generated from Jaysyn/ModuleTemplate
14 lines
446 B
Plaintext
14 lines
446 B
Plaintext
/////////////////////////////////////
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// Dragon's Edge
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// by Charly Carlos
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/////////////////////////////////////
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// This will unlock the Jail door to the jail proper, and set the quest
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// variable to 3 meaning the player has spoken to Frazt about the orc problem.
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/////////////////////////////////////
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void main()
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{
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object oDoor = GetObjectByTag("JailDoor1");
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SetLocked(oDoor, FALSE);
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SetLocalInt(GetModule(), "nWaymootQuest2", 3);
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}
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