generated from Jaysyn/ModuleTemplate
35 lines
1.1 KiB
Plaintext
35 lines
1.1 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: FileName: tbx0_social_hb
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//:://////////////////////////////////////////////
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/*
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used to fire the social behaviors in user defined
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*/
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//:://////////////////////////////////////////////
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//:: Created By: John Hawkins
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//:: Created On: 03/07/2008
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//:://////////////////////////////////////////////
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#include "nw_i0_generic"
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void main()
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{
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if(GetHasEffect(EFFECT_TYPE_SLEEP))
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{
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// If we're asleep and this is the result of sleeping
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// at night, apply the floating 'z's visual effect
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// every so often
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if(GetSpawnInCondition(NW_FLAG_SLEEPING_AT_NIGHT))
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{
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effect eVis = EffectVisualEffect(VFX_IMP_SLEEP);
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if(d10() > 6)
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF);
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}
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}
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}
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if ((!IsInConversation(OBJECT_SELF))&&(GetLocalInt(OBJECT_SELF,"SocialFoundSeat")!=1))
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{
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// Send the user-defined event signal if specified
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SignalEvent(OBJECT_SELF, EventUserDefined(4201));
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}
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}
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