYPE_FAMILIAR, oPC);
if (GetIsPossessedFamiliar(oTarget)) AssignCommand(oPC, UnpossessFamiliar(oTarget));
if (GetIsObjectValid(oTarget)) DestroyObject(oTarget);
oTarget = GetAssociate(ASSOCIATE_TYPE_ANIMALCOMPANION, oPC);
if (GetIsObjectValid(oTarget)) DestroyObject(oTarget);
oTarget = GetAssociate(ASSOCIATE_TYPE_SUMMONED, oPC);
if (GetIsObjectValid(oTarget)) RemoveSummonedAssociate(oPC, oTarget);
if (GetIsObjectValid(oTarget)) DestroyObject(oTarget);
oTarget = GetAssociate(ASSOCIATE_TYPE_DOMINATED, oPC);
if (GetIsObjectValid(oTarget)) RemoveSpecificEffect(EFFECT_TYPE_DOMINATED, oTarget);
if (GetIsObjectValid(oTarget)) DestroyObject(oTarget);
}