Initial commit
Initial commit [v9.7]
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54
_module/nss/cnv_spn_gprch_th.nss
Normal file
54
_module/nss/cnv_spn_gprch_th.nss
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#include "nw_i0_generic"
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void main()
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{
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object oSpawn;
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location lTarget;
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object oTarget;
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object oPC = GetPCSpeaker();
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oTarget = GetObjectByTag("rivtoperch");
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AssignCommand(oTarget, ActionCloseDoor(oTarget));
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SetLocked(oTarget, TRUE);
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oTarget = GetWaypointByTag("WP_SPn_Sklyr");
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "skate", lTarget);
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "lyra", lTarget);
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "simorgyan", lTarget);
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "brinnon", lTarget);
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "simorgyan", lTarget);
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "simorgyan", lTarget);
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "simorgyan", lTarget);
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lTarget = GetLocation(oTarget);
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "simorgyan", lTarget);
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oTarget = GetWaypointByTag("WP_SPn_Sklyr");
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lTarget = GetLocation(oTarget);
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oTarget = oSpawn;
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oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "seacloaker", lTarget);
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//SetIsTemporaryEnemy(oPC, oTarget);
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//AssignCommand(oTarget, ActionAttack(oPC));
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//AssignCommand(oTarget, DetermineCombatRound(oPC));
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}
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