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HeroesStone_PRC8/_module/nss/de1_skulldicerd1.nss
Jaysyn904 1eefc84201 Initial Commit
Initial Commit.
2025-09-14 15:40:46 -04:00

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/////////////////////////////////////
// Dragon's Edge
// by Charly Carlos
/////////////////////////////////////
// Rerolls the first dice for the PC in the Skull's Dice game.
/////////////////////////////////////
void main()
{
int nDice1 = d6();
int nDice2 = GetLocalInt(OBJECT_SELF, "nPCDice2");
int nDice3 = GetLocalInt(OBJECT_SELF, "nPCDice3");
SetLocalInt(OBJECT_SELF, "nPCDice1", nDice1);
SetLocalInt(OBJECT_SELF, "nPCTotalDice", nDice1 + nDice2 + nDice3);
SetCustomToken(601, IntToString(nDice1));
SetCustomToken(604, IntToString(nDice1 + nDice2 + nDice3));
}