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HeroesStone_PRC8/_module/nss/tlr_weapcheck.nss
Jaysyn904 1eefc84201 Initial Commit
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//::///////////////////////////////////////////////
//:: Tailoring - If RightHand Item is Valid
//:: Also check to see if weapon copying is allowed
//:: tlr_weapcheck.nss
//:: Copyright (c) 2006 Stacy L. Ropella
//:://////////////////////////////////////////////
/*
Checks to make sure there is a valid item
equipped in the PC's right hand slot & in the
model's right hand slot
*/
//:://////////////////////////////////////////////
//:: Created By: Stacy L. Ropella
//:: Created On: January 29, 2006
//:://////////////////////////////////////////////
int StartingConditional()
{
if (GetIsObjectValid(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, GetPCSpeaker()))
&& GetIsObjectValid(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, OBJECT_SELF))
&& GetLocalInt(OBJECT_SELF, "Weapon_Copy") == 1)
return TRUE;
else
return FALSE;
}