Initial commit

Initial commit [v9.7]
This commit is contained in:
Jaysyn904
2025-04-03 12:54:47 -04:00
parent ff5835fcc7
commit ebc0c6a9b2
11298 changed files with 9432842 additions and 2 deletions

104
_module/nss/etr_spn_sk1.nss Normal file
View File

@@ -0,0 +1,104 @@
#include "nw_i0_generic"
void main()
{
object oTarget;
object oSpawn;
location lTarget;
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
if (GetItemPossessedBy(oPC, "shreekanote")== OBJECT_INVALID)
return;
oTarget = oPC;
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "shreekahstage2", lTarget);
oTarget = oSpawn;
SetIsTemporaryEnemy(oPC, oTarget);
AssignCommand(oTarget, ActionAttack(oPC));
AssignCommand(oTarget, DetermineCombatRound(oPC));
oTarget = oPC;
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "shreekahstage2", lTarget);
oTarget = oSpawn;
SetIsTemporaryEnemy(oPC, oTarget);
AssignCommand(oTarget, ActionAttack(oPC));
AssignCommand(oTarget, DetermineCombatRound(oPC));
oTarget = oPC;
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "shreekahstage2", lTarget);
oTarget = oSpawn;
SetIsTemporaryEnemy(oPC, oTarget);
AssignCommand(oTarget, ActionAttack(oPC));
AssignCommand(oTarget, DetermineCombatRound(oPC));
oTarget = oPC;
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "shreekahstageiv", lTarget);
oTarget = oSpawn;
SetIsTemporaryEnemy(oPC, oTarget);
AssignCommand(oTarget, ActionAttack(oPC));
AssignCommand(oTarget, DetermineCombatRound(oPC));
oTarget = oPC;
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "shreekahstageiv", lTarget);
oTarget = oSpawn;
SetIsTemporaryEnemy(oPC, oTarget);
AssignCommand(oTarget, ActionAttack(oPC));
AssignCommand(oTarget, DetermineCombatRound(oPC));
oTarget = oPC;
lTarget = GetLocation(oTarget);
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "shreekahstageiv", lTarget);
oTarget = oSpawn;
SetIsTemporaryEnemy(oPC, oTarget);
AssignCommand(oTarget, ActionAttack(oPC));
AssignCommand(oTarget, DetermineCombatRound(oPC));
}