HiddenTradition_PRC8/_module/nss/a_true_deekin.nss
2024-06-20 15:47:42 -04:00

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//::///////////////////////////////////////////////
//:: Speak True Name (Action)
//:: A_True_deekin
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Plays the True Name VFX on the NPC being
spoken to.
*/
//:://////////////////////////////////////////////
//:: Created By: Brad Prince
//:: Created On: Oct 23, 2003
//:://////////////////////////////////////////////
#include "x2_inc_toollib"
void main()
{
object oHench = GetNearestObjectByTag("x2_hen_deekin", GetPCSpeaker());
TLVFXPillar(VFX_FNF_PWSTUN, GetLocation(oHench), 4, 0.1, 6.0, -2.0);
SetLocalInt(GetModule(), "bDeekinNameUsed", TRUE);
}