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Initial commit [v9.7]
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19
_module/nss/damgd_flee_grill.nss
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19
_module/nss/damgd_flee_grill.nss
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void main()
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{
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object oSelf = OBJECT_SELF;
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// Get the PC who is in this conversation.
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object oPC = GetLastDamager();
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// Have us say something.
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SpeakString("Enough of this ! Enough ! Another time, fool..!");
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// Have us perform a sequence of actions.
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DelayCommand(2.0, ActionMoveAwayFromObject(oPC));
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// Destroy an object (not fully effective until this script ends).
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DelayCommand(3.5, DestroyObject(oSelf));
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}
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