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HeroesStone_PRC8/_module/nss/zep_cw_setvfx.nss
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//::///////////////////////////////////////////////
//:: CEP Creature Wizard
//:: Community Expansion Pack
//:://////////////////////////////////////////////
/*
Apply VFX
*/
//:://////////////////////////////////////////////
//:: Created By: 420
//:: Created On: April 20, 2009
//:://////////////////////////////////////////////
#include "zep_cw_inc"
void main()
{
struct CW2da data = Get2daData();
object oTarget = data.target;
effect eVFX = SupernaturalEffect(EffectVisualEffect(GetLocalInt(OBJECT_SELF, "CW_VFX")));
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eVFX, oTarget);
}